Player Matchup

King Arthur
King Arthur
Eyrico
King Arthur
Level 154
God Stats
73W - 45L
1,626 SR
Queue Stats
226W - 183L
1,600 Elo+
Party 1
Anubis
Anubis
GhostBladeTV
Anubis
Level 113
God Stats
34W - 24L
1,451 SR
Queue Stats
166W - 149L
1,578 Elo+
Party 1
Cthulhu
Cthulhu
SniffNCheetos
Cthulhu
Level 159
God Stats
6W - 5L
1,599 SR
Queue Stats
192W - 130L
1,623 Elo+
Party 1
Persephone
Persephone
TarradactyI
Persephone
Level 145
God Stats
17W - 5L
1,863 SR
Queue Stats
128W - 105L
1,639 Elo+
Party 1
Izanami
Izanami
TheOtakuMikey
Izanami
Level 66
God Stats
85W - 82L
1,630 SR
Queue Stats
190W - 180L
1,585 Elo+
Party 1
Team Averages
Level 127
1,634 SR
1,605 Elo+

VS

Team Averages
Level 115
1,663 SR
1,443 Elo+
Hel
Hel
 
Hel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Crimson7Qrow
Chang'e
Level 111
God Stats
5W - 2L
1,950 SR
Queue Stats
226W - 194L
1,530 Elo+
Solo
Aphrodite
Aphrodite
DrPanda42069
Aphrodite
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,272 Elo+
Party 2
Khepri
Khepri
LunarKamuy
Khepri
Level 126
God Stats
55W - 30L
1,865 SR
Queue Stats
420W - 445L
1,413 Elo+
Solo
Bellona
Bellona
omnijpmonn
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Eyrico
King Arthur
19
8 / 2 / 10
11,443
880
20,465
17,686
17,889
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
17
4 / 3 / 8
10,604
816
7,713
7,486
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
17
4 / 1 / 15
10,816
832
11,931
10,412
10,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Persephone
TarradactyI
Persephone
17
3 / 2 / 17
10,780
829
16,010
8,160
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
18
7 / 1 / 13
10,990
845
15,676
11,362
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
1 / 4 / 5
8,784
676
9,009
16,278
6,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Crimson7Qrow
Chang'e
16
4 / 9 / 3
10,424
802
12,350
18,408
6,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
DrPanda42069
Aphrodite
16
3 / 2 / 3
9,647
742
5,430
14,911
9,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
LunarKamuy
Khepri
15
0 / 6 / 5
8,890
684
4,589
20,051
16,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bellona
omnijpmonn
Bellona
15
1 / 5 / 3
8,779
675
4,108
12,274
7,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
28
26
Kills
9
9
Deaths
26
63
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
5
0.88
L
Chang'e
Crimson7Qrow
Chang'e
4
9
3
0.61
L
Aphrodite
DrPanda42069
Aphrodite
3
2
3
2.25
W
King Arthur
Eyrico
King Arthur
8
2
10
6.5
W
Anubis
4
3
8
2.67
L
Khepri
LunarKamuy
Khepri
0
6
5
0.42
W
Cthulhu
4
1
15
11.5
W
Persephone
TarradactyI
Persephone
3
2
17
5.75
W
Izanami
7
1
13
13.5
L
Bellona
omnijpmonn
Bellona
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,795
Damage
35,486
55,106
Taken
81,922
38,893
Mitigated
46,573
13,288
Healing
30,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,009
521
6,529
5,059
16,278
6,479
276
7,737
8,353
23,055
0
L
Chang'e
Crimson7Qrow
Chang'e
12,350
800
1,876
2,961
18,408
6,389
32
6,023
12,187
36,133
0
L
Aphrodite
DrPanda42069
Aphrodite
5,430
449
3,981
6,660
14,911
9,550
357
8,037
6,656
24,238
0
W
King Arthur
Eyrico
King Arthur
20,465
2,806
0
3,025
17,686
17,889
25
9,582
7,815
0
48,840
W
Anubis
7,713
276
0
1,434
7,486
3,565
2,794
3,839
3,584
43,173
0
L
Khepri
LunarKamuy
Khepri
4,589
500
341
1,555
20,051
16,878
308
6,545
13,250
17,576
0
W
Cthulhu
11,931
557
240
3,625
10,412
10,412
16
4,606
5,737
30,323
0
W
Persephone
TarradactyI
Persephone
16,010
1,008
0
2,713
8,160
3,000
492
4,658
3,400
36,778
0
W
Izanami
15,676
10,775
0
2,251
11,362
4,027
2,002
8,084
3,192
0
40,903
L
Bellona
omnijpmonn
Bellona
4,108
1,116
365
1,174
12,274
7,277
715
6,186
5,822
0
23,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,633
Gold Earned
46,524
269
Minions Killed
215
0
Camps Cleared
0
1,412,106
Distance Traveled
1,215,504
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,784
676
44
3
0
272,926
3
L
Chang'e
10,424
802
57
4
0
215,794
3
L
Aphrodite
9,647
742
53
4
0
250,679
0
W
King Arthur
11,443
880
70
5
0
301,749
4
W
Anubis
10,604
816
55
4
0
265,799
2
L
Khepri
8,890
684
20
2
0
225,458
1
W
Cthulhu
10,816
832
35
3
0
271,704
0
W
Persephone
10,780
829
48
4
0
266,407
2
W
Izanami
10,990
845
61
5
0
306,447
0
L
Bellona
8,779
675
41
3
0
250,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role