Player Matchup

Bellona
Bellona
Batman4Hire97
Bellona
Level 68
God Stats
24W - 13L
1,723 SR
Queue Stats
63W - 46L
1,576 Elo+
Solo
Zeus
Zeus
ImWorkinOnDyin
Zeus
Level 68
God Stats
4W - 4L
1,488 SR
Queue Stats
172W - 153L
1,485 Elo+
Solo
Ah Puch
Ah Puch
MrDragonBalls
Ah Puch
Level 125
God Stats
14W - 19L
1,292 SR
Queue Stats
459W - 501L
1,509 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TITUSTITUS09
Tsukuyomi
Level 121
God Stats
3W - 3L
1,510 SR
Queue Stats
56W - 64L
1,502 Elo+
Solo
Amaterasu
Amaterasu
TunaSkooma_
Amaterasu
Level 125
God Stats
23W - 16L
1,692 SR
Queue Stats
472W - 520L
1,510 Elo+
Party 2
Team Averages
Level 101
1,541 SR
1,517 Elo+

VS

Team Averages
Level 84
1,522 SR
1,474 Elo+
Shiva
Shiva
Big1Germ
Shiva
Level 106
God Stats
53W - 66L
1,440 SR
Queue Stats
226W - 278L
1,449 Elo+
Party 1
Sobek
Sobek
ChinoWaffle
Sobek
Level 78
God Stats
1W - 4L
1,416 SR
Queue Stats
31W - 27L
1,482 Elo+
Solo
Nemesis
Nemesis
Detarame_
Nemesis
Level 118
God Stats
4W - 7L
1,500 SR
Queue Stats
325W - 416L
1,443 Elo+
Party 1
Neith
Neith
Zehys
Neith
Level 71
God Stats
1W - 2L
1,728 SR
Queue Stats
155W - 199L
1,441 Elo+
Party 1
Ra
Ra
bolted0
Ra
Level 46
God Stats
10W - 8L
1,526 SR
Queue Stats
154W - 136L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
5 / 2 / 0
8,013
616
10,230
11,762
10,024
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 2 / 0
7,710
593
3,551
5,121
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
11
0 / 1 / 3
6,282
483
7,322
4,260
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
TITUSTITUS09
Tsukuyomi
12
2 / 2 / 2
7,063
543
4,026
7,677
2,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
TunaSkooma_
Amaterasu
11
2 / 1 / 2
6,542
503
2,571
6,510
4,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Big1Germ
Shiva
13
3 / 6 / 0
7,560
582
8,971
13,354
6,564
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 1 / 2
6,625
510
3,173
11,013
7,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Detarame_
Nemesis
12
1 / 2 / 3
6,985
537
2,630
7,543
2,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Zehys
Neith
12
1 / 2 / 2
6,681
514
3,682
4,945
1,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 0 / 0
6,501
500
938
2,548
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
11
Kills
8
8
Deaths
11
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
5
2
0
2.5
L
Shiva
Big1Germ
Shiva
3
6
0
0.5
L
2
1
2
3
L
Nemesis
Detarame_
Nemesis
1
2
3
1.25
W
2
2
0
1
W
Ah Puch
0
1
3
1.5
W
Tsukuyomi
TITUSTITUS09
Tsukuyomi
2
2
2
1.5
W
Amaterasu
TunaSkooma_
Amaterasu
2
1
2
3
L
Neith
Zehys
Neith
1
2
2
1
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,700
Damage
19,394
35,330
Taken
39,403
19,702
Mitigated
18,528
8,638
Healing
10,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
10,230
2,883
0
2,311
11,762
10,024
0
0
11,762
0
47,967
L
Shiva
Big1Germ
Shiva
8,971
1,853
0
4,749
13,354
6,564
0
524
12,790
0
39,899
L
3,173
396
967
2,823
11,013
7,388
0
5,750
5,174
14,888
0
L
Nemesis
Detarame_
Nemesis
2,630
1,033
0
833
7,543
2,358
0
1,308
6,235
0
41,362
W
3,551
683
0
1,309
5,121
1,458
2,187
1,292
3,829
44,351
0
W
Ah Puch
7,322
512
0
1,484
4,260
1,196
0
1,281
2,979
36,232
0
W
Tsukuyomi
TITUSTITUS09
Tsukuyomi
4,026
1,393
0
1,076
7,677
2,547
0
375
7,302
0
40,661
W
Amaterasu
TunaSkooma_
Amaterasu
2,571
713
50
2,408
6,510
4,477
0
1,163
5,347
0
33,499
L
Neith
Zehys
Neith
3,682
1,276
0
620
4,945
1,406
0
2,032
2,869
0
43,769
L
938
89
10
841
2,548
812
0
958
1,462
38,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,610
Gold Earned
34,352
409
Minions Killed
380
0
Camps Cleared
0
1,241,053
Distance Traveled
1,172,190
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,013
616
101
8
0
215,355
3
L
Shiva
7,560
582
85
7
0
237,294
1
L
Sobek
6,625
510
30
2
0
258,756
6
L
Nemesis
6,985
537
83
6
0
266,612
2
W
Zeus
7,710
593
106
8
0
225,178
3
W
Ah Puch
6,282
483
67
5
0
230,016
3
W
Tsukuyomi
7,063
543
73
6
0
298,235
1
W
Amaterasu
6,542
503
62
5
0
272,269
7
L
Neith
6,681
514
104
8
0
250,125
0
L
Ra
6,501
500
78
6
0
159,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role