Player Matchup

Bastet
Bastet
Chilempu
Bastet
Level 29
God Stats
4W - 3L
1,984 SR
Queue Stats
18W - 20L
1,516 Elo+
Party 1
Olorun
Olorun
Insttict
Olorun
Level 135
God Stats
2W - 1L
1,696 SR
Queue Stats
108W - 139L
1,507 Elo+
Party 1
Awilix
Awilix
Tribufall
Awilix
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 17L
1,570 Elo+
Party 1
Team Averages
Level 91
1,727 SR
1,531 Elo+

VS

Team Averages
Level 40
1,477 SR
1,115 Elo+
Baron Samedi
Baron Samedi
ArsenicEdward
Baron Samedi
Level 25
God Stats
0W - 1L
1,292 SR
Queue Stats
1W - 8L
1,118 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sacrixur
Kumbhakarna
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 25L
1,122 Elo+
Party 2
Cupid
Cupid
ΩPrime
Cupid
Level 69
God Stats
5W - 8L
1,639 SR
Queue Stats
13W - 36L
1,104 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Chilempu
Bastet
16
2 / 3 / 13
11,029
689
6,721
12,216
4,552
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Olorun
Insttict
Olorun
19
10 / 2 / 7
13,516
845
30,517
14,578
6,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Tribufall
Awilix
16
5 / 5 / 9
11,504
719
13,020
14,894
8,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArsenicEdward
Baron Samedi
15
2 / 7 / 5
10,287
643
8,369
14,670
6,676
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kumbhakarna
Sacrixur
Kumbhakarna
16
3 / 5 / 5
10,892
681
8,435
24,723
21,415
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
ΩPrime
Cupid
16
4 / 5 / 2
11,170
698
13,568
16,146
5,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
17
Kills
9
10
Deaths
17
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ArsenicEdward
Baron Samedi
2
7
5
0.64
W
Bastet
Chilempu
Bastet
2
3
13
2.83
W
Olorun
Insttict
Olorun
10
2
7
6.75
L
Kumbhakarna
Sacrixur
Kumbhakarna
3
5
5
1.1
W
Awilix
Tribufall
Awilix
5
5
9
1.9
L
Cupid
ΩPrime
Cupid
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,258
Damage
30,372
41,688
Taken
55,539
20,222
Mitigated
33,870
10,317
Healing
9,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ArsenicEdward
Baron Samedi
8,369
604
753
990
14,670
6,676
63
8,271
6,169
31,047
0
W
Bastet
Chilempu
Bastet
6,721
1,323
0
1,278
12,216
4,552
445
4,237
7,979
0
21,158
W
Olorun
Insttict
Olorun
30,517
15,273
784
7,287
14,578
6,902
3,199
7,636
6,942
77,241
6,817
L
Kumbhakarna
Sacrixur
Kumbhakarna
8,435
898
569
4,930
24,723
21,415
155
12,028
12,325
24,701
0
W
Awilix
Tribufall
Awilix
13,020
4,691
0
968
14,894
8,768
283
5,274
9,620
0
30,462
L
Cupid
ΩPrime
Cupid
13,568
6,173
308
2,161
16,146
5,779
632
8,303
7,508
0
48,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,049
Gold Earned
32,349
183
Minions Killed
178
7
Camps Cleared
6
809,311
Distance Traveled
823,551
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,287
643
63
4
3
232,485
5
W
Bastet
11,029
689
37
2
0
314,638
1
W
Olorun
13,516
845
114
7
5
244,881
1
L
Kumbhakarna
10,892
681
27
2
0
313,428
5
W
Awilix
11,504
719
32
2
2
249,792
4
L
Cupid
11,170
698
88
6
3
277,638
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role