Player Matchup

Gilgamesh
Gilgamesh
ALXJW
Gilgamesh
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 20L
1,638 Elo+
Party 3
Terra
Terra
BowTyHarden
Terra
Level 146
God Stats
4W - 3L
1,500 SR
Queue Stats
51W - 40L
1,620 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Hatura
Morgan Le Fay
Level 126
God Stats
3W - 0L
1,832 SR
Queue Stats
58W - 42L
1,622 Elo+
Party 3
Medusa
Medusa
REDFORZA088
Medusa
Level 26
God Stats
2W - 2L
1,393 SR
Queue Stats
26W - 21L
1,478 Elo+
Solo
Kukulkan
Kukulkan
Trixiati
Kukulkan
Level 23
God Stats
5W - 6L
1,232 SR
Queue Stats
12W - 21L
1,527 Elo+
Party 3
Team Averages
Level 87
1,491 SR
1,577 Elo+

VS

Team Averages
Level 45
1,450 SR
1,463 Elo+
Ganesha
Ganesha
Amenagaci
Ganesha
Level 142
God Stats
7W - 4L
1,500 SR
Queue Stats
61W - 74L
1,721 Elo+
Party 2
Thor
Thor
Swordgods
Thor
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 8L
1,457 Elo+
Party 1
Hercules
Hercules
TheBusiness777
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,369 Elo+
Party 1
The Morrigan
The Morrigan
drethescorpion
The Morrigan
Level 44
God Stats
6W - 11L
1,478 SR
Queue Stats
101W - 118L
1,507 Elo+
Solo
Rama
Rama
iFxsion
Rama
Level 7
God Stats
3W - 3L
1,270 SR
Queue Stats
111W - 115L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ALXJW
Gilgamesh
14
3 / 1 / 8
8,139
814
5,001
7,467
3,464
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
1 / 1 / 12
7,668
767
4,909
10,527
9,494
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Hatura
Morgan Le Fay
15
6 / 2 / 3
8,666
867
10,751
5,426
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
16
7 / 4 / 2
8,726
873
9,471
9,494
3,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Trixiati
Kukulkan
12
1 / 1 / 5
6,679
668
2,228
2,565
668
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Amenagaci
Ganesha
13
0 / 4 / 6
7,356
736
4,787
9,485
6,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
12
0 / 6 / 3
6,630
663
4,166
9,255
3,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
13
0 / 4 / 4
7,176
718
2,499
9,623
7,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
drethescorpion
The Morrigan
14
6 / 3 / 1
7,987
799
7,888
5,753
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
iFxsion
Rama
15
3 / 1 / 0
8,079
808
3,956
5,789
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
18
Kills
9
9
Deaths
18
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ALXJW
Gilgamesh
3
1
8
7
L
Ganesha
Amenagaci
Ganesha
0
4
6
0.75
W
1
1
12
7
W
Morgan Le Fay
Hatura
Morgan Le Fay
6
2
3
3.75
W
Medusa
7
4
2
2
L
Thor
0
6
3
0.25
L
Hercules
0
4
4
0.5
W
Kukulkan
Trixiati
Kukulkan
1
1
5
3.5
L
The Morrigan
drethescorpion
The Morrigan
6
3
1
2.17
L
Rama
iFxsion
Rama
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,360
Damage
23,296
35,479
Taken
39,905
19,530
Mitigated
21,742
6,632
Healing
5,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ALXJW
Gilgamesh
5,001
1,285
1,160
805
7,467
3,464
0
2,481
4,906
0
18,397
L
Ganesha
Amenagaci
Ganesha
4,787
299
0
1,245
9,485
6,590
54
4,669
4,643
13,462
0
W
4,909
1,557
824
1,586
10,527
9,494
271
1,801
8,670
16,246
0
W
Morgan Le Fay
Hatura
Morgan Le Fay
10,751
1,895
0
404
5,426
2,183
359
1,510
3,776
32,603
0
W
Medusa
9,471
4,850
0
1,692
9,494
3,721
1,456
3,151
6,103
0
35,920
L
Thor
4,166
743
0
158
9,255
3,182
59
3,278
5,857
0
12,382
L
Hercules
2,499
432
0
1,343
9,623
7,982
108
2,872
6,603
0
12,733
W
Kukulkan
Trixiati
Kukulkan
2,228
327
0
161
2,565
668
59
815
1,710
8,541
0
L
The Morrigan
drethescorpion
The Morrigan
7,888
1,195
0
480
5,753
2,097
372
3,609
2,036
14,582
3,031
L
Rama
iFxsion
Rama
3,956
2,961
0
2,057
5,789
1,891
536
2,795
2,878
0
23,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,878
Gold Earned
37,228
189
Minions Killed
156
0
Camps Cleared
0
1,049,018
Distance Traveled
987,816
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,139
814
25
3
0
210,413
3
L
Ganesha
7,356
736
2
0
0
204,674
0
W
Terra
7,668
767
16
2
0
228,419
1
W
Morgan Le Fay
8,666
867
57
6
0
208,518
1
W
Medusa
8,726
873
75
8
0
186,330
4
L
Thor
6,630
663
27
3
0
199,998
1
L
Hercules
7,176
718
29
3
0
209,309
0
W
Kukulkan
6,679
668
16
2
0
215,338
0
L
The Morrigan
7,987
799
34
3
0
193,774
0
L
Rama
8,079
808
64
6
0
180,061
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role