Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Emperorecean
Fenrir
Level 97
God Stats
21W - 19L
1,864 SR
Queue Stats
306W - 318L
1,457 Elo+
Solo
Mulan
Mulan
FatBoto
Mulan
Level 15
God Stats
3W - 0L
1,699 SR
Queue Stats
12W - 20L
1,396 Elo+
Party 2
Zeus
Zeus
Uli2k
Zeus
Level 101
God Stats
4W - 4L
1,635 SR
Queue Stats
68W - 49L
1,611 Elo+
Solo
Ymir
Ymir
UncleBenjamin
Ymir
Level 89
God Stats
8W - 2L
1,543 SR
Queue Stats
50W - 62L
1,435 Elo+
Party 2
Team Averages
Level 85
1,648 SR
1,480 Elo+

VS

Team Averages
Level 66
1,461 SR
1,345 Elo+
Fenrir
Fenrir
BlazinRabbi1
Fenrir
Level 61
God Stats
16W - 28L
1,380 SR
Queue Stats
183W - 250L
1,317 Elo+
Party 1
Shiva
Shiva
Darkknight5401
Shiva
Level 67
God Stats
16W - 17L
1,425 SR
Queue Stats
123W - 165L
1,314 Elo+
Party 1
Eset
Eset
MACHOTACO5616
Eset
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 160L
1,348 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OwOsenpaiUwU
Morgan Le Fay
Level 80
God Stats
20W - 23L
1,498 SR
Queue Stats
127W - 152L
1,433 Elo+
Solo
Xbalanque
Xbalanque
killuastrange
Xbalanque
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
6 / 0 / 4
7,242
724
4,918
5,003
1,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
10
4 / 1 / 2
5,840
584
3,835
7,518
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
FatBoto
Mulan
11
4 / 3 / 2
6,100
610
4,836
7,193
3,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
Uli2k
Zeus
11
2 / 1 / 3
6,526
653
4,080
5,618
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
5 / 0 / 4
6,349
635
2,160
3,684
2,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 4 / 1
5,486
549
2,835
7,365
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 5 / 2
5,729
573
4,167
6,600
2,162
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

3
0 / 3 / 0
3,670
367
971
2,516
317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
OwOsenpaiUwU
Morgan Le Fay
10
2 / 3 / 0
5,740
574
4,099
6,040
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
killuastrange
Xbalanque
7
0 / 6 / 0
4,456
446
2,501
6,124
983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
21
Kills
5
5
Deaths
21
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
4
8
L
Fenrir
2
4
1
0.63
L
1
5
2
0.4
W
Fenrir
4
1
2
5
W
Mulan
FatBoto
Mulan
4
3
2
1.67
L
0
3
0
0
L
Morgan Le Fay
OwOsenpaiUwU
Morgan Le Fay
2
3
0
0.67
W
Zeus
Uli2k
Zeus
2
1
3
3.5
W
5
0
4
7
L
Xbalanque
killuastrange
Xbalanque
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,829
Damage
14,573
29,016
Taken
28,645
12,628
Mitigated
7,554
9,348
Healing
3,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,918
1,890
0
1,917
5,003
1,869
750
575
4,428
0
44,154
L
Fenrir
2,835
211
0
1,201
7,365
2,286
0
3,276
3,927
0
20,767
L
4,167
741
0
692
6,600
2,162
0
0
6,259
0
21,819
W
Fenrir
3,835
897
0
2,913
7,518
2,589
0
2,428
5,090
0
23,637
W
Mulan
FatBoto
Mulan
4,836
866
0
1,707
7,193
3,992
0
0
7,193
0
20,440
L
971
362
0
35
2,516
317
0
554
1,962
5,058
0
L
Morgan Le Fay
OwOsenpaiUwU
Morgan Le Fay
4,099
47
0
729
6,040
1,806
0
1,314
4,616
27,613
0
W
Zeus
Uli2k
Zeus
4,080
589
73
1,510
5,618
1,594
0
1,448
4,170
37,562
0
W
2,160
908
0
1,228
3,684
2,584
52
619
3,065
14,966
0
L
Xbalanque
killuastrange
Xbalanque
2,501
1,174
0
491
6,124
983
0
856
5,268
0
15,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,057
Gold Earned
25,081
284
Minions Killed
189
0
Camps Cleared
0
922,600
Distance Traveled
815,913
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,242
724
85
9
0
181,947
1
L
Fenrir
5,486
549
50
5
0
209,217
0
L
Shiva
5,729
573
40
4
0
187,824
2
W
Fenrir
5,840
584
46
5
0
204,365
0
W
Mulan
6,100
610
47
5
0
175,005
3
L
Eset
3,670
367
10
1
0
87,212
0
L
Morgan Le Fay
5,740
574
58
6
0
182,019
5
W
Zeus
6,526
653
79
8
0
170,671
4
W
Ymir
6,349
635
27
3
0
190,612
5
L
Xbalanque
4,456
446
31
3
0
149,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role