Player Matchup

King Arthur
King Arthur
Fandanglo
King Arthur
Level 49
God Stats
7W - 5L
1,474 SR
Queue Stats
292W - 251L
1,450 Elo+
Party 2
Ymir
Ymir
K1ngSpaNK
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,240 Elo+
Party 2
Neith
Neith
RogoOoO
Neith
Level 33
God Stats
6W - 3L
1,421 SR
Queue Stats
91W - 82L
1,462 Elo+
Party 2
Tsukuyomi
Tsukuyomi
That Spiderman
Tsukuyomi
Level 80
God Stats
5W - 10L
1,314 SR
Queue Stats
220W - 180L
1,463 Elo+
Party 2
Chang'e
Chang'e
aka Andi
Chang'e
Level 67
God Stats
2W - 3L
1,408 SR
Queue Stats
359W - 337L
1,459 Elo+
Party 2
Team Averages
Level 46
1,423 SR
1,415 Elo+

VS

Team Averages
Level 42
1,328 SR
1,387 Elo+
Zhong Kui
Zhong Kui
Ghostyyx-
Zhong Kui
Level 61
God Stats
3W - 3L
1,251 SR
Queue Stats
461W - 454L
1,401 Elo+
Party 1
Izanami
Izanami
ORPHAN_PUNT3R5_
Izanami
Level 24
God Stats
1W - 4L
1,119 SR
Queue Stats
59W - 59L
1,434 Elo+
Party 1
Jormungandr
Jormungandr
Strange227t
Jormungandr
Level 27
God Stats
19W - 21L
1,462 SR
Queue Stats
75W - 79L
1,359 Elo+
Party 1
Anubis
Anubis
TheNinjaSimp
Anubis
Level 23
God Stats
36W - 27L
1,533 SR
Queue Stats
142W - 165L
1,338 Elo+
Party 1
Cerberus
Cerberus
ToxicDID911
Cerberus
Level 74
God Stats
8W - 7L
1,274 SR
Queue Stats
353W - 364L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fandanglo
King Arthur
14
1 / 5 / 3
8,958
427
5,698
16,458
12,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
11
0 / 9 / 3
7,826
373
480
16,645
6,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
RogoOoO
Neith
13
2 / 7 / 6
8,869
422
5,681
13,287
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
That Spiderman
Tsukuyomi
20
11 / 2 / 6
12,430
592
22,985
22,882
7,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
aka Andi
Chang'e
16
4 / 7 / 6
10,150
483
11,179
17,024
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ghostyyx-
Zhong Kui
19
5 / 2 / 7
12,111
577
18,543
17,334
18,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 6 / 7
11,965
570
11,663
13,152
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Strange227t
Jormungandr
16
6 / 3 / 17
11,505
548
8,179
13,507
13,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
17
4 / 6 / 8
10,653
507
9,749
15,725
6,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
ToxicDID911
Cerberus
18
7 / 3 / 9
11,993
571
15,687
18,165
7,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
78
18
Kills
30
30
Deaths
20
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Fandanglo
King Arthur
1
5
3
0.5
W
Zhong Kui
Ghostyyx-
Zhong Kui
5
2
7
4.25
L
Ymir
0
9
3
0.17
W
8
6
7
1.92
L
Neith
RogoOoO
Neith
2
7
6
0.71
W
Jormungandr
Strange227t
Jormungandr
6
3
17
4.83
L
Tsukuyomi
That Spiderman
Tsukuyomi
11
2
6
7
W
Anubis
4
6
8
1.33
W
Cerberus
ToxicDID911
Cerberus
7
3
9
3.83
L
Chang'e
aka Andi
Chang'e
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,023
Damage
63,821
86,296
Taken
77,883
33,808
Mitigated
50,563
19,541
Healing
25,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Fandanglo
King Arthur
5,698
1,201
0
3,412
16,458
12,681
0
9,623
6,835
0
43,382
W
Zhong Kui
Ghostyyx-
Zhong Kui
18,543
3,684
0
9,003
17,334
18,223
551
882
16,069
77,765
13,130
L
Ymir
480
480
0
590
16,645
6,661
0
10,817
5,828
8,942
0
W
11,663
9,287
0
2,544
13,152
4,196
4,252
276
12,835
0
66,703
L
Neith
RogoOoO
Neith
5,681
2,569
232
2,796
13,287
2,735
0
8,521
4,766
0
38,591
W
Jormungandr
Strange227t
Jormungandr
8,179
1,438
201
1,371
13,507
13,831
1,414
785
12,687
50,913
0
L
Tsukuyomi
That Spiderman
Tsukuyomi
22,985
5,964
0
4,127
22,882
7,525
0
11,587
11,295
0
106,022
W
Anubis
9,749
1,536
0
6,290
15,725
6,946
1,539
5,708
10,017
59,780
2,589
W
Cerberus
ToxicDID911
Cerberus
15,687
693
0
6,411
18,165
7,367
868
4,008
14,092
82,848
0
L
Chang'e
aka Andi
Chang'e
11,179
1,109
3,404
4,980
17,024
4,206
50
10,301
6,723
59,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,233
Gold Earned
58,227
393
Minions Killed
535
0
Camps Cleared
0
1,917,829
Distance Traveled
1,896,403
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,958
427
95
5
0
389,613
0
W
Zhong Kui
12,111
577
143
7
0
353,091
2
L
Ymir
7,826
373
19
1
0
312,734
0
W
Izanami
11,965
570
104
5
0
383,630
0
L
Neith
8,869
422
59
3
0
379,654
1
W
Jormungandr
11,505
548
72
3
0
412,831
6
L
Tsukuyomi
12,430
592
128
6
0
447,731
0
W
Anubis
10,653
507
85
4
0
335,757
3
W
Cerberus
11,993
571
131
6
0
411,094
0
L
Chang'e
10,150
483
92
4
0
388,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role