Player Matchup

Charybdis
Charybdis
AnimeArmpits
Charybdis
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 55L
1,507 Elo+
Party 2
Shiva
Shiva
FailedSource
Shiva
Level 103
God Stats
4W - 2L
1,525 SR
Queue Stats
278W - 200L
1,460 Elo+
Party 2
Tiamat
Tiamat
Kreems
Tiamat
Level 17
God Stats
3W - 0L
1,247 SR
Queue Stats
231W - 182L
1,654 Elo+
Party 2
Cerberus
Cerberus
Mandelbourge
Cerberus
Level 15
God Stats
2W - 0L
1,903 SR
Queue Stats
3W - 0L
1,750 Elo+
Party 2
Camazotz
Camazotz
chad-pianoman
Camazotz
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 71L
1,452 Elo+
Party 2
Team Averages
Level 49
1,535 SR
1,565 Elo+

VS

Team Averages
Level 54
1,511 SR
1,490 Elo+
Scylla
Scylla
 
Scylla
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Chszr
Awilix
Level 89
God Stats
0W - 1L
1,314 SR
Queue Stats
27W - 26L
1,575 Elo+
Party 3
Xing Tian
Xing Tian
SirWiggleskin
Xing Tian
Level 13
God Stats
4W - 3L
1,852 SR
Queue Stats
80W - 124L
1,383 Elo+
Party 1
Tiamat
Tiamat
errinshark
Tiamat
Level 16
God Stats
0W - 2L
1,333 SR
Queue Stats
50W - 43L
1,509 Elo+
Solo
Artemis
Artemis
princesskitten4
Artemis
Level 17
God Stats
1W - 5L
1,555 SR
Queue Stats
9W - 14L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AnimeArmpits
Charybdis
20
4 / 4 / 15
11,940
796
17,610
16,994
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
8 / 3 / 18
11,799
787
14,489
15,066
18,040
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Kreems
Tiamat
19
9 / 2 / 14
11,715
781
12,123
11,304
5,475
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Mandelbourge
Cerberus
18
6 / 3 / 19
11,743
783
9,881
18,363
12,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Camazotz
chad-pianoman
Camazotz
17
4 / 2 / 8
10,939
729
6,463
12,216
3,930
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
1 / 6 / 10
10,500
700
6,836
11,875
3,439
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Chszr
Awilix
19
5 / 3 / 3
12,007
800
11,166
13,210
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
SirWiggleskin
Xing Tian
16
1 / 9 / 6
9,559
637
8,912
20,502
20,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
errinshark
Tiamat
19
6 / 5 / 5
12,080
805
20,206
14,237
7,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 8 / 2
9,040
603
6,749
14,859
4,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
40
31
Kills
14
14
Deaths
31
74
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
6
10
1
W
Charybdis
AnimeArmpits
Charybdis
4
4
15
2.88
L
Awilix
Chszr
Awilix
5
3
3
2.17
W
8
3
18
5.67
W
Tiamat
Kreems
Tiamat
9
2
14
8
W
Cerberus
Mandelbourge
Cerberus
6
3
19
5.17
L
Xing Tian
SirWiggleskin
Xing Tian
1
9
6
0.44
W
Camazotz
chad-pianoman
Camazotz
4
2
8
4
L
Tiamat
errinshark
Tiamat
6
5
5
1.7
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,566
Damage
53,869
73,943
Taken
74,683
45,336
Mitigated
39,734
23,876
Healing
6,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,836
404
0
0
11,875
3,439
0
2,509
9,275
19,521
0
W
Charybdis
AnimeArmpits
Charybdis
17,610
11,025
0
6,079
16,994
5,070
2,782
9,414
7,067
0
62,709
L
Awilix
Chszr
Awilix
11,166
4,147
0
3,158
13,210
4,553
0
4,700
8,429
0
60,648
W
14,489
964
1,079
2,245
15,066
18,040
631
7,802
6,708
0
39,502
W
Tiamat
Kreems
Tiamat
12,123
903
702
3,571
11,304
5,475
296
6,650
4,398
30,332
0
W
Cerberus
Mandelbourge
Cerberus
9,881
517
0
5,903
18,363
12,821
1,153
7,079
9,598
23,752
0
L
Xing Tian
SirWiggleskin
Xing Tian
8,912
899
0
522
20,502
20,142
0
7,031
13,285
21,206
0
W
Camazotz
chad-pianoman
Camazotz
6,463
1,062
0
4,297
12,216
3,930
680
2,960
9,018
0
36,224
L
Tiamat
errinshark
Tiamat
20,206
627
0
1,877
14,237
7,317
0
4,521
9,592
43,075
0
L
6,749
1,124
0
515
14,859
4,283
0
2,881
11,842
0
20,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,136
Gold Earned
53,186
280
Minions Killed
231
0
Camps Cleared
0
1,481,243
Distance Traveled
1,353,879
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,500
700
28
2
0
245,875
0
W
Charybdis
11,940
796
108
7
0
271,822
1
L
Awilix
12,007
800
94
6
0
320,029
2
W
Shiva
11,799
787
58
4
0
325,962
0
W
Tiamat
11,715
781
35
2
0
296,076
0
W
Cerberus
11,743
783
35
2
0
274,096
0
L
Xing Tian
9,559
637
19
1
0
259,419
1
W
Camazotz
10,939
729
44
3
0
313,287
2
L
Tiamat
12,080
805
49
3
0
276,895
0
L
Artemis
9,040
603
41
3
0
251,661
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role