Player Matchup

Odin
Odin
ColbaltDevil
Odin
Level 107
God Stats
1W - 1L
1,350 SR
Queue Stats
62W - 63L
1,399 Elo+
Party 2
Bastet
Bastet
ConjurerLord
Bastet
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 77L
1,320 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ISK Im Dball
Morgan Le Fay
Level 105
God Stats
1W - 1L
1,406 SR
Queue Stats
51W - 66L
1,461 Elo+
Party 2
Xbalanque
Xbalanque
KynggAfro1K
Xbalanque
Level 29
God Stats
1W - 0L
1,289 SR
Queue Stats
148W - 223L
1,433 Elo+
Party 2
Bacchus
Bacchus
OGxStacks3436
Bacchus
Level 62
God Stats
1W - 0L
1,476 SR
Queue Stats
30W - 42L
1,403 Elo+
Party 2
Team Averages
Level 64
1,404 SR
1,403 Elo+

VS

Team Averages
Level 60
1,495 SR
1,457 Elo+
Ra
Ra
CausalStirfry
Ra
Level 86
God Stats
3W - 3L
1,448 SR
Queue Stats
90W - 113L
1,411 Elo+
Party 1
Scylla
Scylla
ConvexCrash5816
Scylla
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 102L
1,412 Elo+
Party 1
King Arthur
King Arthur
Narmak95
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,491 Elo+
Party 3
Neith
Neith
THATLONEWOLF13
Neith
Level 125
God Stats
452W - 484L
1,528 SR
Queue Stats
505W - 545L
1,470 Elo+
Solo
Thanatos
Thanatos
Tegorx
Thanatos
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 26L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 6 / 22
15,527
1,194
19,040
22,269
28,715
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
19
4 / 10 / 10
13,659
1,051
8,285
15,470
6,077
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
ISK Im Dball
Morgan Le Fay
20
16 / 2 / 13
18,586
1,430
46,753
13,269
5,858
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
KynggAfro1K
Xbalanque
20
4 / 2 / 23
15,453
1,189
23,025
14,616
5,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
20
9 / 1 / 15
16,136
1,241
14,168
16,034
27,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 10
17,226
1,325
26,519
22,388
9,375
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 10 / 12
15,146
1,165
14,041
28,592
9,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Narmak95
King Arthur
20
4 / 8 / 15
15,200
1,169
13,682
39,033
44,452
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
1 / 1 / 2
12,371
952
2,628
1,848
727
Thanatos
Tegorx
Thanatos
19
2 / 13 / 12
14,129
1,087
16,143
24,403
8,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
72
37
Kills
21
21
Deaths
37
83
Assists
51
Player
Kills
Deaths
Assists
KDA
L
9
5
10
2.8
W
4
6
22
2.5
W
Bastet
4
10
10
0.9
L
5
10
12
1.1
W
Morgan Le Fay
ISK Im Dball
Morgan Le Fay
16
2
13
11.25
W
Xbalanque
KynggAfro1K
Xbalanque
4
2
23
7.75
L
King Arthur
Narmak95
King Arthur
4
8
15
1.44
W
Bacchus
9
1
15
16.5
L
1
1
2
2
L
Thanatos
Tegorx
Thanatos
2
13
12
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,271
Damage
73,013
81,658
Taken
116,264
73,706
Mitigated
72,657
10,873
Healing
11,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,519
2,785
2,262
2,855
22,388
9,375
0
10,412
11,575
81,024
0
W
19,040
3,231
197
732
22,269
28,715
0
10,435
11,625
1,156
34,828
W
Bastet
8,285
1,672
0
508
15,470
6,077
0
10,021
5,449
0
11,124
L
14,041
3,488
32
355
28,592
9,260
0
14,209
13,896
29,125
0
W
Morgan Le Fay
ISK Im Dball
Morgan Le Fay
46,753
3,576
421
4,551
13,269
5,858
0
5,696
7,573
85,423
0
W
Xbalanque
KynggAfro1K
Xbalanque
23,025
11,927
0
2,755
14,616
5,585
0
7,031
7,585
0
52,946
L
King Arthur
Narmak95
King Arthur
13,682
1,861
0
0
39,033
44,452
0
22,838
15,297
0
23,885
W
Bacchus
14,168
1,482
255
1,454
16,034
27,471
0
7,377
8,657
27,878
0
L
2,628
384
12
243
1,848
727
0
205
1,633
0
9,193
L
Thanatos
Tegorx
Thanatos
16,143
5,741
0
5,563
24,403
8,843
0
12,078
11,786
0
26,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,361
Gold Earned
74,072
222
Minions Killed
235
10
Camps Cleared
7
1,183,989
Distance Traveled
981,853
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
17,226
1,325
148
11
1
255,757
0
W
Odin
15,527
1,194
32
2
5
258,263
0
W
Bastet
13,659
1,051
5
0
1
176,725
0
L
Scylla
15,146
1,165
31
2
1
201,097
0
W
Morgan Le Fay
18,586
1,430
104
8
0
252,026
0
W
Xbalanque
15,453
1,189
42
3
3
256,925
0
L
King Arthur
15,200
1,169
23
2
0
225,988
0
W
Bacchus
16,136
1,241
39
3
1
240,050
0
L
Neith
12,371
952
9
1
1
57,801
1
L
Thanatos
14,129
1,087
24
2
4
241,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role