Player Matchup

Awilix
Awilix
DurkMurz
Awilix
Level 143
God Stats
13W - 8L
1,502 SR
Queue Stats
462W - 427L
1,568 Elo+
Solo
Erlang Shen
Erlang Shen
IH8GIO
Erlang Shen
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Bacchus
Bacchus
Its_Jek
Bacchus
Level 134
God Stats
52W - 39L
1,398 SR
Queue Stats
260W - 247L
1,540 Elo+
Party 1
Skadi
Skadi
Mitchthakid2
Skadi
Level 108
God Stats
2W - 2L
1,568 SR
Queue Stats
65W - 68L
1,577 Elo+
Party 1
Zhong Kui
Zhong Kui
Weasel061
Zhong Kui
Level 128
God Stats
19W - 14L
1,532 SR
Queue Stats
310W - 286L
1,588 Elo+
Party 1
Team Averages
Level 109
1,500 SR
1,554 Elo+

VS

Team Averages
Level 81
1,533 SR
1,589 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
A-Wob_
Bacchus
Level 129
God Stats
9W - 5L
1,500 SR
Queue Stats
125W - 94L
1,499 Elo+
Party 2
Charybdis
Charybdis
BahBurnss
Charybdis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,705 Elo+
Party 2
Cliodhna
Cliodhna
CahleebAbdul
Cliodhna
Level 111
God Stats
29W - 18L
1,667 SR
Queue Stats
213W - 195L
1,408 Elo+
Party 2
Anubis
Anubis
HW814
Anubis
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 73L
1,835 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DurkMurz
Awilix
15
6 / 6 / 4
9,985
526
8,525
14,213
4,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Erlang Shen
IH8GIO
Erlang Shen
17
2 / 4 / 3
10,203
537
8,433
19,252
13,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Its_Jek
Bacchus
14
4 / 3 / 7
10,004
527
8,440
17,879
19,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 9 / 7
9,469
498
7,782
14,791
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Weasel061
Zhong Kui
16
4 / 4 / 1
9,891
521
8,041
15,614
8,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
6 / 3 / 8
11,187
589
11,860
12,448
15,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
A-Wob_
Bacchus
13
2 / 3 / 17
9,349
492
8,057
13,408
16,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
BahBurnss
Charybdis
16
4 / 5 / 8
10,402
547
10,723
13,784
4,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
CahleebAbdul
Cliodhna
15
6 / 3 / 9
10,360
545
10,829
12,633
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Anubis
HW814
Anubis
16
8 / 4 / 6
11,047
581
12,347
12,668
6,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
74
17
Kills
26
26
Deaths
18
22
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
3
8
3.33
W
Bacchus
A-Wob_
Bacchus
2
3
17
3.5
W
Charybdis
BahBurnss
Charybdis
4
5
8
1.6
W
Cliodhna
CahleebAbdul
Cliodhna
6
3
9
3.5
L
Awilix
DurkMurz
Awilix
6
6
4
1.33
W
Anubis
HW814
Anubis
8
4
6
2.75
L
Erlang Shen
IH8GIO
Erlang Shen
2
4
3
0.88
L
Bacchus
Its_Jek
Bacchus
4
3
7
2.5
L
1
9
7
0.5
L
Zhong Kui
Weasel061
Zhong Kui
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,221
Damage
53,816
81,749
Taken
64,941
50,298
Mitigated
47,612
19,802
Healing
20,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,860
2,634
0
5,774
12,448
15,861
19
2,400
9,815
61,948
0
W
Bacchus
A-Wob_
Bacchus
8,057
829
0
1,575
13,408
16,251
0
4,450
8,424
18,193
0
W
Charybdis
BahBurnss
Charybdis
10,723
5,059
0
4,421
13,784
4,734
240
4,871
8,913
0
68,567
W
Cliodhna
CahleebAbdul
Cliodhna
10,829
874
0
2,811
12,633
4,516
512
4,027
8,606
0
57,954
L
Awilix
DurkMurz
Awilix
8,525
3,047
0
3,254
14,213
4,550
577
6,210
8,003
0
51,591
W
Anubis
HW814
Anubis
12,347
1,021
0
5,655
12,668
6,250
476
5,456
7,212
69,675
0
L
Erlang Shen
IH8GIO
Erlang Shen
8,433
4,761
0
9,607
19,252
13,630
1,069
5,506
13,746
0
77,580
L
Bacchus
Its_Jek
Bacchus
8,440
571
0
1,935
17,879
19,213
0
6,260
11,448
27,195
0
L
7,782
2,790
0
1,241
14,791
4,005
43
7,377
7,326
0
57,923
L
Zhong Kui
Weasel061
Zhong Kui
8,041
0
0
3,765
15,614
8,900
0
8,595
6,953
70,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,552
Gold Earned
52,345
482
Minions Killed
469
0
Camps Cleared
0
1,852,828
Distance Traveled
1,779,074
30
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,187
589
131
7
0
350,385
3
W
Bacchus
9,349
492
12
1
0
368,406
10
W
Charybdis
10,402
547
130
7
0
338,151
2
W
Cliodhna
10,360
545
80
4
0
392,008
6
L
Awilix
9,985
526
80
4
0
406,986
5
W
Anubis
11,047
581
116
6
0
330,124
5
L
Erlang Shen
10,203
537
138
7
0
377,884
5
L
Bacchus
10,004
527
39
2
0
398,358
13
L
Skadi
9,469
498
97
5
0
324,977
6
L
Zhong Kui
9,891
521
128
7
0
344,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role