Player Matchup

Mulan
Mulan
KingJezzaa
Mulan
Level 103
God Stats
29W - 25L
1,523 SR
Queue Stats
94W - 73L
1,590 Elo+
Party 3
Ne Zha
Ne Zha
LuckyJinx117
Ne Zha
Level 67
God Stats
8W - 11L
1,417 SR
Queue Stats
213W - 248L
1,411 Elo+
Solo
Discordia
Discordia
VaniIIaBun
Discordia
Level 124
God Stats
8W - 5L
1,529 SR
Queue Stats
220W - 220L
1,483 Elo+
Solo
Sol
Sol
XxBirdman69420xX
Sol
Level 99
God Stats
4W - 1L
1,741 SR
Queue Stats
108W - 93L
1,534 Elo+
Party 3
Achilles
Achilles
thachad
Achilles
Level 109
God Stats
25W - 20L
1,584 SR
Queue Stats
108W - 93L
1,538 Elo+
Party 3
Team Averages
Level 100
1,559 SR
1,511 Elo+

VS

Team Averages
Level 128
1,344 SR
1,515 Elo+
Aphrodite
Aphrodite
Dom_is_pro23
Aphrodite
Level 106
God Stats
4W - 4L
1,563 SR
Queue Stats
17W - 18L
1,561 Elo+
Party 2
Thor
Thor
KING-x-THANATOS
Thor
Level 128
God Stats
1W - 7L
1,172 SR
Queue Stats
140W - 174L
1,491 Elo+
Party 1
Sun Wukong
Sun Wukong
Mcloves
Sun Wukong
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
105W - 83L
1,521 Elo+
Party 2
Charybdis
Charybdis
NOBLE-x-KNIGHT
Charybdis
Level 148
God Stats
11W - 18L
1,172 SR
Queue Stats
306W - 318L
1,524 Elo+
Party 1
Kuzenbo
Kuzenbo
Nash9660
Kuzenbo
Level 148
God Stats
0W - 3L
1,311 SR
Queue Stats
101W - 108L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
5 / 1 / 8
10,250
788
9,931
15,388
16,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ne Zha
18
2 / 1 / 4
10,180
783
7,416
7,507
3,659
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
VaniIIaBun
Discordia
17
2 / 1 / 9
10,128
779
20,474
8,610
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 1 / 7
9,608
739
14,092
9,281
6,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
thachad
Achilles
17
6 / 0 / 8
10,363
797
10,642
14,517
22,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dom_is_pro23
Aphrodite
15
0 / 4 / 3
8,654
666
6,302
13,663
10,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 2 / 2
8,101
623
6,398
15,302
7,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
Mcloves
Sun Wukong
15
2 / 3 / 1
9,139
703
7,577
15,064
12,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
NOBLE-x-KNIGHT
Charybdis
15
0 / 7 / 1
8,722
671
7,239
13,315
5,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Nash9660
Kuzenbo
16
2 / 2 / 1
9,851
758
9,112
15,235
20,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
18
Kills
4
4
Deaths
18
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Dom_is_pro23
Aphrodite
0
4
3
0.38
L
0
2
2
0.5
W
Mulan
5
1
8
9
W
Ne Zha
2
1
4
4
L
Sun Wukong
Mcloves
Sun Wukong
2
3
1
0.83
L
Charybdis
NOBLE-x-KNIGHT
Charybdis
0
7
1
0.07
L
Kuzenbo
Nash9660
Kuzenbo
2
2
1
1.25
W
Discordia
VaniIIaBun
Discordia
2
1
9
6.5
W
3
1
7
6.5
W
Achilles
thachad
Achilles
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,555
Damage
36,628
55,303
Taken
72,579
52,101
Mitigated
55,176
13,996
Healing
19,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Dom_is_pro23
Aphrodite
6,302
866
5,129
6,094
13,663
10,307
0
6,863
6,486
29,020
0
L
6,398
593
0
2,926
15,302
7,324
0
7,892
7,226
0
13,847
W
Mulan
9,931
1,459
669
4,748
15,388
16,477
182
5,093
10,162
0
26,580
W
Ne Zha
7,416
2,959
0
689
7,507
3,659
121
2,604
4,784
0
39,274
L
Sun Wukong
Mcloves
Sun Wukong
7,577
1,376
0
1,227
15,064
12,229
0
7,056
7,856
0
32,620
L
Charybdis
NOBLE-x-KNIGHT
Charybdis
7,239
3,686
0
472
13,315
5,106
0
7,251
5,908
0
29,301
L
Kuzenbo
Nash9660
Kuzenbo
9,112
2,832
1,621
1,608
15,235
20,210
0
7,204
7,864
26,310
0
W
Discordia
VaniIIaBun
Discordia
20,474
782
0
1,670
8,610
3,375
1,083
2,144
6,184
58,740
0
W
14,092
4,877
305
4,256
9,281
6,028
343
3,379
5,790
39,399
0
W
Achilles
thachad
Achilles
10,642
2,028
0
1,659
14,517
22,562
0
2,194
12,151
4,622
25,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,529
Gold Earned
44,467
296
Minions Killed
184
0
Camps Cleared
0
1,389,165
Distance Traveled
1,284,829
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,654
666
43
3
0
239,952
1
L
Thor
8,101
623
20
2
0
270,246
3
W
Mulan
10,250
788
47
4
0
302,691
1
W
Ne Zha
10,180
783
79
6
0
268,380
0
L
Sun Wukong
9,139
703
44
3
0
281,355
2
L
Charybdis
8,722
671
51
4
0
233,527
0
L
Kuzenbo
9,851
758
26
2
0
259,749
3
W
Discordia
10,128
779
91
7
0
282,788
2
W
Sol
9,608
739
46
4
0
254,806
2
W
Achilles
10,363
797
33
3
0
280,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role