Player Matchup

Nemesis
Nemesis
Gold II
 
Nemesis
Gold II
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver II
 
Bellona
Silver II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold III
Ry0Kur0kiba
Hou Yi
Gold III
Level 141
God Stats
29W - 22L
1,660 SR
Queue Stats
117W - 119L
1,473 MMR
Solo
Nu Wa
Nu Wa
Gold III
Thevectorcraft
Nu Wa
Gold III
Level 143
God Stats
40W - 29L
1,722 SR
Queue Stats
506W - 501L
1,475 MMR
Solo
Yemoja
Yemoja
Silver III
x c o l l x
Yemoja
Silver III
Level 129
God Stats
0W - 4L
1,500 SR
Queue Stats
366W - 375L
1,455 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,576 SR
1,481 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,539 SR
1,478 MMR
Athena
Athena
Silver I
 
Athena
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold IV
Antrocity
Cliodhna
Gold IV
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 32L
1,524 MMR
Solo
Neith
Neith
Gold IV
ImprezvX
Neith
Gold IV
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 28L
1,500 MMR
Party 2
Persephone
Persephone
Gold IV
Punishh
Persephone
Gold IV
Level 116
God Stats
23W - 12L
1,697 SR
Queue Stats
149W - 156L
1,412 MMR
Party 2
Osiris
Osiris
Gold IV
Xepcoh
Osiris
Gold IV
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 52L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 3 / 2
5,954
541
4,740
9,074
2,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
 
Bellona
9
1 / 6 / 0
5,943
540
3,807
8,472
7,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
10
2 / 2 / 0
5,832
530
5,741
8,841
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 0
5,411
492
1,366
5,206
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
9
0 / 0 / 2
5,381
489
2,042
8,045
4,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
AtlasGebThothTyr

VS

Bans
BastetSolAchillesIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 0 / 7
5,862
533
4,074
7,882
6,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Antrocity
Cliodhna
11
4 / 2 / 5
6,466
588
7,251
7,475
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
ImprezvX
Neith
12
5 / 0 / 2
7,255
660
6,026
5,525
2,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Persephone
Punishh
Persephone
11
6 / 1 / 4
7,216
656
6,705
5,882
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Xepcoh
Osiris
10
1 / 1 / 1
5,805
528
6,208
8,545
5,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
16
16
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
2
0.33
L
Bellona
 
Bellona
1
6
0
0.17
W
Athena
 
Athena
0
0
7
3.5
W
Cliodhna
Antrocity
Cliodhna
4
2
5
3.25
W
Neith
ImprezvX
Neith
5
0
2
6
W
Persephone
Punishh
Persephone
6
1
4
8
L
Hou Yi
2
2
0
1
L
1
5
0
0.2
W
Osiris
Xepcoh
Osiris
1
1
1
1.5
L
Yemoja
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,696
Damage
30,264
39,638
Taken
35,309
18,129
Mitigated
18,633
9,108
Healing
12,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,740
731
0
1,418
9,074
2,694
0
1,245
7,731
0
40,396
L
Bellona
 
Bellona
3,807
884
0
599
8,472
7,111
0
788
7,668
0
25,760
W
Athena
 
Athena
4,074
1,314
1,287
2,240
7,882
6,767
13
984
6,898
17,231
0
W
Cliodhna
Antrocity
Cliodhna
7,251
749
0
1,623
7,475
2,533
655
567
6,908
0
33,534
W
Neith
ImprezvX
Neith
6,026
2,691
0
2,321
5,525
2,241
1,105
0
5,525
0
39,292
W
Persephone
Punishh
Persephone
6,705
710
0
1,560
5,882
1,921
0
1,351
4,530
33,733
0
L
Hou Yi
5,741
3,486
2
2,672
8,841
2,286
0
2,106
6,705
0
38,693
L
1,366
212
0
655
5,206
1,096
13
2,467
2,621
27,224
0
W
Osiris
Xepcoh
Osiris
6,208
985
0
3,773
8,545
5,171
216
506
8,039
0
35,520
L
Yemoja
2,042
685
1,350
2,412
8,045
4,942
0
3,783
4,134
9,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,521
Gold Earned
32,604
295
Minions Killed
315
0
Camps Cleared
0
1,013,543
Distance Traveled
1,128,970
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,954
541
79
7
0
234,443
2
L
Bellona
5,943
540
59
5
0
200,671
0
W
Athena
5,862
533
34
3
0
248,823
2
W
Cliodhna
6,466
588
59
5
0
253,530
0
W
Neith
7,255
660
82
7
0
197,049
4
W
Persephone
7,216
656
73
7
0
210,727
2
L
Hou Yi
5,832
530
83
8
0
195,900
1
L
Nu Wa
5,411
492
53
5
0
190,201
2
W
Osiris
5,805
528
67
6
0
218,841
2
L
Yemoja
5,381
489
21
2
0
192,328
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role