Player Matchup

Bastet
Bastet
Masters
BiohazardMayhem
Bastet
Masters
Level 129
God Stats
3W - 3L
1,646 SR
Queue Stats
188W - 172L
2,438 MMR
Solo
Zeus
Zeus
Platinum I
Pharaoh III
Zeus
Platinum I
Level 159
God Stats
6W - 3L
1,847 SR
Queue Stats
300W - 294L
2,091 MMR
Solo
Hachiman
Hachiman
Platinum II
TheGreatZambin0
Hachiman
Platinum II
Level 155
God Stats
6W - 6L
1,897 SR
Queue Stats
200W - 184L
2,163 MMR
Solo
Xing Tian
Xing Tian
Diamond V
aBoltofHavoc
Xing Tian
Diamond V
Level 146
God Stats
13W - 10L
2,112 SR
Queue Stats
460W - 423L
2,080 MMR
Solo
Achilles
Achilles
Platinum III
sulky935
Achilles
Platinum III
Level 149
God Stats
2W - 1L
1,545 SR
Queue Stats
36W - 24L
2,033 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,809 SR
2,161 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,585 SR
2,202 MMR
Ah Puch
Ah Puch
Masters
FoxxyGrandpa1
Ah Puch
Masters
Level 149
God Stats
1W - 4L
1,212 SR
Queue Stats
87W - 56L
2,496 MMR
Party 2
Osiris
Osiris
Masters
Pokěmon
Osiris
Masters
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 28L
2,502 MMR
Party 2
Izanami
Izanami
Platinum I
Wesker 119
Izanami
Platinum I
Level 159
God Stats
6W - 6L
1,560 SR
Queue Stats
52W - 44L
1,954 MMR
Solo
Geb
Geb
Platinum II
aviles320
Geb
Platinum II
Level 159
God Stats
6W - 2L
1,855 SR
Queue Stats
172W - 162L
1,997 MMR
Party 1
Chaac
Chaac
Platinum I
peluzita400
Chaac
Platinum I
Level 158
God Stats
24W - 11L
1,799 SR
Queue Stats
353W - 356L
2,063 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 10
13,200
455
21,659
30,130
11,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 8 / 9
12,800
441
26,776
17,767
11,223
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
20
7 / 7 / 5
13,360
461
18,692
23,008
8,327
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
aBoltofHavoc
Xing Tian
15
1 / 4 / 12
10,849
374
11,796
35,924
39,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Achilles
sulky935
Achilles
19
6 / 5 / 7
13,033
449
20,241
32,377
55,991
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
LokiArtioAtlas

VS

Bans
ArachneCabrakanFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
7 / 5 / 12
16,104
555
34,050
23,413
9,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
Pokěmon
Osiris
20
13 / 4 / 12
17,244
595
29,549
27,169
30,303
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Wesker 119
Izanami
20
4 / 5 / 6
14,807
511
16,485
24,472
10,190
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 5 / 15
14,247
491
10,935
32,696
46,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 5 / 9
16,141
557
20,921
35,169
42,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
84
24
Kills
30
31
Deaths
24
43
Assists
54
Player
Kills
Deaths
Assists
KDA
L
5
7
10
1.43
W
Ah Puch
7
5
12
2.6
L
5
8
9
1.19
W
Osiris
Pokěmon
Osiris
13
4
12
4.75
L
Hachiman
7
7
5
1.36
W
Izanami
Wesker 119
Izanami
4
5
6
1.4
L
Xing Tian
aBoltofHavoc
Xing Tian
1
4
12
1.75
W
1
5
15
1.7
W
5
5
9
1.9
L
Achilles
sulky935
Achilles
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,164
Damage
111,940
139,206
Taken
142,919
126,211
Mitigated
138,652
23,714
Healing
53,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,659
6,330
0
7,222
30,130
11,636
190
10,226
19,356
0
92,636
W
Ah Puch
34,050
1,536
0
11,428
23,413
9,843
2,069
8,528
14,885
121,110
0
L
26,776
2,140
0
610
17,767
11,223
750
8,491
9,276
102,868
0
W
Osiris
Pokěmon
Osiris
29,549
11,675
0
8,304
27,169
30,303
5,276
10,262
16,907
0
126,327
L
Hachiman
18,692
8,448
0
7,613
23,008
8,327
1,931
7,230
15,778
0
108,506
W
Izanami
Wesker 119
Izanami
16,485
8,211
0
8,509
24,472
10,190
5,090
8,938
14,960
0
135,548
L
Xing Tian
aBoltofHavoc
Xing Tian
11,796
1,031
0
3,231
35,924
39,034
45
14,658
21,266
32,609
0
W
10,935
967
1,025
8,267
32,696
46,046
954
9,520
23,176
26,813
0
W
20,921
2,503
0
15,815
35,169
42,270
1,331
6,502
28,667
11,822
91,121
L
Achilles
sulky935
Achilles
20,241
3,923
0
5,038
32,377
55,991
662
9,342
23,035
0
70,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,242
Gold Earned
78,543
599
Minions Killed
687
0
Camps Cleared
0
2,706,070
Distance Traveled
2,791,682
32
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,200
455
129
4
0
596,306
7
W
Ah Puch
16,104
555
156
5
0
550,136
1
L
Zeus
12,800
441
154
5
0
457,610
5
W
Osiris
17,244
595
147
5
0
630,415
5
L
Hachiman
13,360
461
161
6
0
515,180
6
W
Izanami
14,807
511
168
6
0
513,765
4
L
Xing Tian
10,849
374
28
1
0
563,568
7
W
Geb
14,247
491
33
1
0
548,637
15
W
Chaac
16,141
557
183
6
0
548,729
2
L
Achilles
13,033
449
127
4
0
573,406
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role