Player Matchup

Shiva
Shiva
Diegocho88
Shiva
Level 139
God Stats
10W - 10L
1,496 SR
Queue Stats
71W - 65L
1,578 Elo+
Party 2
Yemoja
Yemoja
Frenen16
Yemoja
Level 124
God Stats
40W - 29L
1,614 SR
Queue Stats
43W - 33L
1,507 Elo+
Party 1
Janus
Janus
Hopelessmean7
Janus
Level 158
God Stats
6W - 0L
1,808 SR
Queue Stats
17W - 18L
1,540 Elo+
Party 2
Freya
Freya
ScKanta
Freya
Level 68
God Stats
4W - 1L
1,595 SR
Queue Stats
86W - 76L
1,532 Elo+
Party 1
Awilix
Awilix
usmilitary
Awilix
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
136W - 140L
1,408 Elo+
Party 1
Team Averages
Level 130
1,603 SR
1,513 Elo+

VS

Team Averages
Level 111
1,644 SR
1,611 Elo+
Geb
Geb
adzontop
Geb
Level 113
God Stats
12W - 4L
1,850 SR
Queue Stats
503W - 516L
1,517 Elo+
Solo
Loki
Loki
chocoholic13
Loki
Level 153
God Stats
9W - 8L
1,868 SR
Queue Stats
312W - 285L
1,622 Elo+
Solo
Rama
Rama
emiliorules
Rama
Level 146
God Stats
2W - 4L
1,500 SR
Queue Stats
90W - 88L
1,495 Elo+
Party 3
Cu Chulainn
Cu Chulainn
itzVook
Cu Chulainn
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,611 Elo+
Solo
Ra
Ra
scymatsu
Ra
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 84L
1,812 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
5 / 0 / 0
6,915
692
7,438
4,985
3,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Frenen16
Yemoja
9
2 / 1 / 4
5,349
535
2,107
5,972
1,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 3
5,946
595
2,971
3,308
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
ScKanta
Freya
11
7 / 0 / 0
7,057
706
6,560
4,999
2,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
usmilitary
Awilix
8
1 / 1 / 6
5,496
550
2,028
7,056
3,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
4,528
453
1,733
7,941
2,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 3 / 0
5,525
553
4,110
7,495
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
4,628
463
1,980
5,616
1,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
itzVook
Cu Chulainn
9
0 / 3 / 0
4,748
475
2,483
7,804
4,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 2
5,778
578
4,029
3,727
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
3
3
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
5
0
0
5
W
Yemoja
Frenen16
Yemoja
2
1
4
4
W
0
1
3
1.5
W
Freya
ScKanta
Freya
7
0
0
7
L
0
5
2
0.2
L
2
3
0
0.67
L
0
3
0
0
L
Cu Chulainn
itzVook
Cu Chulainn
0
3
0
0
L
1
1
2
2
W
Awilix
usmilitary
Awilix
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,104
Damage
14,335
26,320
Taken
32,583
11,591
Mitigated
11,628
8,805
Healing
10,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
7,438
1,622
0
1,690
4,985
3,705
233
166
4,819
0
38,522
W
Yemoja
Frenen16
Yemoja
2,107
550
286
541
5,972
1,960
281
1,491
4,481
20,974
0
W
2,971
447
0
732
3,308
818
0
999
2,309
43,898
0
W
Freya
ScKanta
Freya
6,560
2,626
0
3,787
4,999
2,068
314
464
4,535
34,904
4,564
L
1,733
366
138
1,460
7,941
2,995
0
3,903
4,000
4,318
0
L
4,110
1,042
0
3,018
7,495
2,172
0
1,858
5,587
0
29,287
L
1,980
1,580
0
1,474
5,616
1,219
0
3,377
2,239
0
21,016
L
Cu Chulainn
itzVook
Cu Chulainn
2,483
561
0
3,278
7,804
4,054
0
0
7,804
0
20,504
L
4,029
386
120
1,132
3,727
1,188
0
1,489
2,166
38,451
0
W
Awilix
usmilitary
Awilix
2,028
783
0
1,769
7,056
3,040
0
2,642
4,194
0
13,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,763
Gold Earned
25,207
317
Minions Killed
251
0
Camps Cleared
0
976,725
Distance Traveled
977,810
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,915
692
83
8
0
189,701
1
W
Yemoja
5,349
535
42
4
0
195,484
2
W
Janus
5,946
595
84
8
0
206,921
2
W
Freya
7,057
706
87
9
0
190,018
3
L
Geb
4,528
453
4
0
0
192,597
3
L
Loki
5,525
553
68
7
0
212,389
1
L
Rama
4,628
463
48
5
0
184,088
0
L
Cu Chulainn
4,748
475
45
5
0
182,494
2
L
Ra
5,778
578
86
9
0
206,242
0
W
Awilix
5,496
550
21
2
0
194,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role