Player Matchup

Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Blaze Valentine
Artio
Level 119
God Stats
3W - 2L
1,500 SR
Queue Stats
222W - 248L
1,579 Elo+
Solo
Da Ji
Da Ji
MacDaddyKush
Da Ji
Level 62
God Stats
4W - 1L
1,541 SR
Queue Stats
88W - 93L
1,575 Elo+
Solo
Danzaburou
Danzaburou
Siskin_Lane
Danzaburou
Level 89
God Stats
3W - 3L
1,404 SR
Queue Stats
181W - 199L
1,547 Elo+
Solo
Neith
Neith
zebramf
Neith
Level 108
God Stats
4W - 0L
1,248 SR
Queue Stats
107W - 115L
1,482 Elo+
Solo
Team Averages
Level 105
1,439 SR
1,537 Elo+

VS

Team Averages
Level 144
1,439 SR
1,546 Elo+
Medusa
Medusa
CoolTieGuy
Medusa
Level 159
God Stats
7W - 12L
1,476 SR
Queue Stats
634W - 665L
1,503 Elo+
Solo
Thanatos
Thanatos
Destroyer84
Thanatos
Level 148
God Stats
3W - 4L
1,430 SR
Queue Stats
259W - 241L
1,561 Elo+
Solo
Anubis
Anubis
Velloss
Anubis
Level 154
God Stats
1W - 2L
1,471 SR
Queue Stats
117W - 113L
1,588 Elo+
Solo
Nu Wa
Nu Wa
XbladeinyofaceX
Nu Wa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,550 Elo+
Solo
Janus
Janus
mantittiez
Janus
Level 136
God Stats
5W - 5L
1,316 SR
Queue Stats
302W - 288L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
3 / 2 / 20
9,601
800
6,602
7,365
2,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 1 / 15
10,237
853
6,910
15,227
17,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 3 / 18
10,477
873
11,020
19,117
9,061
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
Siskin_Lane
Danzaburou
18
11 / 2 / 9
11,429
952
10,734
12,155
4,823
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
zebramf
Neith
16
2 / 1 / 18
9,639
803
15,249
15,869
6,097
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CoolTieGuy
Medusa
18
1 / 2 / 5
9,179
765
10,595
10,317
4,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
Destroyer84
Thanatos
13
2 / 7 / 6
8,417
701
7,835
10,624
7,563
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Velloss
Anubis
13
2 / 8 / 2
8,662
722
9,112
10,980
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 5 / 2
9,291
774
11,453
8,556
2,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
15
2 / 5 / 7
9,333
778
16,182
11,994
3,685
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
31
27
Kills
9
9
Deaths
27
80
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
2
20
6.5
W
7
1
15
14.5
L
Medusa
CoolTieGuy
Medusa
1
2
5
1.75
L
Thanatos
Destroyer84
Thanatos
2
7
6
0.71
W
4
3
18
4.33
W
Danzaburou
Siskin_Lane
Danzaburou
11
2
9
7.75
L
Anubis
Velloss
Anubis
2
8
2
0.38
L
2
5
2
0.6
L
Janus
2
5
7
1.1
W
Neith
zebramf
Neith
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,515
Damage
55,177
69,733
Taken
52,471
40,421
Mitigated
23,006
38,415
Healing
17,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,602
4,391
0
1,668
7,365
2,744
1,719
5,208
2,157
0
22,329
W
6,910
507
3,402
5,039
15,227
17,696
291
8,244
6,983
20,772
0
L
Medusa
CoolTieGuy
Medusa
10,595
2,600
547
4,733
10,317
4,549
673
784
9,490
0
36,229
L
Thanatos
Destroyer84
Thanatos
7,835
1,547
546
4,804
10,624
7,563
154
1,307
9,111
0
10,015
W
11,020
1,639
3,532
7,516
19,117
9,061
165
9,361
9,756
0
19,471
W
Danzaburou
Siskin_Lane
Danzaburou
10,734
4,481
1,953
5,905
12,155
4,823
2,169
6,517
5,638
0
34,217
L
Anubis
Velloss
Anubis
9,112
136
375
2,236
10,980
4,565
157
1,509
9,336
13,961
0
L
11,453
3,199
54
1,506
8,556
2,644
385
1,699
6,723
20,947
0
L
Janus
16,182
1,269
225
2,440
11,994
3,685
378
958
10,901
28,297
0
W
Neith
zebramf
Neith
15,249
3,612
1,368
8,032
15,869
6,097
1,957
7,417
8,452
0
34,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,383
Gold Earned
44,882
162
Minions Killed
134
0
Camps Cleared
0
1,138,894
Distance Traveled
1,008,279
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,601
800
33
3
0
213,378
0
W
Artio
10,237
853
28
2
0
266,666
1
L
Medusa
9,179
765
42
4
0
236,855
1
L
Thanatos
8,417
701
6
1
0
213,910
0
W
Da Ji
10,477
873
13
1
0
245,348
1
W
Danzaburou
11,429
952
44
4
0
203,703
0
L
Anubis
8,662
722
22
2
0
176,905
1
L
Nu Wa
9,291
774
22
2
0
176,647
4
L
Janus
9,333
778
42
4
0
203,962
1
W
Neith
9,639
803
44
4
0
209,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role