Player Matchup

Hercules
Hercules
Armanas
Hercules
Level 160
God Stats
32W - 10L
1,734 SR
Queue Stats
500W - 194L
1,933 Elo+
Party 2
Agni
Agni
Dropitlikitshot
Agni
Level 154
God Stats
4W - 3L
1,500 SR
Queue Stats
152W - 59L
1,953 Elo+
Party 2
Thanatos
Thanatos
xAJosh2Remember
Thanatos
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 52L
1,798 Elo+
Party 2
Team Averages
Level 154
1,578 SR
1,895 Elo+

VS

Team Averages
Level 90
1,435 SR
1,593 Elo+
Achilles
Achilles
 
Achilles
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
SSJVII
Nu Wa
Level 20
God Stats
0W - 1L
1,279 SR
Queue Stats
11W - 26L
1,611 Elo+
Party 1
Izanami
Izanami
Xenosidal
Izanami
Level 160
God Stats
2W - 2L
1,526 SR
Queue Stats
28W - 28L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Armanas
Hercules
15
6 / 0 / 13
10,428
869
9,842
13,750
11,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
9 / 2 / 9
10,700
892
12,762
7,102
2,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
12
5 / 5 / 6
8,499
708
8,201
9,091
4,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 6 / 5
7,924
660
8,973
14,489
9,417
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
SSJVII
Nu Wa
11
1 / 10 / 3
7,235
603
3,356
9,812
2,474
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Xenosidal
Izanami
13
4 / 4 / 3
8,592
716
10,466
12,260
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
20
Kills
7
7
Deaths
20
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
6
5
0.75
W
Hercules
Armanas
Hercules
6
0
13
12.5
W
9
2
9
6.75
L
Nu Wa
SSJVII
Nu Wa
1
10
3
0.25
L
Izanami
Xenosidal
Izanami
4
4
3
1.38
W
Thanatos
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,805
Damage
22,795
29,943
Taken
36,561
17,832
Mitigated
15,256
11,475
Healing
4,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,973
1,488
23
1,749
14,489
9,417
92
6,703
7,786
4,742
18,390
W
Hercules
Armanas
Hercules
9,842
2,833
0
6,304
13,750
11,344
0
2,560
11,190
0
22,449
W
12,762
1,356
0
580
7,102
2,452
1,166
1,236
5,866
49,182
0
L
Nu Wa
SSJVII
Nu Wa
3,356
961
0
0
9,812
2,474
186
2,027
7,785
12,276
0
L
Izanami
Xenosidal
Izanami
10,466
8,170
0
2,623
12,260
3,365
805
4,548
7,712
0
33,320
W
Thanatos
8,201
1,819
0
4,591
9,091
4,036
0
1,385
7,706
0
19,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,627
Gold Earned
23,751
142
Minions Killed
104
8
Camps Cleared
4
679,230
Distance Traveled
563,994
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,924
660
29
2
0
206,583
3
W
Hercules
10,428
869
32
3
2
240,286
2
W
Agni
10,700
892
89
7
3
226,528
2
L
Nu Wa
7,235
603
15
1
3
166,871
3
L
Izanami
8,592
716
60
5
1
190,540
1
W
Thanatos
8,499
708
21
2
3
212,416
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role