Player Matchup

Artemis
Artemis
EnzoConZEta
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,454 Elo+
Party 1
Bacchus
Bacchus
SeinenV
Bacchus
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
129W - 87L
1,432 Elo+
Party 1
Horus
Horus
TerrOM
Horus
Level 85
God Stats
4W - 3L
1,687 SR
Queue Stats
123W - 85L
1,601 Elo+
Party 3
Eset
Eset
notMadrock
Eset
Level 143
God Stats
2W - 1L
1,562 SR
Queue Stats
223W - 166L
1,596 Elo+
Party 3
Fenrir
Fenrir
ssgmongoose
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 70L
1,663 Elo+
Party 3
Team Averages
Level 88
1,550 SR
1,549 Elo+

VS

Team Averages
Level 68
1,500 SR
1,488 Elo+
Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Vamana
Vamana
Rhage
Vamana
Level 138
God Stats
5W - 4L
1,501 SR
Queue Stats
426W - 358L
1,631 Elo+
Party 4
Rama
Rama
mauricioolea03
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,341 Elo+
Party 2
Chronos
Chronos
renzodaniel17
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,341 Elo+
Party 2
Sylvanus
Sylvanus
Ѕteve
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,627 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EnzoConZEta
Artemis
17
2 / 7 / 10
10,877
725
11,989
13,671
6,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
SeinenV
Bacchus
19
5 / 4 / 16
12,645
843
16,994
18,386
28,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
TerrOM
Horus
17
4 / 3 / 16
11,869
791
6,044
19,923
24,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
13 / 2 / 11
13,353
890
36,889
11,326
5,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
16
2 / 5 / 14
10,423
695
8,622
22,776
14,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
1 / 5 / 14
10,358
691
4,709
10,295
4,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
Rhage
Vamana
20
5 / 3 / 13
12,487
832
12,831
25,608
26,815
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 5 / 8
9,195
613
10,785
13,963
5,309
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
13
2 / 9 / 7
9,117
608
9,871
18,798
6,418
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Ѕteve
Sylvanus
20
12 / 4 / 8
11,790
786
15,678
20,496
18,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
71
26
Kills
21
21
Deaths
26
67
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
5
14
1.6
W
Artemis
EnzoConZEta
Artemis
2
7
10
1
L
Vamana
Rhage
Vamana
5
3
13
3.83
W
Bacchus
SeinenV
Bacchus
5
4
16
3.25
W
Horus
TerrOM
Horus
4
3
16
4
L
1
5
8
1
W
13
2
11
9.25
L
Chronos
2
9
7
0.61
W
Fenrir
2
5
14
1.8
L
Sylvanus
Ѕteve
Sylvanus
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,538
Damage
53,874
86,082
Taken
89,160
79,478
Mitigated
61,969
32,480
Healing
32,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,709
790
616
361
10,295
4,541
835
6,325
3,970
17,726
0
W
Artemis
EnzoConZEta
Artemis
11,989
3,884
0
1,580
13,671
6,458
767
5,562
8,109
0
27,012
L
Vamana
Rhage
Vamana
12,831
5,347
2,576
5,744
25,608
26,815
290
15,029
10,579
0
31,271
W
Bacchus
SeinenV
Bacchus
16,994
1,663
1,098
4,405
18,386
28,149
676
6,111
12,275
26,717
0
W
Horus
TerrOM
Horus
6,044
3,243
6,253
7,288
19,923
24,474
820
6,742
11,373
0
11,803
L
10,785
9,704
0
1,770
13,963
5,309
1,943
8,937
5,026
0
19,603
W
36,889
1,517
3,653
2,280
11,326
5,941
1,414
3,628
7,698
74,229
0
L
Chronos
9,871
2,084
102
958
18,798
6,418
377
12,532
6,266
16,948
0
W
Fenrir
8,622
3,024
71
5,852
22,776
14,456
1,250
8,215
13,751
97
12,388
L
Sylvanus
Ѕteve
Sylvanus
15,678
2,402
13,057
7,374
20,496
18,886
315
11,098
9,398
28,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,167
Gold Earned
52,947
157
Minions Killed
117
0
Camps Cleared
0
1,405,996
Distance Traveled
1,074,936
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,358
691
16
1
0
204,260
0
W
Artemis
10,877
725
42
3
0
249,204
3
L
Vamana
12,487
832
40
3
0
258,771
0
W
Bacchus
12,645
843
12
1
0
299,445
2
W
Horus
11,869
791
11
1
0
274,628
1
L
Rama
9,195
613
25
2
0
213,049
0
W
Eset
13,353
890
86
6
0
308,106
1
L
Chronos
9,117
608
11
1
0
185,744
0
W
Fenrir
10,423
695
6
0
0
274,613
3
L
Sylvanus
11,790
786
25
2
0
213,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role