Player Matchup

Sol
Sol
AdvancedFlow
Sol
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,526 Elo+
Party 1
Sun Wukong
Sun Wukong
Budwisher
Sun Wukong
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Solo
Medusa
Medusa
toxicparadise187
Medusa
Level 151
God Stats
6W - 3L
1,500 SR
Queue Stats
106W - 92L
1,663 Elo+
Party 1
Team Averages
Level 114
1,500 SR
1,563 Elo+

VS

Team Averages
Level 144
1,529 SR
1,688 Elo+
Skadi
Skadi
DeluxeDaydream
Skadi
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 36L
1,829 Elo+
Party 2
Zeus
Zeus
EvoAsoshe
Zeus
Level 129
God Stats
13W - 10L
1,586 SR
Queue Stats
125W - 111L
1,565 Elo+
Solo
Shiva
Shiva
Lagrunge
Shiva
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
161W - 129L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
5,113
639
3,915
4,133
916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Budwisher
Sun Wukong
5
0 / 2 / 0
4,605
576
1,497
3,889
1,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 3 / 0
5,477
685
3,751
5,128
1,517
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
7,205
901
3,765
4,042
1,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Zeus
10
1 / 1 / 6
6,140
768
3,841
4,402
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Lagrunge
Shiva
10
1 / 1 / 5
6,031
754
3,811
4,955
3,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
7
7
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Sun Wukong
Budwisher
Sun Wukong
0
2
0
0
W
5
0
2
6
W
Zeus
1
1
6
4
W
Shiva
Lagrunge
Shiva
1
1
5
3.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,163
Damage
11,417
13,150
Taken
13,399
3,745
Mitigated
5,617
1,159
Healing
4,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,915
365
0
774
4,133
916
0
880
2,982
10,415
0
L
Sun Wukong
Budwisher
Sun Wukong
1,497
107
0
368
3,889
1,312
0
907
2,738
0
5,592
W
3,765
1,554
0
1,508
4,042
1,171
2,033
1,281
2,661
0
23,641
W
Zeus
3,841
231
230
820
4,402
974
489
1,092
3,010
16,611
0
W
Shiva
Lagrunge
Shiva
3,811
742
244
1,266
4,955
3,472
87
1,692
3,054
0
11,673
L
3,751
572
0
17
5,128
1,517
0
1,888
2,909
0
14,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,195
Gold Earned
19,376
55
Minions Killed
87
1
Camps Cleared
6
353,315
Distance Traveled
428,542
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,113
639
15
2
0
120,050
0
L
Sun Wukong
4,605
576
6
1
0
80,687
2
W
Skadi
7,205
901
44
6
2
140,688
3
W
Zeus
6,140
768
30
4
2
132,870
2
W
Shiva
6,031
754
13
2
2
154,984
2
L
Medusa
5,477
685
34
4
1
152,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role