Player Matchup

Apollo
Apollo
Diamond V
 
Apollo
Diamond V
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond IV
Ficsation
Cerberus
Diamond IV
Level 153
God Stats
3W - 7L
1,589 SR
Queue Stats
402W - 352L
2,040 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
PlayOfTheMatch
Gilgamesh
Platinum IV
Level 112
God Stats
19W - 16L
1,938 SR
Queue Stats
66W - 50L
1,923 MMR
Party 1
Ymir
Ymir
Diamond IV
PreSiDen7
Ymir
Diamond IV
Level 160
God Stats
15W - 7L
1,757 SR
Queue Stats
302W - 273L
2,087 MMR
Solo
Thoth
Thoth
Diamond IV
Quinnpon
Thoth
Diamond IV
Level 152
God Stats
18W - 19L
1,581 SR
Queue Stats
282W - 265L
2,087 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,673 SR
1,927 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,558 SR
1,810 MMR
Medusa
Medusa
Platinum II
 
Medusa
Platinum II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond V
 
Tiamat
Diamond V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Diamond V
Phase G
Arachne
Diamond V
Level 130
God Stats
2W - 4L
1,701 SR
Queue Stats
73W - 47L
2,118 MMR
Solo
Ganesha
Ganesha
Diamond IV
SHADOWHUNTER2337
Ganesha
Diamond IV
Level 145
God Stats
2W - 3L
1,880 SR
Queue Stats
294W - 275L
1,999 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
veceri
Tsukuyomi
Platinum I
Level 159
God Stats
2W - 8L
1,210 SR
Queue Stats
581W - 545L
1,935 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
4 / 2 / 5
8,537
657
5,858
8,837
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Ficsation
Cerberus
14
5 / 1 / 6
8,363
643
6,839
12,122
12,177
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
PlayOfTheMatch
Gilgamesh
14
8 / 1 / 8
8,597
661
12,367
10,861
4,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
13
5 / 1 / 12
8,123
625
4,958
8,030
6,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
Quinnpon
Thoth
13
0 / 2 / 7
7,706
593
5,628
5,769
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
FenrirLokiCabrakan

VS

Bans
CliodhnaAtlasZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 3 / 0
7,021
540
3,349
8,229
1,471
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
 
Tiamat
11
0 / 5 / 4
6,646
511
5,222
7,996
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Phase G
Arachne
12
3 / 4 / 1
7,344
565
5,508
12,587
4,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 6 / 5
6,522
502
1,568
11,433
5,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
veceri
Tsukuyomi
12
3 / 4 / 1
7,900
608
8,877
11,450
5,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
22
Kills
7
7
Deaths
22
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
2
5
3.25
L
Medusa
 
Medusa
1
3
0
0.33
L
Tiamat
 
Tiamat
0
5
4
0.4
W
Cerberus
Ficsation
Cerberus
5
1
6
8
L
Arachne
Phase G
Arachne
3
4
1
0.88
W
Gilgamesh
PlayOfTheMatch
Gilgamesh
8
1
8
12
W
Ymir
5
1
12
11
W
Thoth
Quinnpon
Thoth
0
2
7
1.75
L
0
6
5
0.42
L
Tsukuyomi
veceri
Tsukuyomi
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,650
Damage
24,524
45,619
Taken
51,695
28,963
Mitigated
19,355
12,270
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,858
3,660
0
3,509
8,837
3,145
0
772
8,013
0
65,624
L
Medusa
 
Medusa
3,349
1,840
0
1,206
8,229
1,471
0
1,835
6,394
0
46,601
L
Tiamat
 
Tiamat
5,222
699
0
881
7,996
3,270
110
4,031
3,965
41,365
0
W
Cerberus
Ficsation
Cerberus
6,839
606
0
5,285
12,122
12,177
238
661
11,439
47,001
0
L
Arachne
Phase G
Arachne
5,508
3,940
0
3,347
12,587
4,174
207
3,355
9,232
0
44,444
W
Gilgamesh
PlayOfTheMatch
Gilgamesh
12,367
5,074
0
1,190
10,861
4,854
0
2,182
8,545
0
60,606
W
Ymir
4,958
1,715
0
1,763
8,030
6,927
145
1,797
6,100
18,361
3,997
W
Thoth
Quinnpon
Thoth
5,628
68
0
523
5,769
1,860
0
996
4,732
61,287
0
L
1,568
374
1,233
1,770
11,433
5,209
0
3,399
8,034
9,988
0
L
Tsukuyomi
veceri
Tsukuyomi
8,877
1,829
0
3,117
11,450
5,231
189
4,356
7,094
0
42,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,326
Gold Earned
35,433
490
Minions Killed
365
0
Camps Cleared
0
1,364,834
Distance Traveled
1,310,608
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,537
657
128
10
0
261,653
2
L
Medusa
7,021
540
103
8
0
240,634
3
L
Tiamat
6,646
511
95
7
0
245,726
2
W
Cerberus
8,363
643
116
9
0
275,105
2
L
Arachne
7,344
565
74
6
0
309,103
1
W
Gilgamesh
8,597
661
82
6
0
304,911
3
W
Ymir
8,123
625
26
2
0
249,680
6
W
Thoth
7,706
593
138
11
0
273,485
5
L
Ganesha
6,522
502
10
1
0
265,519
4
L
Tsukuyomi
7,900
608
83
6
0
249,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role