Player Matchup

Vamana
Vamana
 
Vamana
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
DimmerWolf63957_
Sol
Level 83
God Stats
3W - 2L
1,523 SR
Queue Stats
78W - 110L
1,480 Elo+
Party 1
Horus
Horus
LOKODEE13
Horus
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
263W - 259L
1,593 Elo+
Party 1
Chang'e
Chang'e
darkzexalking
Chang'e
Level 89
God Stats
31W - 16L
1,569 SR
Queue Stats
236W - 268L
1,431 Elo+
Party 1
Xing Tian
Xing Tian
yosemitesam4263
Xing Tian
Level 66
God Stats
4W - 6L
1,500 SR
Queue Stats
226W - 287L
1,430 Elo+
Party 1
Team Averages
Level 90
1,518 SR
1,487 Elo+

VS

Team Averages
Level 86
1,522 SR
1,525 Elo+
Awilix
Awilix
 
Awilix
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BLT379
Cabrakan
Level 58
God Stats
17W - 16L
1,601 SR
Queue Stats
54W - 50L
1,557 Elo+
Party 2
Hou Yi
Hou Yi
SetDEO
Hou Yi
Level 123
God Stats
17W - 17L
1,472 SR
Queue Stats
215W - 222L
1,448 Elo+
Solo
King Arthur
King Arthur
StrangOwl
King Arthur
Level 87
God Stats
1W - 4L
1,215 SR
Queue Stats
44W - 44L
1,544 Elo+
Party 2
Fafnir
Fafnir
lordRePTilEexe
Fafnir
Level 33
God Stats
14W - 5L
1,820 SR
Queue Stats
87W - 74L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
4 / 5 / 0
7,297
663
5,775
10,255
7,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 5 / 1
5,656
514
4,775
9,171
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
LOKODEE13
Horus
10
4 / 1 / 3
6,547
595
5,428
8,549
4,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
11
3 / 3 / 1
6,122
557
5,635
6,207
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
yosemitesam4263
Xing Tian
10
2 / 1 / 0
5,666
515
2,817
5,241
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
2 / 3 / 3
6,057
551
3,515
7,399
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
BLT379
Cabrakan
10
5 / 3 / 0
6,255
569
4,942
7,386
3,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
SetDEO
Hou Yi
10
5 / 2 / 0
5,997
545
8,184
8,587
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
StrangOwl
King Arthur
12
3 / 3 / 1
7,080
644
4,559
9,636
5,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 3 / 3
5,362
487
3,652
7,714
4,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
14
Kills
15
15
Deaths
14
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
5
0
0.8
L
Awilix
 
Awilix
2
3
3
1.17
L
Cabrakan
BLT379
Cabrakan
5
3
0
1.67
W
1
5
1
0.3
W
Horus
LOKODEE13
Horus
4
1
3
5.5
L
Hou Yi
SetDEO
Hou Yi
5
2
0
2.5
L
King Arthur
StrangOwl
King Arthur
3
3
1
1.17
W
Chang'e
3
3
1
1.17
L
0
3
3
0.5
W
Xing Tian
yosemitesam4263
Xing Tian
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,430
Damage
24,852
39,423
Taken
40,722
18,081
Mitigated
18,651
14,146
Healing
12,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,775
2,680
0
3,371
10,255
7,650
148
288
9,917
0
43,560
L
Awilix
 
Awilix
3,515
1,512
0
1,404
7,399
2,412
0
2,579
4,719
0
26,984
L
Cabrakan
BLT379
Cabrakan
4,942
982
0
1,955
7,386
3,609
533
4,296
2,831
23,019
0
W
4,775
1,784
254
3,850
9,171
1,781
896
927
8,244
38,423
0
W
Horus
LOKODEE13
Horus
5,428
2,832
462
2,980
8,549
4,796
160
1,813
6,736
301
15,018
L
Hou Yi
SetDEO
Hou Yi
8,184
4,459
0
3,499
8,587
2,489
265
2,456
6,117
0
31,591
L
King Arthur
StrangOwl
King Arthur
4,559
577
0
3,544
9,636
5,212
0
254
9,382
0
38,506
W
Chang'e
5,635
702
255
1,670
6,207
1,925
403
4,282
1,560
30,175
0
L
3,652
710
247
1,922
7,714
4,929
54
3,419
4,205
9,348
0
W
Xing Tian
yosemitesam4263
Xing Tian
2,817
457
0
1,304
5,241
1,929
0
749
4,372
19,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,288
Gold Earned
30,751
288
Minions Killed
229
0
Camps Cleared
0
1,084,620
Distance Traveled
1,112,880
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,297
663
88
8
0
224,273
2
L
Awilix
6,057
551
47
4
0
240,878
0
L
Cabrakan
6,255
569
47
4
0
203,895
3
W
Sol
5,656
514
73
7
0
201,121
0
W
Horus
6,547
595
22
2
0
228,141
2
L
Hou Yi
5,997
545
39
4
0
208,832
1
L
King Arthur
7,080
644
86
8
0
245,220
0
W
Chang'e
6,122
557
65
6
0
223,934
0
L
Fafnir
5,362
487
10
1
0
214,055
0
W
Xing Tian
5,666
515
40
4
0
207,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role