Player Matchup

Neith
Neith
HurtBoyKMS
Neith
Level 67
God Stats
126W - 119L
1,472 SR
Queue Stats
231W - 247L
1,427 Elo+
Party 2
Kuzenbo
Kuzenbo
Mechanical G
Kuzenbo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 5L
1,995 Elo+
Party 2
Sol
Sol
NurseLolipop
Sol
Level 39
God Stats
7W - 4L
1,669 SR
Queue Stats
55W - 57L
1,472 Elo+
Party 2
Ne Zha
Ne Zha
TGN Sour
Ne Zha
Level 27
God Stats
3W - 0L
1,698 SR
Queue Stats
19W - 11L
1,541 Elo+
Party 2
Gilgamesh
Gilgamesh
YN3C
Gilgamesh
Level 149
God Stats
5W - 4L
1,405 SR
Queue Stats
412W - 329L
1,622 Elo+
Party 2
Team Averages
Level 62
1,549 SR
1,612 Elo+

VS

Team Averages
Level 86
1,590 SR
1,402 Elo+
Erlang Shen
Erlang Shen
Bryan_VC504
Erlang Shen
Level 74
God Stats
2W - 2L
1,814 SR
Queue Stats
112W - 143L
1,336 Elo+
Party 1
Medusa
Medusa
LuisC_504
Medusa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 120L
1,340 Elo+
Party 1
Cerberus
Cerberus
SR_oscuro_
Cerberus
Level 69
God Stats
2W - 5L
1,814 SR
Queue Stats
112W - 141L
1,348 Elo+
Party 1
Janus
Janus
bope_TetO
Janus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 144L
1,473 Elo+
Party 3
Thor
Thor
shadowalex22
Thor
Level 124
God Stats
1W - 3L
1,320 SR
Queue Stats
156W - 171L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
10 / 2 / 10
11,581
610
22,235
10,436
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
Mechanical G
Kuzenbo
13
6 / 2 / 12
10,376
546
12,522
16,952
24,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
2 / 1 / 6
10,851
571
3,928
9,603
3,062
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
TGN Sour
Ne Zha
15
4 / 1 / 3
9,710
511
5,251
9,011
3,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
YN3C
Gilgamesh
20
11 / 0 / 2
12,795
673
14,210
10,664
9,251
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bryan_VC504
Erlang Shen
9
0 / 6 / 0
6,746
355
2,081
11,909
7,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
LuisC_504
Medusa
11
2 / 7 / 1
7,770
409
6,806
14,413
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
SR_oscuro_
Cerberus
12
1 / 8 / 4
8,015
422
5,746
26,553
23,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
bope_TetO
Janus
16
1 / 6 / 1
9,738
513
4,857
11,528
3,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 6 / 3
8,821
464
6,094
14,122
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
33
Kills
5
6
Deaths
33
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bryan_VC504
Erlang Shen
0
6
0
0
W
Neith
10
2
10
7.5
L
Medusa
LuisC_504
Medusa
2
7
1
0.36
W
Kuzenbo
Mechanical G
Kuzenbo
6
2
12
6
W
2
1
6
5
L
Cerberus
SR_oscuro_
Cerberus
1
8
4
0.38
W
Ne Zha
TGN Sour
Ne Zha
4
1
3
5.5
W
Gilgamesh
YN3C
Gilgamesh
11
0
2
12
L
Janus
bope_TetO
Janus
1
6
1
0.25
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,146
Damage
25,584
56,666
Taken
78,525
44,339
Mitigated
41,926
21,078
Healing
17,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bryan_VC504
Erlang Shen
2,081
812
0
1,793
11,909
7,362
0
902
11,007
0
23,217
W
Neith
22,235
8,871
0
4,621
10,436
4,352
7,681
2,147
8,285
0
88,437
L
Medusa
LuisC_504
Medusa
6,806
3,051
432
3,746
14,413
3,554
340
4,274
10,139
0
25,609
W
Kuzenbo
Mechanical G
Kuzenbo
12,522
5,399
0
3,442
16,952
24,557
762
3,436
13,516
29,893
0
W
3,928
1,999
0
4,243
9,603
3,062
5,666
2,654
6,711
86,827
0
L
Cerberus
SR_oscuro_
Cerberus
5,746
633
540
5,970
26,553
23,713
240
8,154
18,399
39,263
0
W
Ne Zha
TGN Sour
Ne Zha
5,251
2,008
0
3,830
9,011
3,117
72
1,559
7,342
0
41,406
W
Gilgamesh
YN3C
Gilgamesh
14,210
6,185
0
4,942
10,664
9,251
1,785
455
10,209
0
99,190
L
Janus
bope_TetO
Janus
4,857
310
0
964
11,528
3,459
0
1,482
10,046
71,107
0
L
6,094
1,748
230
3,354
14,122
3,838
0
1,638
12,484
0
43,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,313
Gold Earned
41,090
565
Minions Killed
415
0
Camps Cleared
0
1,893,078
Distance Traveled
1,675,292
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,746
355
47
2
0
384,194
0
W
Neith
11,581
610
146
8
0
323,091
1
L
Medusa
7,770
409
54
3
0
311,998
0
W
Kuzenbo
10,376
546
33
2
0
369,578
3
W
Sol
10,851
571
149
8
0
354,431
2
L
Cerberus
8,015
422
71
4
0
307,137
0
W
Ne Zha
9,710
511
68
4
0
437,190
0
W
Gilgamesh
12,795
673
169
9
0
408,788
3
L
Janus
9,738
513
148
8
0
334,773
9
L
Thor
8,821
464
95
5
0
337,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role