Player Matchup

Gilgamesh
Gilgamesh
FatalJamBH
Gilgamesh
Level 120
God Stats
1W - 2L
1,485 SR
Queue Stats
36W - 50L
1,370 Elo+
Solo
Da Ji
Da Ji
MrJOKERhahaha
Da Ji
Level 62
God Stats
3W - 4L
1,500 SR
Queue Stats
54W - 45L
1,461 Elo+
Solo
Hou Yi
Hou Yi
Prcyse
Hou Yi
Level 42
God Stats
2W - 2L
1,407 SR
Queue Stats
2W - 3L
1,295 Elo+
Party 1
Horus
Horus
ScaryTerryCarry
Horus
Level 33
God Stats
3W - 2L
1,579 SR
Queue Stats
34W - 39L
1,439 Elo+
Party 1
Agni
Agni
Suvi007
Agni
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
271W - 262L
1,383 Elo+
Solo
Team Averages
Level 59
1,494 SR
1,390 Elo+

VS

Team Averages
Level 77
1,463 SR
1,408 Elo+
Izanami
Izanami
CaptHymanShocker
Izanami
Level 44
God Stats
6W - 7L
1,528 SR
Queue Stats
126W - 139L
1,383 Elo+
Party 2
Baron Samedi
Baron Samedi
DismallyCaffed
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 60L
1,284 Elo+
Party 2
Sylvanus
Sylvanus
SmokeMcDoob
Sylvanus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 85L
1,395 Elo+
Party 2
Awilix
Awilix
SuperBebop
Awilix
Level 160
God Stats
2W - 2L
1,381 SR
Queue Stats
123W - 120L
1,543 Elo+
Solo
Merlin
Merlin
allanon91
Merlin
Level 84
God Stats
16W - 21L
1,406 SR
Queue Stats
474W - 576L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FatalJamBH
Gilgamesh
20
9 / 3 / 5
14,412
554
15,872
25,252
25,238
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
9 / 4 / 8
15,215
585
21,213
25,245
13,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Prcyse
Hou Yi
20
23 / 3 / 9
16,617
639
31,394
20,188
7,558
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
2 / 4 / 25
13,740
528
12,738
31,358
36,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
Suvi007
Agni
19
1 / 9 / 9
12,625
486
12,441
15,961
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 14 / 7
9,423
362
10,892
19,576
5,163
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
DismallyCaffed
Baron Samedi
16
2 / 13 / 3
10,704
412
7,386
24,006
8,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
SmokeMcDoob
Sylvanus
15
1 / 7 / 10
10,407
400
5,202
26,720
35,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
SuperBebop
Awilix
20
12 / 5 / 6
14,535
559
24,956
23,992
13,604
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
allanon91
Merlin
19
7 / 5 / 10
12,555
483
20,113
18,680
7,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
59
44
Kills
23
23
Deaths
44
56
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
14
7
0.32
L
Baron Samedi
DismallyCaffed
Baron Samedi
2
13
3
0.27
W
Gilgamesh
FatalJamBH
Gilgamesh
9
3
5
3.83
W
9
4
8
3.25
W
Hou Yi
Prcyse
Hou Yi
23
3
9
9.17
W
2
4
25
3.63
L
Sylvanus
SmokeMcDoob
Sylvanus
1
7
10
0.86
L
Awilix
SuperBebop
Awilix
12
5
6
3
W
Agni
Suvi007
Agni
1
9
9
0.61
L
Merlin
allanon91
Merlin
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,658
Damage
68,549
118,004
Taken
112,974
88,383
Mitigated
70,509
41,187
Healing
25,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,892
6,758
189
2,341
19,576
5,163
114
671
18,905
0
53,784
L
Baron Samedi
DismallyCaffed
Baron Samedi
7,386
1,013
377
3,771
24,006
8,710
0
880
23,126
37,557
0
W
Gilgamesh
FatalJamBH
Gilgamesh
15,872
4,345
0
3,304
25,252
25,238
3,123
8,253
15,887
0
86,052
W
21,213
4,810
0
9,915
25,245
13,682
0
5,760
19,261
0
121,052
W
Hou Yi
Prcyse
Hou Yi
31,394
22,029
0
8,877
20,188
7,558
4,380
7,106
13,028
0
114,150
W
12,738
5,018
3,954
12,293
31,358
36,819
963
9,397
21,483
0
35,404
L
Sylvanus
SmokeMcDoob
Sylvanus
5,202
509
2,173
5,421
26,720
35,684
96
4,373
22,347
22,641
0
L
Awilix
SuperBebop
Awilix
24,956
10,664
0
8,129
23,992
13,604
0
2,743
20,721
0
123,370
W
Agni
Suvi007
Agni
12,441
1,231
0
2,844
15,961
5,086
1,158
6,188
9,607
97,377
0
L
Merlin
allanon91
Merlin
20,113
1,076
0
2,841
18,680
7,348
494
3,774
14,906
92,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,609
Gold Earned
57,624
599
Minions Killed
482
0
Camps Cleared
0
2,386,426
Distance Traveled
2,210,374
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,423
362
86
3
0
389,868
0
L
Baron Samedi
10,704
412
59
2
0
397,544
7
W
Gilgamesh
14,412
554
136
5
0
505,290
0
W
Da Ji
15,215
585
152
6
0
520,636
2
W
Hou Yi
16,617
639
132
5
0
436,872
0
W
Horus
13,740
528
35
1
0
499,775
7
L
Sylvanus
10,407
400
26
1
0
433,428
1
L
Awilix
14,535
559
171
7
0
537,028
5
W
Agni
12,625
486
144
6
0
423,853
0
L
Merlin
12,555
483
140
5
0
452,506
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role