Player Matchup

Cerberus
Cerberus
Criss0925
Cerberus
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,500 Elo+
Party 1
Tiamat
Tiamat
HEYO Ares
Tiamat
Level 142
God Stats
2W - 4L
1,366 SR
Queue Stats
414W - 432L
1,513 Elo+
Solo
Danzaburou
Danzaburou
PcFaritSalas
Danzaburou
Level 127
God Stats
2W - 2L
1,429 SR
Queue Stats
169W - 110L
1,673 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
swordmaster99
Morgan Le Fay
Level 158
God Stats
5W - 7L
1,286 SR
Queue Stats
392W - 392L
1,542 Elo+
Party 1
Guan Yu
Guan Yu
zebramf
Guan Yu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 115L
1,499 Elo+
Solo
Team Averages
Level 126
1,416 SR
1,545 Elo+

VS

Team Averages
Level 116
1,337 SR
1,463 Elo+
Artio
Artio
Dejanater
Artio
Level 106
God Stats
11W - 19L
1,131 SR
Queue Stats
781W - 827L
1,512 Elo+
Solo
Ullr
Ullr
DirtyBuffalo
Ullr
Level 138
God Stats
0W - 1L
1,208 SR
Queue Stats
18W - 39L
1,175 Elo+
Party 2
Baba Yaga
Baba Yaga
Nadetype
Baba Yaga
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 127L
1,571 Elo+
Party 2
Ravana
Ravana
RayOMan
Ravana
Level 90
God Stats
2W - 7L
1,345 SR
Queue Stats
113W - 91L
1,554 Elo+
Party 2
Horus
Horus
bigfuss
Horus
Level 156
God Stats
1W - 5L
1,500 SR
Queue Stats
212W - 176L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Criss0925
Cerberus
19
2 / 4 / 33
11,810
738
11,310
26,150
32,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
HEYO Ares
Tiamat
19
7 / 4 / 16
12,130
758
18,239
16,827
8,907
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PcFaritSalas
Danzaburou
20
19 / 4 / 13
14,018
876
31,668
23,905
9,352
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
swordmaster99
Morgan Le Fay
20
8 / 5 / 18
12,381
774
25,011
14,330
6,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
zebramf
Guan Yu
18
3 / 5 / 22
11,915
745
7,313
26,096
32,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dejanater
Artio
19
5 / 6 / 8
11,126
695
18,538
23,222
29,078
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 7 / 11
12,593
787
18,737
17,652
6,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Nadetype
Baba Yaga
19
2 / 7 / 12
11,281
705
18,775
13,282
4,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
RayOMan
Ravana
15
3 / 11 / 9
10,472
655
16,489
22,412
13,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
bigfuss
Horus
17
5 / 8 / 11
11,963
748
17,553
31,175
29,466
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
71
39
Kills
20
22
Deaths
39
102
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Criss0925
Cerberus
2
4
33
4.63
L
Artio
Dejanater
Artio
5
6
8
1.5
L
5
7
11
1.5
W
Tiamat
HEYO Ares
Tiamat
7
4
16
3.75
L
Baba Yaga
Nadetype
Baba Yaga
2
7
12
1.14
W
Danzaburou
PcFaritSalas
Danzaburou
19
4
13
6.38
L
Ravana
RayOMan
Ravana
3
11
9
0.68
L
Horus
bigfuss
Horus
5
8
11
1.31
W
Morgan Le Fay
swordmaster99
Morgan Le Fay
8
5
18
3.4
W
Guan Yu
zebramf
Guan Yu
3
5
22
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,541
Damage
90,092
107,308
Taken
107,743
90,852
Mitigated
83,479
59,019
Healing
31,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Criss0925
Cerberus
11,310
1,196
1,693
8,858
26,150
32,945
1,082
6,981
18,662
25,654
0
L
Artio
Dejanater
Artio
18,538
185
3,582
7,830
23,222
29,078
256
11,283
11,939
32,670
0
L
18,737
6,860
434
3,685
17,652
6,334
1,404
8,503
9,149
0
43,038
W
Tiamat
HEYO Ares
Tiamat
18,239
2,026
2,112
4,888
16,827
8,907
99
7,182
9,200
39,191
0
L
Baba Yaga
Nadetype
Baba Yaga
18,775
1,243
340
2,746
13,282
4,857
470
9,015
4,267
41,073
0
W
Danzaburou
PcFaritSalas
Danzaburou
31,668
18,294
886
11,247
23,905
9,352
4,076
6,073
17,153
0
52,578
L
Ravana
RayOMan
Ravana
16,489
4,660
120
1,947
22,412
13,744
288
8,757
13,655
0
19,681
L
Horus
bigfuss
Horus
17,553
6,079
2,897
7,612
31,175
29,466
333
17,002
14,173
0
23,998
W
Morgan Le Fay
swordmaster99
Morgan Le Fay
25,011
1,654
923
2,558
14,330
6,941
123
6,083
7,964
46,836
0
W
Guan Yu
zebramf
Guan Yu
7,313
1,571
14,119
11,735
26,096
32,707
421
9,291
15,980
0
12,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,254
Gold Earned
57,435
169
Minions Killed
148
0
Camps Cleared
0
1,390,689
Distance Traveled
1,265,232
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,810
738
33
2
0
276,705
0
L
Artio
11,126
695
27
2
0
291,736
0
L
Ullr
12,593
787
47
3
0
232,129
0
W
Tiamat
12,130
758
55
3
0
261,827
0
L
Baba Yaga
11,281
705
52
3
0
258,059
0
W
Danzaburou
14,018
876
29
2
0
275,704
1
L
Ravana
10,472
655
8
1
0
230,495
0
L
Horus
11,963
748
14
1
0
252,813
0
W
Morgan Le Fay
12,381
774
47
3
0
294,205
1
W
Guan Yu
11,915
745
5
0
0
282,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role