Player Matchup

Zhong Kui
Zhong Kui
Gold V
ConniJohnson
Zhong Kui
Gold V
Level 126
God Stats
4W - 1L
1,500 SR
Queue Stats
322W - 313L
1,485 MMR
Solo
Atlas
Atlas
Gold IV
Cowboys Freak12
Atlas
Gold IV
Level 129
God Stats
26W - 30L
1,311 SR
Queue Stats
506W - 509L
1,468 MMR
Solo
Zeus
Zeus
Gold IV
Esdot
Zeus
Gold IV
Level 128
God Stats
2W - 3L
1,432 SR
Queue Stats
114W - 127L
1,456 MMR
Solo
Loki
Loki
Gold III
TimTheTerroriser
Loki
Gold III
Level 122
God Stats
14W - 10L
1,558 SR
Queue Stats
82W - 78L
1,611 MMR
Party 1
Chiron
Chiron
Silver I
darthzannath
Chiron
Silver I
Level 123
God Stats
5W - 3L
1,618 SR
Queue Stats
90W - 94L
1,340 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,484 SR
1,472 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,568 SR
1,481 MMR
Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold IV
iiErr0rX
Freya
Gold IV
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 105L
1,486 MMR
Solo
Chaac
Chaac
Gold III
legitAC
Chaac
Gold III
Level 114
God Stats
54W - 63L
1,502 SR
Queue Stats
139W - 141L
1,469 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
yomonkey25
Erlang Shen
Gold IV
Level 115
God Stats
2W - 1L
1,721 SR
Queue Stats
122W - 119L
1,471 MMR
Solo
Ravana
Ravana
Gold IV
zabrams94
Ravana
Gold IV
Level 129
God Stats
8W - 10L
1,617 SR
Queue Stats
113W - 108L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ConniJohnson
Zhong Kui
20
13 / 4 / 5
13,878
631
19,820
24,530
27,228
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 2 / 20
12,185
554
7,217
18,205
24,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Esdot
Zeus
20
6 / 3 / 9
13,663
621
16,813
14,483
6,233
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 7 / 9
13,204
600
10,373
18,327
6,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chiron
20
6 / 2 / 9
13,646
620
21,306
16,079
7,698
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
FenrirCliodhnaArachneHades

VS

Bans
GilgameshBastetAthenaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 11 / 5
9,704
441
12,054
20,945
5,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
iiErr0rX
Freya
19
4 / 3 / 4
11,566
526
9,532
17,800
6,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
legitAC
Chaac
15
2 / 7 / 4
10,048
457
8,526
21,525
10,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
yomonkey25
Erlang Shen
15
2 / 8 / 1
9,867
449
12,489
23,354
18,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ravana
zabrams94
Ravana
17
7 / 5 / 4
10,994
500
11,373
17,776
5,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
35
34
Kills
17
18
Deaths
34
52
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
11
5
0.41
W
Zhong Kui
ConniJohnson
Zhong Kui
13
4
5
3.88
W
2
2
20
6
W
Zeus
Esdot
Zeus
6
3
9
3.5
W
7
7
9
1.64
W
Chiron
6
2
9
5.25
L
Freya
iiErr0rX
Freya
4
3
4
2
L
Chaac
legitAC
Chaac
2
7
4
0.57
L
Erlang Shen
yomonkey25
Erlang Shen
2
8
1
0.31
L
Ravana
zabrams94
Ravana
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,529
Damage
53,974
91,624
Taken
101,400
72,284
Mitigated
46,318
39,749
Healing
24,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
12,054
1,024
0
2,498
20,945
5,300
0
9,874
11,071
58,924
0
W
Zhong Kui
ConniJohnson
Zhong Kui
19,820
999
267
11,235
24,530
27,228
2,711
5,741
18,789
88,441
0
W
7,217
2,211
793
5,126
18,205
24,137
941
3,611
14,407
29,245
0
W
Zeus
Esdot
Zeus
16,813
1,379
0
5,246
14,483
6,233
725
5,343
9,108
120,313
0
W
10,373
3,364
0
6,663
18,327
6,988
103
4,039
14,288
0
83,331
W
Chiron
21,306
7,410
1,733
8,686
16,079
7,698
4,714
3,665
12,368
0
129,162
L
Freya
iiErr0rX
Freya
9,532
3,063
0
9,333
17,800
6,238
318
3,374
14,426
74,487
0
L
Chaac
legitAC
Chaac
8,526
1,150
0
3,483
21,525
10,599
0
11,469
10,056
0
58,956
L
Erlang Shen
yomonkey25
Erlang Shen
12,489
6,502
0
7,290
23,354
18,458
269
9,958
13,396
0
63,032
L
Ravana
zabrams94
Ravana
11,373
3,561
0
1,692
17,776
5,723
0
9,175
8,601
0
72,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,576
Gold Earned
52,179
648
Minions Killed
530
0
Camps Cleared
0
2,183,044
Distance Traveled
1,843,694
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,704
441
94
4
0
310,573
3
W
Zhong Kui
13,878
631
145
7
0
412,937
2
W
Atlas
12,185
554
30
1
0
431,508
5
W
Zeus
13,663
621
173
8
0
432,192
8
W
Loki
13,204
600
124
6
0
468,825
3
W
Chiron
13,646
620
176
8
0
437,582
8
L
Freya
11,566
526
135
6
0
326,925
3
L
Chaac
10,048
457
114
5
0
320,052
2
L
Erlang Shen
9,867
449
94
4
0
429,946
4
L
Ravana
10,994
500
93
4
0
456,198
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role