Player Matchup

Susano
Susano
MastaChicken_Nin
Susano
Level 26
God Stats
0W - 5L
1,500 SR
Queue Stats
15W - 14L
1,581 Elo+
Party 2
Poseidon
Poseidon
WolfSpirit333
Poseidon
Level 61
God Stats
2W - 2L
1,445 SR
Queue Stats
15W - 27L
1,398 Elo+
Solo
Ao Kuang
Ao Kuang
verifiedIsaac-
Ao Kuang
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,559 Elo+
Party 2
Team Averages
Level 69
1,482 SR
1,513 Elo+

VS

Team Averages
Level 57
1,500 SR
1,662 Elo+
Ne Zha
Ne Zha
Blaanket
Ne Zha
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
335W - 109L
1,671 Elo+
Party 1
Eset
Eset
MansNotHawt
Eset
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
397W - 141L
1,684 Elo+
Party 1
Hercules
Hercules
whitewinter76
Hercules
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
287W - 78L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
6,337
634
5,205
9,030
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poseidon
WolfSpirit333
Poseidon
11
2 / 5 / 2
7,172
717
6,302
8,665
2,577
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ao Kuang
10
2 / 6 / 1
6,831
683
6,565
11,078
3,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Blaanket
Ne Zha
13
5 / 2 / 9
8,566
857
8,423
8,715
4,226
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
10 / 2 / 4
9,032
903
12,605
6,491
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
whitewinter76
Hercules
12
1 / 1 / 11
8,125
813
3,578
10,492
10,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
16
16
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Blaanket
Ne Zha
5
2
9
4.75
W
10
2
4
6
L
1
5
3
0.5
L
Poseidon
WolfSpirit333
Poseidon
2
5
2
0.6
L
Ao Kuang
2
6
1
0.42
W
Hercules
whitewinter76
Hercules
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,072
Damage
24,606
28,773
Taken
25,698
9,344
Mitigated
17,076
4,131
Healing
8,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Blaanket
Ne Zha
8,423
2,227
148
1,898
8,715
4,226
62
3,604
5,111
0
28,332
W
12,605
1,430
461
1,589
6,491
2,364
458
3,484
3,007
37,064
0
L
5,205
901
0
205
9,030
3,073
0
3,538
5,492
0
9,656
L
Poseidon
WolfSpirit333
Poseidon
6,302
1,377
0
2,659
8,665
2,577
0
4,430
4,235
25,783
0
L
Ao Kuang
6,565
1,857
0
1,267
11,078
3,694
0
5,882
5,196
12,382
2,178
W
Hercules
whitewinter76
Hercules
3,578
1,203
82
4,355
10,492
10,486
658
5,545
4,947
1,794
5,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,340
Gold Earned
25,723
73
Minions Killed
115
4
Camps Cleared
5
517,551
Distance Traveled
594,082
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,566
857
38
4
3
210,822
3
W
Eset
9,032
903
63
6
2
190,919
0
L
Susano
6,337
634
9
1
0
174,754
0
L
Poseidon
7,172
717
43
4
3
171,805
0
L
Ao Kuang
6,831
683
21
2
1
170,992
4
W
Hercules
8,125
813
14
1
0
192,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role