Player Matchup

Da Ji
Da Ji
Platinum I
FakeImagez
Da Ji
Platinum I
Level 148
God Stats
5W - 6L
1,571 SR
Queue Stats
300W - 301L
1,961 MMR
Solo
Xing Tian
Xing Tian
Diamond V
MP DRACULARR
Xing Tian
Diamond V
Level 109
God Stats
64W - 57L
1,678 SR
Queue Stats
478W - 472L
2,160 MMR
Solo
Ullr
Ullr
Diamond III
Zuxees
Ullr
Diamond III
Level 149
God Stats
25W - 26L
1,682 SR
Queue Stats
142W - 116L
2,220 MMR
Party 3
Ganesha
Ganesha
Platinum I
kevvvbottt
Ganesha
Platinum I
Level 125
God Stats
15W - 10L
1,872 SR
Queue Stats
154W - 143L
2,110 MMR
Party 3
Eset
Eset
Diamond III
mexicanSNORLAX
Eset
Diamond III
Level 151
God Stats
68W - 40L
1,767 SR
Queue Stats
430W - 379L
2,173 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,714 SR
2,125 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,758 SR
2,224 MMR
Atlas
Atlas
Platinum I
BigE040601
Atlas
Platinum I
Level 103
God Stats
7W - 4L
1,534 SR
Queue Stats
285W - 271L
2,055 MMR
Party 2
Poseidon
Poseidon
Masters
FoxxyGrandpa1
Poseidon
Masters
Level 149
God Stats
4W - 1L
1,879 SR
Queue Stats
87W - 56L
2,571 MMR
Party 1
King Arthur
King Arthur
Platinum I
GoldViper1999
King Arthur
Platinum I
Level 120
God Stats
53W - 58L
1,518 SR
Queue Stats
249W - 235L
1,957 MMR
Solo
Osiris
Osiris
Masters
Pokěmon
Osiris
Masters
Level 155
God Stats
2W - 0L
1,965 SR
Queue Stats
46W - 28L
2,576 MMR
Party 1
Sol
Sol
Platinum II
uwugummies
Sol
Platinum II
Level 129
God Stats
5W - 1L
1,892 SR
Queue Stats
175W - 154L
1,963 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
7 / 10 / 2
9,805
516
9,887
17,641
5,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
MP DRACULARR
Xing Tian
16
3 / 7 / 2
10,315
543
13,473
23,497
12,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
Zuxees
Ullr
17
2 / 2 / 1
9,774
514
7,941
10,600
3,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
kevvvbottt
Ganesha
14
0 / 5 / 10
9,042
476
6,897
18,291
15,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 8 / 2
9,956
524
10,697
13,971
4,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ArachneBastetCliodhnaGeb

VS

Bans
LokiKaliChaacThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
2 / 3 / 9
10,291
542
4,950
18,236
13,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
FoxxyGrandpa1
Poseidon
20
15 / 2 / 7
13,735
723
23,913
14,603
5,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
GoldViper1999
King Arthur
19
4 / 5 / 7
12,311
648
11,274
19,768
14,259
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
Pokěmon
Osiris
19
8 / 3 / 15
12,772
672
13,878
17,330
14,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
3 / 2 / 5
12,533
660
9,893
12,699
4,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
75
15
Kills
32
32
Deaths
15
17
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Atlas
2
3
9
2.17
L
Da Ji
7
10
2
0.8
W
Poseidon
FoxxyGrandpa1
Poseidon
15
2
7
9.25
W
King Arthur
GoldViper1999
King Arthur
4
5
7
1.5
L
Xing Tian
MP DRACULARR
Xing Tian
3
7
2
0.57
W
Osiris
Pokěmon
Osiris
8
3
15
5.17
L
Ullr
Zuxees
Ullr
2
2
1
1.25
L
Ganesha
kevvvbottt
Ganesha
0
5
10
1
L
3
8
2
0.5
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,895
Damage
63,908
84,000
Taken
82,636
41,284
Mitigated
52,157
11,220
Healing
21,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
4,950
1,818
0
3,173
18,236
13,592
169
6,861
11,334
16,534
0
L
Da Ji
9,887
2,309
0
415
17,641
5,944
52
6,523
11,118
0
61,396
W
Poseidon
FoxxyGrandpa1
Poseidon
23,913
3,086
0
3,281
14,603
5,330
1,136
4,889
9,612
126,199
0
W
King Arthur
GoldViper1999
King Arthur
11,274
1,357
0
2,539
19,768
14,259
0
9,696
9,979
0
77,650
L
Xing Tian
MP DRACULARR
Xing Tian
13,473
358
0
4,214
23,497
12,127
0
6,287
17,210
66,276
0
W
Osiris
Pokěmon
Osiris
13,878
5,611
0
4,631
17,330
14,748
0
6,618
10,527
0
101,180
L
Ullr
Zuxees
Ullr
7,941
2,845
0
1,481
10,600
3,284
0
5,555
5,045
0
76,638
L
Ganesha
kevvvbottt
Ganesha
6,897
882
132
2,725
18,291
15,729
0
13,557
4,734
26,539
0
L
10,697
834
224
2,029
13,971
4,200
0
6,834
7,137
75,731
0
W
9,893
3,670
0
8,369
12,699
4,228
5,941
3,185
9,434
103,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,892
Gold Earned
61,642
529
Minions Killed
644
0
Camps Cleared
0
1,724,151
Distance Traveled
1,969,021
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,291
542
13
1
0
394,473
2
L
Da Ji
9,805
516
96
5
0
340,197
3
W
Poseidon
13,735
723
186
10
0
417,295
7
W
King Arthur
12,311
648
140
7
0
347,877
5
L
Xing Tian
10,315
543
112
6
0
342,223
4
W
Osiris
12,772
672
127
7
0
445,313
1
L
Ullr
9,774
514
166
9
0
364,184
5
L
Ganesha
9,042
476
7
0
0
345,793
3
L
Eset
9,956
524
148
8
0
331,754
5
W
Sol
12,533
660
178
9
0
364,063
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role