Player Matchup

Hercules
Hercules
Desena408
Hercules
Level 47
God Stats
1W - 1L
1,509 SR
Queue Stats
17W - 21L
1,496 Elo+
Party 2
Bellona
Bellona
Johanser_NB
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ganesha
Ganesha
Milksteaky
Ganesha
Level 67
God Stats
2W - 4L
1,384 SR
Queue Stats
83W - 99L
1,533 Elo+
Party 2
Loki
Loki
Trev_BiggaVellZ
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
o Zephyr
Tiamat
Level 141
God Stats
14W - 19L
1,592 SR
Queue Stats
95W - 101L
1,531 Elo+
Party 2
Team Averages
Level 60
1,497 SR
1,512 Elo+

VS

Team Averages
Level 42
1,505 SR
1,528 Elo+
Hachiman
Hachiman
Fireeyes56
Hachiman
Level 29
God Stats
2W - 0L
1,825 SR
Queue Stats
25W - 22L
1,580 Elo+
Party 3
Ullr
Ullr
Flappymeat
Ullr
Level 145
God Stats
2W - 2L
1,587 SR
Queue Stats
54W - 32L
1,574 Elo+
Party 3
Kukulkan
Kukulkan
NameIsJohn
Kukulkan
Level 17
God Stats
11W - 7L
1,446 SR
Queue Stats
26W - 35L
1,537 Elo+
Party 3
Ares
Ares
Nickghertz
Ares
Level 12
God Stats
13W - 27L
1,165 SR
Queue Stats
20W - 35L
1,451 Elo+
Party 3
Chang'e
Chang'e
orrspel
Chang'e
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Desena408
Hercules
15
0 / 4 / 2
10,591
530
3,819
8,060
4,711
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
Johanser_NB
Bellona
19
1 / 11 / 7
12,847
642
11,848
26,206
15,132
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Milksteaky
Ganesha
20
2 / 3 / 11
13,482
674
21,256
33,121
46,185
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
7 / 5 / 3
13,150
658
7,481
12,284
4,647
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
o Zephyr
Tiamat
20
9 / 6 / 1
14,894
745
22,925
18,103
12,554
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fireeyes56
Hachiman
20
7 / 2 / 6
15,319
766
9,810
14,543
7,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
12 / 3 / 6
15,913
796
22,887
20,753
9,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
NameIsJohn
Kukulkan
20
9 / 0 / 10
15,746
787
28,846
11,945
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
0 / 6 / 12
13,855
693
7,150
30,890
40,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
orrspel
Chang'e
19
1 / 8 / 10
13,138
657
10,654
21,695
15,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
73
19
Kills
29
29
Deaths
19
24
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hercules
Desena408
Hercules
0
4
2
0.25
W
Hachiman
Fireeyes56
Hachiman
7
2
6
5
W
12
3
6
5
L
Bellona
Johanser_NB
Bellona
1
11
7
0.41
L
Ganesha
Milksteaky
Ganesha
2
3
11
2.5
W
Kukulkan
NameIsJohn
Kukulkan
9
0
10
14
W
0
6
12
1
L
7
5
3
1.7
L
Tiamat
o Zephyr
Tiamat
9
6
1
1.58
W
Chang'e
orrspel
Chang'e
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,329
Damage
79,347
97,774
Taken
99,826
83,229
Mitigated
78,232
10,639
Healing
27,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Desena408
Hercules
3,819
561
0
780
8,060
4,711
0
3,169
4,891
0
8,481
W
Hachiman
Fireeyes56
Hachiman
9,810
4,087
0
4,529
14,543
7,667
3,768
2,607
11,936
0
61,522
W
22,887
9,070
0
2,716
20,753
9,113
4,778
11,582
9,171
0
98,904
L
Bellona
Johanser_NB
Bellona
11,848
4,454
85
3,281
26,206
15,132
0
14,832
11,285
0
43,634
L
Ganesha
Milksteaky
Ganesha
21,256
2,048
579
1,875
33,121
46,185
0
15,360
17,062
44,332
0
W
Kukulkan
NameIsJohn
Kukulkan
28,846
1,915
1,555
2,087
11,945
5,615
2,026
7,409
4,536
79,084
0
W
7,150
766
335
5,545
30,890
40,625
404
9,491
21,399
12,604
0
L
7,481
835
360
543
12,284
4,647
0
5,886
6,318
0
34,735
L
Tiamat
o Zephyr
Tiamat
22,925
1,289
0
3,136
18,103
12,554
1,918
6,876
11,177
84,904
0
W
Chang'e
orrspel
Chang'e
10,654
690
5,935
5,038
21,695
15,212
1,214
13,092
8,603
26,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,964
Gold Earned
73,971
296
Minions Killed
384
0
Camps Cleared
0
1,669,249
Distance Traveled
1,895,274
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,591
530
17
1
0
183,244
2
W
Hachiman
15,319
766
101
5
0
356,854
2
W
Ullr
15,913
796
131
7
0
410,659
3
L
Bellona
12,847
642
58
3
0
355,961
0
L
Ganesha
13,482
674
13
1
0
420,395
0
W
Kukulkan
15,746
787
115
6
0
417,815
5
W
Ares
13,855
693
10
1
0
369,431
0
L
Loki
13,150
658
61
3
0
385,136
0
L
Tiamat
14,894
745
147
7
0
324,513
3
W
Chang'e
13,138
657
27
1
0
340,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role