Player Matchup

Tyr
Tyr
Gold II
Caligoldenboi
Tyr
Gold II
Level 143
God Stats
10W - 9L
1,637 SR
Queue Stats
158W - 172L
1,634 MMR
Solo
Mercury
Mercury
Silver I
OrionPlaysGames
Mercury
Silver I
Level 102
God Stats
1W - 1L
1,839 SR
Queue Stats
9W - 11L
1,590 MMR
Party 2
Hera
Hera
Gold III
Strhess420
Hera
Gold III
Level 157
God Stats
14W - 17L
1,621 SR
Queue Stats
49W - 72L
1,672 MMR
Solo
Medusa
Medusa
Gold II
iBardock1
Medusa
Gold II
Level 148
God Stats
27W - 17L
1,685 SR
Queue Stats
58W - 54L
1,737 MMR
Party 2
Sobek
Sobek
Gold IV
kentakixX
Sobek
Gold IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,651 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,656 SR
1,657 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,565 SR
1,638 MMR
Ganesha
Ganesha
Gold III
 
Ganesha
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Osiris
Osiris
Gold I
Micro ARR
Osiris
Gold I
Level 66
God Stats
4W - 1L
1,840 SR
Queue Stats
93W - 94L
1,713 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
Microwaver
Danzaburou
Platinum IV
Level 160
God Stats
4W - 5L
1,590 SR
Queue Stats
324W - 317L
1,717 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
Narutinx02
Sun Wukong
Gold II
Level 157
God Stats
2W - 2L
1,192 SR
Queue Stats
66W - 70L
1,633 MMR
Solo
Chang'e
Chang'e
Gold III
snips273
Chang'e
Gold III
Level 109
God Stats
1W - 0L
1,705 SR
Queue Stats
24W - 21L
1,627 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,551
427
3,471
8,893
4,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 6 / 0
5,726
440
1,682
8,542
2,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 7 / 0
6,510
501
6,021
7,874
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
iBardock1
Medusa
11
2 / 4 / 0
6,384
491
5,408
9,206
1,713
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
kentakixX
Sobek
9
0 / 4 / 2
5,721
440
3,349
12,680
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Morgan Le FayMulanAtlasAgni

VS

Bans
LokiBastetGebArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 1 / 13
7,500
577
3,225
9,891
8,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
Micro ARR
Osiris
15
16 / 0 / 4
9,654
743
12,606
8,225
5,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Microwaver
Danzaburou
12
1 / 1 / 3
7,549
581
6,323
6,409
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Narutinx02
Sun Wukong
14
3 / 0 / 3
8,537
657
5,134
7,838
5,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
snips273
Chang'e
12
4 / 2 / 8
7,730
595
6,118
7,651
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
4
Kills
24
24
Deaths
4
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
13
6.5
L
0
3
0
0
W
Osiris
Micro ARR
Osiris
16
0
4
18
W
Danzaburou
Microwaver
Danzaburou
1
1
3
2.5
W
Sun Wukong
Narutinx02
Sun Wukong
3
0
3
4.5
L
0
6
0
0
L
2
7
0
0.29
L
Medusa
iBardock1
Medusa
2
4
0
0.5
L
Sobek
kentakixX
Sobek
0
4
2
0.25
W
Chang'e
snips273
Chang'e
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,931
Damage
33,406
47,195
Taken
40,014
18,140
Mitigated
23,712
9,749
Healing
14,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,225
334
0
2,729
9,891
8,486
234
3,178
6,713
19,611
0
L
3,471
332
0
3,539
8,893
4,204
0
671
8,222
0
26,569
W
Osiris
Micro ARR
Osiris
12,606
5,100
0
3,389
8,225
5,705
0
1,090
7,135
0
64,727
W
Danzaburou
Microwaver
Danzaburou
6,323
1,438
0
1,948
6,409
1,627
934
517
5,892
0
50,093
W
Sun Wukong
Narutinx02
Sun Wukong
5,134
590
0
2,378
7,838
5,479
0
791
7,047
0
49,734
L
1,682
576
0
235
8,542
2,161
0
1,251
7,291
0
33,285
L
6,021
1,683
0
1,223
7,874
1,667
0
2,928
4,946
47,514
0
L
Medusa
iBardock1
Medusa
5,408
2,343
0
1,245
9,206
1,713
0
0
9,206
0
43,722
L
Sobek
kentakixX
Sobek
3,349
391
0
3,507
12,680
8,395
0
4,493
8,187
13,532
0
W
Chang'e
snips273
Chang'e
6,118
785
857
2,937
7,651
2,415
874
3,794
3,857
31,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,892
Gold Earned
40,970
317
Minions Killed
395
0
Camps Cleared
0
1,231,544
Distance Traveled
1,349,770
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,500
577
1
0
0
270,961
2
L
Tyr
5,551
427
57
4
0
266,540
6
W
Osiris
9,654
743
102
8
0
293,945
1
W
Danzaburou
7,549
581
104
8
0
231,651
3
W
Sun Wukong
8,537
657
121
9
0
300,024
3
L
Mercury
5,726
440
64
5
0
270,852
1
L
Hera
6,510
501
88
7
0
218,435
4
L
Medusa
6,384
491
85
7
0
218,607
8
L
Sobek
5,721
440
23
2
0
257,110
2
W
Chang'e
7,730
595
67
5
0
253,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role