Player Matchup

Olorun
Olorun
DauthisEgo
Olorun
Level 16
God Stats
22W - 1L
1,893 SR
Queue Stats
438W - 51L
2,063 Elo+
Party 1
Thor
Thor
JudasEgo
Thor
Level 3
God Stats
11W - 1L
1,500 SR
Queue Stats
412W - 49L
1,890 Elo+
Party 1
Hercules
Hercules
TheOnlyVexTTV
Hercules
Level 124
God Stats
8W - 2L
1,872 SR
Queue Stats
263W - 49L
1,901 Elo+
Party 1
Team Averages
Level 48
1,755 SR
1,951 Elo+

VS

Team Averages
Level 105
1,492 SR
1,475 Elo+
Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
JohnRickTheThird
Loki
Level 87
God Stats
4W - 5L
1,475 SR
Queue Stats
167W - 227L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DauthisEgo
Olorun
14
5 / 1 / 8
9,111
828
11,806
6,945
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
13
3 / 3 / 10
8,404
764
7,021
7,893
5,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
TheOnlyVexTTV
Hercules
14
5 / 1 / 7
8,815
801
7,549
11,336
7,503
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 1 / 2
7,472
679
7,344
7,413
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
 
Sylvanus
10
1 / 8 / 3
7,408
673
3,854
13,694
12,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
2 / 4 / 2
7,251
659
4,054
8,256
3,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
13
Kills
5
5
Deaths
13
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
1
2
3
L
Sylvanus
 
Sylvanus
1
8
3
0.31
W
Olorun
DauthisEgo
Olorun
5
1
8
9
L
2
4
2
0.75
W
Thor
3
3
10
2.67
W
Hercules
TheOnlyVexTTV
Hercules
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,376
Damage
15,252
26,174
Taken
29,363
14,915
Mitigated
18,621
7,814
Healing
3,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,344
142
0
424
7,413
3,211
0
3,559
3,706
34,252
0
L
Sylvanus
 
Sylvanus
3,854
458
614
2,591
13,694
12,168
0
5,320
8,068
11,488
0
W
Olorun
DauthisEgo
Olorun
11,806
5,966
361
2,726
6,945
2,233
2,204
3,408
3,367
47,018
0
L
4,054
449
0
262
8,256
3,242
0
3,119
4,977
0
10,297
W
Thor
7,021
1,162
0
889
7,893
5,179
320
3,709
3,830
0
24,750
W
Hercules
TheOnlyVexTTV
Hercules
7,549
2,162
0
3,838
11,336
7,503
188
3,985
6,845
0
20,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,330
Gold Earned
22,131
139
Minions Killed
93
7
Camps Cleared
2
628,681
Distance Traveled
501,152
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,472
679
66
6
2
178,828
4
L
Sylvanus
7,408
673
14
1
0
147,706
2
W
Olorun
9,111
828
84
8
3
210,915
3
L
Loki
7,251
659
13
1
0
174,618
0
W
Thor
8,404
764
28
3
2
194,653
7
W
Hercules
8,815
801
27
2
2
223,113
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role