Player Matchup

Cthulhu
Cthulhu
Felenheart
Cthulhu
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 49L
1,419 Elo+
Party 2
Sobek
Sobek
Tumamaesuncheto
Sobek
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,288 Elo+
Party 3
Chaac
Chaac
Vocal Origami1
Chaac
Level 126
God Stats
5W - 0L
1,720 SR
Queue Stats
80W - 83L
1,469 Elo+
Solo
Neith
Neith
Wheelman_442
Neith
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 30L
1,444 Elo+
Party 2
Jing Wei
Jing Wei
hangyaku07
Jing Wei
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,342 Elo+
Party 3
Team Averages
Level 101
1,544 SR
1,392 Elo+

VS

Team Averages
Level 115
1,515 SR
1,405 Elo+
Tsukuyomi
Tsukuyomi
Logo94
Tsukuyomi
Level 131
God Stats
0W - 2L
1,285 SR
Queue Stats
44W - 53L
1,476 Elo+
Party 1
Scylla
Scylla
OperatorGrizz
Scylla
Level 123
God Stats
0W - 1L
1,485 SR
Queue Stats
35W - 47L
1,455 Elo+
Party 1
Vamana
Vamana
TikStah
Vamana
Level 158
God Stats
1W - 3L
1,764 SR
Queue Stats
88W - 86L
1,425 Elo+
Solo
Artemis
Artemis
beckygirl9876
Artemis
Level 92
God Stats
1W - 2L
1,539 SR
Queue Stats
39W - 50L
1,496 Elo+
Party 1
Raijin
Raijin
emrose317
Raijin
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Felenheart
Cthulhu
17
5 / 4 / 13
10,908
779
15,066
26,468
19,817
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 6 / 11
10,714
765
6,132
29,211
29,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
9 / 4 / 9
11,517
823
20,454
19,596
21,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
1 / 3 / 8
10,467
748
11,663
7,987
3,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
hangyaku07
Jing Wei
18
4 / 3 / 7
10,874
777
9,497
13,799
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Logo94
Tsukuyomi
19
9 / 5 / 7
11,280
806
20,405
12,269
8,765
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 2 / 7
9,540
681
19,705
7,879
2,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
TikStah
Vamana
16
3 / 3 / 11
10,280
734
9,322
27,233
14,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
14
1 / 5 / 11
8,700
621
11,320
11,970
4,473
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
emrose317
Raijin
15
3 / 6 / 8
9,388
671
11,939
12,578
4,620
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
64
21
Kills
20
20
Deaths
21
48
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Felenheart
Cthulhu
5
4
13
2.88
L
Tsukuyomi
Logo94
Tsukuyomi
9
5
7
2.5
L
4
2
7
3.75
L
Vamana
TikStah
Vamana
3
3
11
2.83
W
2
6
11
1.25
W
9
4
9
3.38
W
1
3
8
1.67
L
Artemis
1
5
11
1.3
L
Raijin
emrose317
Raijin
3
6
8
1.17
W
Jing Wei
hangyaku07
Jing Wei
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,812
Damage
72,691
97,061
Taken
71,929
79,287
Mitigated
35,589
38,863
Healing
30,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Felenheart
Cthulhu
15,066
469
3,018
7,964
26,468
19,817
240
11,235
15,233
32,248
0
L
Tsukuyomi
Logo94
Tsukuyomi
20,405
5,646
885
2,683
12,269
8,765
120
4,778
7,491
0
33,644
L
19,705
501
1,638
2,018
7,879
2,752
477
3,643
4,236
34,200
0
L
Vamana
TikStah
Vamana
9,322
3,788
3,789
14,928
27,233
14,979
186
4,255
22,978
45
18,610
W
6,132
270
2,804
9,617
29,211
29,697
0
7,434
21,777
14,616
0
W
20,454
2,425
900
6,957
19,596
21,510
709
6,360
13,236
0
30,336
W
11,663
1,935
1,043
1,705
7,987
3,109
1,364
2,402
5,585
0
28,036
L
Artemis
11,320
3,933
457
2,351
11,970
4,473
1,358
4,890
7,080
0
21,709
L
Raijin
emrose317
Raijin
11,939
1,260
895
810
12,578
4,620
426
3,632
8,946
21,221
0
W
Jing Wei
hangyaku07
Jing Wei
9,497
5,351
512
4,343
13,799
5,154
2,117
4,258
9,541
0
29,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,480
Gold Earned
49,188
141
Minions Killed
117
0
Camps Cleared
0
1,294,981
Distance Traveled
1,350,172
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,908
779
32
2
0
252,455
0
L
Tsukuyomi
11,280
806
27
2
0
304,843
0
L
Scylla
9,540
681
25
2
0
279,043
1
L
Vamana
10,280
734
17
1
0
299,139
0
W
Sobek
10,714
765
3
0
0
242,755
1
W
Chaac
11,517
823
23
2
0
290,570
0
W
Neith
10,467
748
33
2
0
236,264
0
L
Artemis
8,700
621
22
2
0
231,988
1
L
Raijin
9,388
671
26
2
0
235,159
0
W
Jing Wei
10,874
777
50
4
0
272,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role