Player Matchup

Hera
Hera
AEMELIA
Hera
Level 48
God Stats
2W - 5L
1,839 SR
Queue Stats
385W - 372L
1,557 Elo+
Solo
Chang'e
Chang'e
Aurelius MD
Chang'e
Level 160
God Stats
7W - 6L
1,505 SR
Queue Stats
618W - 626L
1,596 Elo+
Solo
Bacchus
Bacchus
KubiScrub
Bacchus
Level 157
God Stats
0W - 1L
1,886 SR
Queue Stats
29W - 28L
1,533 Elo+
Party 2
Artemis
Artemis
MVPÖverSöulQc
Artemis
Level 126
God Stats
10W - 7L
1,652 SR
Queue Stats
402W - 427L
1,591 Elo+
Solo
Amaterasu
Amaterasu
llidion
Amaterasu
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 41L
1,583 Elo+
Party 2
Team Averages
Level 130
1,677 SR
1,572 Elo+

VS

Team Averages
Level 149
1,642 SR
1,627 Elo+
Horus
Horus
 
Horus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Artorius2201
Set
Level 157
God Stats
2W - 1L
1,715 SR
Queue Stats
44W - 37L
1,692 Elo+
Party 1
Ganesha
Ganesha
Kitsooki
Ganesha
Level 139
God Stats
3W - 0L
1,559 SR
Queue Stats
57W - 44L
1,685 Elo+
Party 1
Kukulkan
Kukulkan
Vessetes
Kukulkan
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 37L
1,654 Elo+
Party 1
Anubis
Anubis
jackowats
Anubis
Level 146
God Stats
2W - 0L
1,936 SR
Queue Stats
19W - 22L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
AEMELIA
Hera
13
4 / 6 / 1
8,295
830
11,508
9,978
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Aurelius MD
Chang'e
14
2 / 4 / 7
7,826
783
7,488
8,858
6,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
KubiScrub
Bacchus
15
3 / 5 / 4
8,492
849
7,843
15,078
17,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 8 / 3
7,014
701
11,833
11,505
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
llidion
Amaterasu
15
1 / 4 / 6
8,041
804
6,522
12,440
8,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
8 / 2 / 13
9,818
982
9,451
14,019
13,829
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 4 / 12
9,527
953
14,086
14,079
11,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ganesha
Kitsooki
Ganesha
15
0 / 2 / 21
8,889
889
6,226
13,942
15,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Vessetes
Kukulkan
14
2 / 2 / 15
8,533
853
11,861
7,086
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
jackowats
Anubis
17
10 / 2 / 9
9,871
987
12,523
9,205
5,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
97
12
Kills
27
27
Deaths
12
21
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
8
2
13
7.25
L
Hera
AEMELIA
Hera
4
6
1
0.75
W
7
4
12
3.25
L
Chang'e
Aurelius MD
Chang'e
2
4
7
1.38
W
Ganesha
Kitsooki
Ganesha
0
2
21
5.25
L
Bacchus
KubiScrub
Bacchus
3
5
4
1
L
2
8
3
0.44
W
Kukulkan
Vessetes
Kukulkan
2
2
15
4.75
W
Anubis
jackowats
Anubis
10
2
9
7.25
L
Amaterasu
llidion
Amaterasu
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,194
Damage
54,147
57,859
Taken
58,331
37,961
Mitigated
49,502
16,896
Healing
32,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,451
4,419
8,561
6,641
14,019
13,829
236
6,750
7,269
0
12,289
L
Hera
AEMELIA
Hera
11,508
3,259
715
1,237
9,978
2,621
0
4,954
4,932
23,074
0
W
14,086
5,016
0
5,081
14,079
11,094
0
7,519
6,560
0
32,944
L
Chang'e
Aurelius MD
Chang'e
7,488
535
4,424
2,706
8,858
6,170
0
3,397
5,316
15,826
0
W
Ganesha
Kitsooki
Ganesha
6,226
678
764
2,603
13,942
15,737
129
5,016
8,926
11,469
0
L
Bacchus
KubiScrub
Bacchus
7,843
1,373
769
3,111
15,078
17,081
0
8,001
6,850
12,940
0
L
11,833
4,567
0
393
11,505
3,291
0
6,290
5,135
0
19,298
W
Kukulkan
Vessetes
Kukulkan
11,861
1,900
1,269
955
7,086
2,910
1,397
1,820
5,266
22,487
0
W
Anubis
jackowats
Anubis
12,523
660
3,369
3,730
9,205
5,932
682
5,734
3,471
26,860
0
L
Amaterasu
llidion
Amaterasu
6,522
1,679
260
3,281
12,440
8,798
0
7,148
5,016
0
14,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,668
Gold Earned
46,638
89
Minions Killed
110
0
Camps Cleared
0
819,766
Distance Traveled
923,630
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,818
982
11
1
0
202,348
3
L
Hera
8,295
830
27
3
0
148,343
0
W
Set
9,527
953
29
3
0
185,442
2
L
Chang'e
7,826
783
16
2
0
182,179
4
W
Ganesha
8,889
889
0
0
0
186,698
0
L
Bacchus
8,492
849
8
1
0
186,479
0
L
Artemis
7,014
701
19
2
0
133,497
0
W
Kukulkan
8,533
853
28
3
0
178,168
2
W
Anubis
9,871
987
42
4
0
170,974
1
L
Amaterasu
8,041
804
19
2
0
169,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role