Player Matchup

Zeus
Zeus
ChefLeon1099
Zeus
Level 159
God Stats
12W - 5L
1,789 SR
Queue Stats
297W - 267L
1,624 Elo+
Party 1
Vamana
Vamana
ImGreatOkay
Vamana
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
369W - 204L
1,908 Elo+
Party 1
Artio
Artio
TiamatBathwater
Artio
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,908 Elo+
Party 1
Apollo
Apollo
X_DaddyDiavolo_X
Apollo
Level 156
God Stats
2W - 3L
1,294 SR
Queue Stats
130W - 96L
1,644 Elo+
Party 1
Chaac
Chaac
thejamaican_2
Chaac
Level 108
God Stats
5W - 0L
1,834 SR
Queue Stats
47W - 55L
1,612 Elo+
Party 1
Team Averages
Level 88
1,583 SR
1,739 Elo+

VS

Team Averages
Level 80
1,539 SR
1,476 Elo+
Kali
Kali
Crossxd_Up
Kali
Level 118
God Stats
2W - 5L
1,453 SR
Queue Stats
160W - 165L
1,529 Elo+
Party 2
Neith
Neith
Dr_Doctor3
Neith
Level 69
God Stats
16W - 14L
1,659 SR
Queue Stats
93W - 107L
1,535 Elo+
Party 2
Ymir
Ymir
OtherRad
Ymir
Level 102
God Stats
8W - 12L
1,328 SR
Queue Stats
147W - 121L
1,534 Elo+
Party 2
Janus
Janus
PastaFagioli278
Janus
Level 46
God Stats
8W - 15L
1,641 SR
Queue Stats
248W - 238L
1,514 Elo+
Party 2
Nu Wa
Nu Wa
itsuk4 shido
Nu Wa
Level 65
God Stats
2W - 1L
1,615 SR
Queue Stats
11W - 15L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 6
6,355
636
7,247
4,642
1,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
12
5 / 1 / 2
6,800
680
6,234
9,615
5,723
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 0 / 11
6,168
617
2,972
6,326
4,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
3 / 0 / 0
6,165
617
2,325
4,111
1,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
5 / 0 / 8
5,657
566
4,017
5,989
2,296
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
5,240
524
2,714
7,648
2,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
7
0 / 4 / 0
4,616
462
2,119
4,679
1,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ymir
8
1 / 6 / 2
5,360
536
2,703
10,306
4,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 1 / 0
4,722
472
2,221
3,709
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 5 / 0
4,390
439
2,799
5,309
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
20
Kills
3
3
Deaths
20
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
L
2
4
0
0.5
L
Neith
0
4
0
0
W
Vamana
5
1
2
6
L
Ymir
1
6
2
0.33
L
0
1
0
0
W
3
0
11
8.5
W
3
0
0
3
L
0
5
0
0
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,795
Damage
12,556
30,683
Taken
31,651
14,737
Mitigated
9,458
11,664
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,247
1,741
0
550
4,642
1,260
298
1,363
3,249
32,695
0
L
2,714
952
0
1,053
7,648
2,306
0
603
7,045
0
21,574
L
Neith
2,119
693
0
563
4,679
1,105
0
3,027
1,652
0
18,503
W
Vamana
6,234
2,648
0
3,999
9,615
5,723
0
1,277
8,241
0
43,119
L
Ymir
2,703
516
344
1,818
10,306
4,071
0
5,235
5,071
6,938
0
L
2,221
2
131
1,517
3,709
756
0
1,096
2,613
27,404
0
W
2,972
384
1,093
2,712
6,326
4,344
0
1,236
5,056
8,586
0
W
2,325
1,112
0
687
4,111
1,114
110
1,278
2,445
0
36,265
L
2,799
1,329
0
333
5,309
1,220
0
258
5,051
13,406
0
W
4,017
1,150
0
2,623
5,989
2,296
0
2,282
3,611
0
12,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,145
Gold Earned
24,328
280
Minions Killed
157
0
Camps Cleared
0
974,565
Distance Traveled
872,804
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,355
636
66
7
0
174,307
4
L
Kali
5,240
524
43
4
0
191,455
2
L
Neith
4,616
462
37
4
0
164,131
0
W
Vamana
6,800
680
102
10
0
179,002
0
L
Ymir
5,360
536
8
1
0
177,458
0
L
Janus
4,722
472
42
4
0
162,701
1
W
Artio
6,168
617
13
1
0
196,090
0
W
Apollo
6,165
617
79
8
0
194,197
0
L
Nu Wa
4,390
439
27
3
0
177,059
0
W
Chaac
5,657
566
20
2
0
230,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role