Player Matchup

Chang'e
Chang'e
Aussie_Martin
Chang'e
Level 109
God Stats
0W - 2L
1,665 SR
Queue Stats
22W - 17L
1,658 Elo+
Party 1
Horus
Horus
FudgeManJones
Horus
Level 132
God Stats
0W - 2L
1,758 SR
Queue Stats
47W - 30L
1,679 Elo+
Party 1
Ratatoskr
Ratatoskr
kolbeast
Ratatoskr
Level 119
God Stats
11W - 4L
1,678 SR
Queue Stats
27W - 17L
1,699 Elo+
Party 1
Team Averages
Level 120
1,700 SR
1,679 Elo+

VS

Team Averages
Level 106
1,916 SR
1,784 Elo+
Neith
Neith
Biltix
Neith
Level 68
God Stats
7W - 2L
1,893 SR
Queue Stats
14W - 3L
1,824 Elo+
Party 2
Nu Wa
Nu Wa
Lunaraen
Nu Wa
Level 124
God Stats
14W - 6L
1,922 SR
Queue Stats
50W - 29L
1,784 Elo+
Party 2
The Morrigan
The Morrigan
Mithty
The Morrigan
Level 126
God Stats
10W - 4L
1,934 SR
Queue Stats
54W - 27L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
2 / 5 / 10
12,133
639
9,241
18,721
6,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 4 / 12
12,187
641
9,988
24,227
33,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ratatoskr
kolbeast
Ratatoskr
18
10 / 6 / 5
13,800
726
17,153
20,482
7,831
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Biltix
Neith
15
1 / 7 / 8
11,757
619
12,619
14,084
3,337
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Lunaraen
Nu Wa
20
11 / 4 / 4
15,040
792
20,370
14,075
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
Mithty
The Morrigan
19
3 / 4 / 10
14,322
754
16,501
14,057
13,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
15
Kills
15
15
Deaths
15
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
2
5
10
1.4
W
Neith
Biltix
Neith
1
7
8
0.71
L
3
4
12
2.25
W
Nu Wa
Lunaraen
Nu Wa
11
4
4
3.25
W
The Morrigan
Mithty
The Morrigan
3
4
10
2
L
Ratatoskr
kolbeast
Ratatoskr
10
6
5
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,382
Damage
49,490
63,430
Taken
42,216
47,724
Mitigated
20,961
20,442
Healing
5,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
9,241
465
8,633
6,253
18,721
6,252
239
12,176
6,545
78,890
0
W
Neith
Biltix
Neith
12,619
6,260
0
1,904
14,084
3,337
1,159
2,865
10,891
0
34,798
L
9,988
3,145
1,305
3,876
24,227
33,641
71
11,655
12,572
0
36,841
W
Nu Wa
Lunaraen
Nu Wa
20,370
4,801
0
1,745
14,075
3,935
1,723
3,159
10,702
74,836
0
W
The Morrigan
Mithty
The Morrigan
16,501
3,640
168
1,902
14,057
13,689
321
3,534
10,269
44,754
3,595
L
Ratatoskr
kolbeast
Ratatoskr
17,153
1,436
0
375
20,482
7,831
697
10,476
9,919
0
66,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,120
Gold Earned
41,119
231
Minions Killed
206
6
Camps Cleared
9
930,335
Distance Traveled
943,346
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,133
639
119
6
3
297,375
1
W
Neith
11,757
619
58
3
3
296,589
3
L
Horus
12,187
641
30
2
0
298,435
1
W
Nu Wa
15,040
792
92
5
4
333,700
2
W
The Morrigan
14,322
754
56
3
2
313,057
5
L
Ratatoskr
13,800
726
82
4
3
334,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role