Player Matchup

Set
Set
Annceliang
Set
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 29L
1,596 Elo+
Party 1
Apollo
Apollo
PapaBoink
Apollo
Level 89
God Stats
2W - 5L
1,500 SR
Queue Stats
161W - 206L
1,265 Elo+
Solo
Baron Samedi
Baron Samedi
robertoangel_
Baron Samedi
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 27L
1,616 Elo+
Party 1
Team Averages
Level 112
1,500 SR
1,492 Elo+

VS

Team Averages
Level 97
1,514 SR
1,472 Elo+
Nike
Nike
BUSCHbLIGHT
Nike
Level 95
God Stats
2W - 6L
1,500 SR
Queue Stats
17W - 42L
1,194 Elo+
Solo
Sol
Sol
Dokeshi-No-Tai
Sol
Level 92
God Stats
12W - 2L
1,678 SR
Queue Stats
17W - 6L
1,638 Elo+
Party 2
Achilles
Achilles
Sasawasabasa
Achilles
Level 104
God Stats
5W - 2L
1,364 SR
Queue Stats
67W - 47L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 10
10,279
734
10,033
15,323
5,784
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
PapaBoink
Apollo
14
6 / 3 / 6
10,363
740
8,165
14,641
4,417
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
robertoangel_
Baron Samedi
15
3 / 6 / 9
10,430
745
10,292
16,042
13,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 5
9,755
697
8,636
16,701
15,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 5 / 10
10,627
759
9,016
12,594
4,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Sasawasabasa
Achilles
16
9 / 1 / 6
11,492
821
19,211
16,564
10,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
36
12
Kills
15
15
Deaths
13
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
6
10
1.33
W
3
7
5
0.79
W
3
5
10
1.6
L
Apollo
PapaBoink
Apollo
6
3
6
3
W
Achilles
Sasawasabasa
Achilles
9
1
6
12
L
Baron Samedi
robertoangel_
Baron Samedi
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,490
Damage
36,863
46,006
Taken
45,859
23,567
Mitigated
30,733
8,977
Healing
12,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,033
2,954
0
1,968
15,323
5,784
823
3,388
11,242
0
36,669
W
8,636
817
489
1,275
16,701
15,721
285
2,770
13,592
8,016
22,200
W
9,016
2,881
0
4,726
12,594
4,018
2,437
3,222
9,096
45,646
0
L
Apollo
PapaBoink
Apollo
8,165
4,480
384
1,424
14,641
4,417
693
3,321
10,725
0
33,065
W
Achilles
Sasawasabasa
Achilles
19,211
4,717
0
5,781
16,564
10,994
0
3,867
11,940
0
37,722
L
Baron Samedi
robertoangel_
Baron Samedi
10,292
830
1,065
4,136
16,042
13,366
66
4,932
10,434
28,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,072
Gold Earned
31,874
140
Minions Killed
156
4
Camps Cleared
8
713,502
Distance Traveled
754,301
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,279
734
57
4
2
246,901
6
W
Nike
9,755
697
43
3
1
236,434
5
W
Sol
10,627
759
69
5
2
226,759
3
L
Apollo
10,363
740
48
3
0
253,065
0
W
Achilles
11,492
821
44
3
5
291,108
2
L
Baron Samedi
10,430
745
35
3
2
213,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role