Player Matchup

Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Hercules253
Agni
Level 28
God Stats
1W - 2L
1,505 SR
Queue Stats
86W - 84L
1,567 Elo+
Solo
Kuzenbo
Kuzenbo
RainbowPinyatta
Kuzenbo
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 121L
1,386 Elo+
Party 1
Team Averages
Level 117
1,501 SR
1,491 Elo+

VS

Team Averages
Level 87
1,503 SR
1,484 Elo+
Sun Wukong
Sun Wukong
Carlile
Sun Wukong
Level 151
God Stats
3W - 1L
1,380 SR
Queue Stats
17W - 17L
1,525 Elo+
Party 2
Ymir
Ymir
LongHellknight
Ymir
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 63L
1,582 Elo+
Solo
Raijin
Raijin
Paradoxical_Ant
Raijin
Level 28
God Stats
7W - 2L
1,636 SR
Queue Stats
200W - 219L
1,528 Elo+
Solo
Yemoja
Yemoja
polosportsman
Yemoja
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,429 Elo+
Party 2
Achilles
Achilles
メルくま
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
3 / 2 / 12
10,421
802
16,918
21,899
18,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
 
Hou Yi
16
5 / 6 / 9
10,074
775
11,930
14,547
4,608
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hel
 
Hel
16
5 / 4 / 4
9,193
707
6,749
13,825
6,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 7 / 7
9,684
745
16,208
13,818
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
1 / 4 / 11
9,397
723
9,092
16,302
20,215
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Carlile
Sun Wukong
15
2 / 4 / 13
9,626
740
17,491
14,884
13,596
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 2 / 18
10,569
813
11,916
18,184
24,034
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
13 / 3 / 9
11,754
904
28,254
13,218
6,767
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 3 / 16
10,903
839
10,246
18,377
23,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
メルくま
Achilles
15
1 / 6 / 14
9,299
715
4,365
16,532
21,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
93
17
Kills
23
23
Deaths
18
43
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
2
12
4.5
L
Hou Yi
 
Hou Yi
5
6
9
1.58
L
Hel
 
Hel
5
4
4
1.75
W
Sun Wukong
Carlile
Sun Wukong
2
4
13
2.13
L
3
7
7
0.93
W
2
2
18
5.5
W
13
3
9
5.83
L
1
4
11
1.63
W
5
3
16
4.33
W
Achilles
メルくま
Achilles
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,897
Damage
72,272
80,391
Taken
81,195
54,318
Mitigated
89,911
37,638
Healing
24,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
16,918
3,032
4,537
6,283
21,899
18,307
584
12,548
9,137
5,986
25,449
L
Hou Yi
 
Hou Yi
11,930
5,989
1,797
3,490
14,547
4,608
1,334
8,748
5,658
0
19,024
L
Hel
 
Hel
6,749
1,058
11,952
5,448
13,825
6,309
873
9,379
4,417
9,848
0
W
Sun Wukong
Carlile
Sun Wukong
17,491
2,860
1,634
2,548
14,884
13,596
1,082
6,887
7,997
0
33,963
L
16,208
109
1,438
464
13,818
4,879
1,089
8,980
4,771
34,242
0
W
11,916
578
1,332
3,320
18,184
24,034
1,388
9,506
8,678
25,396
0
W
28,254
2,334
2,981
2,229
13,218
6,767
741
6,127
7,091
53,036
0
L
9,092
2,317
806
1,423
16,302
20,215
457
10,761
5,407
15,551
0
W
10,246
1,523
5,039
3,174
18,377
23,588
671
7,004
11,373
19,444
0
W
Achilles
メルくま
Achilles
4,365
905
916
1,764
16,532
21,926
1,226
5,147
11,385
0
9,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,769
Gold Earned
52,151
115
Minions Killed
136
0
Camps Cleared
0
1,123,966
Distance Traveled
1,082,732
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,421
802
17
1
0
257,959
0
L
Hou Yi
10,074
775
25
2
0
193,706
1
L
Hel
9,193
707
12
1
0
233,389
0
W
Sun Wukong
9,626
740
32
2
0
235,436
0
L
Agni
9,684
745
48
4
0
208,852
0
W
Ymir
10,569
813
20
2
0
208,767
0
W
Raijin
11,754
904
43
3
0
217,708
0
L
Kuzenbo
9,397
723
13
1
0
230,060
1
W
Yemoja
10,903
839
21
2
0
219,955
0
W
Achilles
9,299
715
20
2
0
200,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role