Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ARC4NISTER
Izanami
Level 160
God Stats
2W - 1L
1,677 SR
Queue Stats
93W - 85L
1,440 Elo+
Party 1
Athena
Athena
IYUSE
Athena
Level 25
God Stats
3W - 0L
1,834 SR
Queue Stats
8W - 1L
1,898 Elo+
Party 1
Tiamat
Tiamat
NanoMaestro
Tiamat
Level 158
God Stats
7W - 1L
1,548 SR
Queue Stats
129W - 64L
1,891 Elo+
Party 1
Arachne
Arachne
Saatnam
Arachne
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 106L
1,701 Elo+
Party 1
Team Averages
Level 129
1,612 SR
1,686 Elo+

VS

Team Averages
Level 105
1,399 SR
1,485 Elo+
Hou Yi
Hou Yi
Enylef6517
Hou Yi
Level 117
God Stats
6W - 8L
1,401 SR
Queue Stats
296W - 290L
1,478 Elo+
Solo
King Arthur
King Arthur
MAXIII847
King Arthur
Level 104
God Stats
12W - 19L
1,238 SR
Queue Stats
326W - 357L
1,518 Elo+
Solo
Arachne
Arachne
PaoloG15
Arachne
Level 106
God Stats
5W - 3L
1,470 SR
Queue Stats
298W - 310L
1,543 Elo+
Solo
Discordia
Discordia
juakox1999
Discordia
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 58L
1,416 Elo+
Solo
Shiva
Shiva
kadu069
Shiva
Level 147
God Stats
2W - 4L
1,386 SR
Queue Stats
129W - 149L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
4 / 4 / 7
11,510
576
15,616
20,479
17,465
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Izanami
ARC4NISTER
Izanami
20
9 / 1 / 6
12,635
632
15,202
13,298
5,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
IYUSE
Athena
15
2 / 1 / 15
10,411
521
4,985
15,102
19,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
18
2 / 0 / 11
10,799
540
10,003
9,043
7,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Saatnam
Arachne
19
7 / 3 / 5
11,050
553
12,467
21,482
9,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Enylef6517
Hou Yi
17
0 / 5 / 2
9,984
499
3,791
14,204
2,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
MAXIII847
King Arthur
17
3 / 4 / 1
10,775
539
15,283
17,840
14,989
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
PaoloG15
Arachne
16
3 / 4 / 0
9,840
492
8,280
19,260
8,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
juakox1999
Discordia
16
0 / 6 / 2
9,451
473
5,857
13,006
4,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
kadu069
Shiva
12
0 / 5 / 3
7,835
392
5,851
13,827
13,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
24
Kills
6
9
Deaths
24
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
4
7
1.88
W
Izanami
ARC4NISTER
Izanami
9
1
6
12
L
Hou Yi
Enylef6517
Hou Yi
0
5
2
0.2
W
Athena
IYUSE
Athena
2
1
15
9.5
L
King Arthur
MAXIII847
King Arthur
3
4
1
0.88
W
Tiamat
2
0
11
7.5
L
Arachne
PaoloG15
Arachne
3
4
0
0.75
W
Arachne
Saatnam
Arachne
7
3
5
3.17
L
Discordia
juakox1999
Discordia
0
6
2
0.17
L
Shiva
kadu069
Shiva
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,273
Damage
39,062
79,404
Taken
78,137
59,344
Mitigated
44,429
37,253
Healing
16,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
15,616
978
0
9,306
20,479
17,465
512
2,251
18,188
0
82,444
W
Izanami
ARC4NISTER
Izanami
15,202
8,453
0
7,404
13,298
5,597
2,885
497
12,801
0
126,688
L
Hou Yi
Enylef6517
Hou Yi
3,791
2,240
0
2,512
14,204
2,999
1,080
964
13,240
0
69,819
W
Athena
IYUSE
Athena
4,985
1,024
1,044
3,908
15,102
19,817
356
2,369
12,649
26,292
0
L
King Arthur
MAXIII847
King Arthur
15,283
1,786
0
3,330
17,840
14,989
0
3,261
14,579
11,019
65,705
W
Tiamat
10,003
851
231
4,904
9,043
7,326
1,125
2,616
6,072
77,894
0
L
Arachne
PaoloG15
Arachne
8,280
5,075
0
5,718
19,260
8,948
0
3,081
16,179
0
74,252
W
Arachne
Saatnam
Arachne
12,467
7,192
0
10,456
21,482
9,139
490
5,257
16,023
0
68,291
L
Discordia
juakox1999
Discordia
5,857
512
0
2,076
13,006
4,115
197
3,479
9,527
69,572
0
L
Shiva
kadu069
Shiva
5,851
324
706
2,319
13,827
13,378
0
4,313
9,514
0
31,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,405
Gold Earned
47,885
627
Minions Killed
603
0
Camps Cleared
0
2,059,928
Distance Traveled
1,944,422
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,510
576
159
8
0
412,446
3
W
Izanami
12,635
632
184
9
0
375,999
6
L
Hou Yi
9,984
499
129
6
0
363,961
2
W
Athena
10,411
521
43
2
0
414,204
6
L
King Arthur
10,775
539
154
8
0
402,970
5
W
Tiamat
10,799
540
143
7
0
399,737
6
L
Arachne
9,840
492
116
6
0
443,194
3
W
Arachne
11,050
553
98
5
0
457,542
10
L
Discordia
9,451
473
155
8
0
348,688
4
L
Shiva
7,835
392
49
2
0
385,609
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role