Player Matchup

Geb
Geb
AyyAylin
Geb
Level 129
God Stats
12W - 9L
1,591 SR
Queue Stats
49W - 39L
1,634 Elo+
Party 2
Hachiman
Hachiman
Immortalkip
Hachiman
Level 105
God Stats
2W - 3L
1,762 SR
Queue Stats
4W - 4L
1,804 Elo+
Party 2
Janus
Janus
Ivan La V4101
Janus
Level 27
God Stats
3W - 1L
1,642 SR
Queue Stats
25W - 30L
1,458 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tasgoodstein
Ah Muzen Cab
Level 15
God Stats
1W - 0L
2,049 SR
Queue Stats
10W - 5L
1,597 Elo+
Party 2
Horus
Horus
TheQueenHera
Horus
Level 155
God Stats
5W - 2L
1,687 SR
Queue Stats
45W - 31L
1,679 Elo+
Party 2
Team Averages
Level 86
1,746 SR
1,634 Elo+

VS

Team Averages
Level 34
1,416 SR
1,469 Elo+
Sol
Sol
AngelicDaemon
Sol
Level 26
God Stats
5W - 6L
1,646 SR
Queue Stats
70W - 69L
1,515 Elo+
Solo
Atlas
Atlas
Creswell_77
Atlas
Level 24
God Stats
2W - 8L
1,184 SR
Queue Stats
25W - 32L
1,481 Elo+
Party 1
Xbalanque
Xbalanque
KlappinurChEEkS
Xbalanque
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,437 Elo+
Party 3
Shiva
Shiva
OTG_Beewichu
Shiva
Level 29
God Stats
2W - 3L
1,430 SR
Queue Stats
13W - 24L
1,394 Elo+
Party 3
Chaac
Chaac
griffin_5_
Chaac
Level 73
God Stats
0W - 2L
1,322 SR
Queue Stats
54W - 67L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 19
8,232
823
5,438
10,741
11,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Immortalkip
Hachiman
14
5 / 1 / 10
7,947
795
4,246
6,020
2,711
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 1 / 16
7,652
765
11,028
5,262
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Tasgoodstein
Ah Muzen Cab
18
14 / 1 / 4
9,948
995
16,782
11,459
5,316
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 1 / 20
8,310
831
5,978
11,830
13,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
7,465
747
10,451
10,467
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 4 / 4
6,916
692
4,470
10,032
6,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
KlappinurChEEkS
Xbalanque
13
3 / 8 / 3
7,425
743
7,029
11,396
3,776
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 5 / 2
6,871
687
6,263
9,926
8,307
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
12
0 / 3 / 4
6,615
662
9,387
11,713
8,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
20
24
Kills
6
6
Deaths
24
69
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
2
2
19
5.75
L
0
4
4
0.5
W
Hachiman
Immortalkip
Hachiman
5
1
10
10
W
1
1
16
9
L
Xbalanque
KlappinurChEEkS
Xbalanque
3
8
3
0.56
L
2
5
2
0.6
W
Ah Muzen Cab
Tasgoodstein
Ah Muzen Cab
14
1
4
16
W
2
1
20
12
L
Chaac
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,472
Damage
37,600
45,312
Taken
53,534
34,705
Mitigated
30,458
19,650
Healing
13,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,451
1,396
0
3,194
10,467
3,194
146
1,782
8,685
31,987
0
W
5,438
657
0
1,030
10,741
11,281
161
2,254
8,405
11,757
0
L
4,470
1,557
0
449
10,032
6,745
0
3,759
6,273
10,174
0
W
Hachiman
Immortalkip
Hachiman
4,246
2,354
0
568
6,020
2,711
1,764
1,771
4,189
0
10,330
W
11,028
258
1,010
1,694
5,262
2,062
514
1,936
3,224
27,100
0
L
Xbalanque
KlappinurChEEkS
Xbalanque
7,029
2,027
0
740
11,396
3,776
30
2,180
9,216
0
22,230
L
6,263
463
1,805
2,870
9,926
8,307
0
4,019
5,907
0
10,227
W
Ah Muzen Cab
Tasgoodstein
Ah Muzen Cab
16,782
7,016
0
4,381
11,459
5,316
2,180
4,528
6,745
0
50,030
W
5,978
2,546
4,541
6,426
11,830
13,335
312
3,726
7,828
0
12,227
L
Chaac
9,387
981
191
4,281
11,713
8,436
0
4,726
6,987
0
19,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,089
Gold Earned
35,292
161
Minions Killed
156
0
Camps Cleared
0
969,599
Distance Traveled
918,031
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,465
747
73
7
0
180,727
0
W
Geb
8,232
823
7
1
0
200,737
2
L
Atlas
6,916
692
16
2
0
167,287
0
W
Hachiman
7,947
795
14
1
0
166,995
0
W
Janus
7,652
765
40
4
0
198,789
1
L
Xbalanque
7,425
743
30
3
0
167,604
0
L
Shiva
6,871
687
13
1
0
197,424
1
W
Ah Muzen Cab
9,948
995
86
9
0
201,300
1
W
Horus
8,310
831
14
1
0
201,778
1
L
Chaac
6,615
662
24
2
0
204,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role