Player Matchup

Cerberus
Cerberus
Masters
ImJankyBaby
Cerberus
Masters
Level 160
God Stats
3W - 3L
1,522 SR
Queue Stats
304W - 297L
2,213 MMR
Solo
Ne Zha
Ne Zha
Diamond II
JukeSkywaukr
Ne Zha
Diamond II
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
518W - 508L
2,375 MMR
Solo
Mulan
Mulan
Platinum I
Tall Jello
Mulan
Platinum I
Level 145
God Stats
0W - 3L
1,326 SR
Queue Stats
81W - 56L
2,352 MMR
Solo
Eset
Eset
Diamond II
TremendoJunior
Eset
Diamond II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
372W - 330L
2,428 MMR
Solo
Izanami
Izanami
Diamond II
killerstrim
Izanami
Diamond II
Level 142
God Stats
53W - 31L
1,826 SR
Queue Stats
185W - 184L
2,493 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,535 SR
2,372 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,841 SR
2,374 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond III
Agümon
Ah Muzen Cab
Diamond III
Level 56
God Stats
5W - 2L
1,827 SR
Queue Stats
82W - 68L
2,439 MMR
Party 1
Sobek
Sobek
Diamond III
Christ--Soldier
Sobek
Diamond III
Level 125
God Stats
8W - 3L
1,907 SR
Queue Stats
166W - 145L
2,228 MMR
Party 2
Agni
Agni
Diamond I
FoxxyGrandpa1
Agni
Diamond I
Level 149
God Stats
10W - 2L
1,936 SR
Queue Stats
87W - 56L
2,537 MMR
Party 1
Loki
Loki
Masters
Solymania
Loki
Masters
Level 156
God Stats
32W - 15L
1,831 SR
Queue Stats
244W - 226L
2,681 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
Velvoite
Erlang Shen
Platinum III
Level 137
God Stats
67W - 36L
1,705 SR
Queue Stats
98W - 72L
1,984 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ImJankyBaby
Cerberus
17
3 / 5 / 4
11,026
501
10,639
19,972
21,699
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ne Zha
16
6 / 7 / 1
10,587
481
8,173
18,417
6,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
15
1 / 6 / 8
9,417
428
9,854
23,240
26,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 7 / 4
10,948
498
12,831
13,096
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
killerstrim
Izanami
17
2 / 7 / 4
11,283
513
11,879
19,571
5,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BastetOdinAtlas

VS

Bans
KaliCliodhnaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Agümon
Ah Muzen Cab
20
7 / 3 / 11
13,784
627
21,101
15,868
6,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
2 / 4 / 14
11,783
536
7,616
28,632
35,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 2 / 13
12,594
572
16,794
12,064
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
20
7 / 2 / 8
14,025
638
10,308
17,800
8,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Velvoite
Erlang Shen
20
14 / 4 / 6
14,689
668
19,724
18,621
13,944
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
84
15
Kills
32
32
Deaths
15
21
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Agümon
Ah Muzen Cab
7
3
11
4.17
W
2
4
14
2.25
W
2
2
13
4.25
L
Cerberus
ImJankyBaby
Cerberus
3
5
4
1
L
Ne Zha
6
7
1
0.93
W
Loki
7
2
8
5.5
L
Mulan
1
6
8
0.83
L
3
7
4
0.71
W
Erlang Shen
Velvoite
Erlang Shen
14
4
6
4.25
L
Izanami
killerstrim
Izanami
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,376
Damage
75,543
94,296
Taken
92,985
63,815
Mitigated
68,893
20,646
Healing
27,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Agümon
Ah Muzen Cab
21,101
9,031
0
5,485
15,868
6,790
6,620
3,530
12,338
0
118,214
W
7,616
1,062
0
8,753
28,632
35,625
585
8,587
18,895
18,514
7,332
W
16,794
1,524
0
3,572
12,064
4,295
3,887
4,221
7,843
93,686
0
L
Cerberus
ImJankyBaby
Cerberus
10,639
730
0
4,266
19,972
21,699
0
5,577
14,395
66,768
0
L
Ne Zha
8,173
1,646
0
4,601
18,417
6,499
0
3,259
15,158
0
66,017
W
Loki
10,308
1,896
0
2,812
17,800
8,239
5,736
3,961
13,563
0
105,941
L
Mulan
9,854
818
780
4,627
23,240
26,254
0
7,627
15,613
1,445
32,682
L
12,831
1,243
359
945
13,096
3,623
0
3,259
9,837
80,856
0
W
Erlang Shen
Velvoite
Erlang Shen
19,724
10,875
0
6,892
18,621
13,944
2,318
7,925
10,696
0
76,987
L
Izanami
killerstrim
Izanami
11,879
7,343
0
5,068
19,571
5,740
0
3,320
16,251
0
94,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,261
Gold Earned
66,875
695
Minions Killed
545
0
Camps Cleared
0
1,873,768
Distance Traveled
2,301,230
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,784
627
142
6
0
443,330
1
W
Sobek
11,783
536
29
1
0
444,888
8
W
Agni
12,594
572
137
6
0
459,822
6
L
Cerberus
11,026
501
163
7
0
359,494
4
L
Ne Zha
10,587
481
128
6
0
396,072
6
W
Loki
14,025
638
135
6
0
503,920
10
L
Mulan
9,417
428
39
2
0
405,082
2
L
Eset
10,948
498
160
7
0
379,136
9
W
Erlang Shen
14,689
668
102
5
0
449,270
3
L
Izanami
11,283
513
205
9
0
333,984
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role