Player Matchup

Jing Wei
Jing Wei
CRASHEM8000
Jing Wei
Level 12
God Stats
1W - 1L
1,414 SR
Queue Stats
1W - 3L
1,266 Elo+
Party 3
Chaac
Chaac
Gemsear
Chaac
Level 60
God Stats
4W - 6L
1,469 SR
Queue Stats
255W - 265L
1,462 Elo+
Party 1
Kuzenbo
Kuzenbo
MECHAJOSHZILLA
Kuzenbo
Level 23
God Stats
1W - 1L
1,486 SR
Queue Stats
10W - 17L
1,394 Elo+
Party 3
Hachiman
Hachiman
Sboosh
Hachiman
Level 29
God Stats
6W - 3L
1,583 SR
Queue Stats
165W - 183L
1,483 Elo+
Party 1
Olorun
Olorun
alilcrazo
Olorun
Level 105
God Stats
36W - 35L
1,365 SR
Queue Stats
51W - 51L
1,427 Elo+
Party 3
Team Averages
Level 46
1,463 SR
1,406 Elo+

VS

Team Averages
Level 70
1,468 SR
1,397 Elo+
Fenrir
Fenrir
Blahix I
Fenrir
Level 76
God Stats
0W - 2L
1,435 SR
Queue Stats
29W - 35L
1,456 Elo+
Party 2
Eset
Eset
Eversick_EH
Eset
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 96L
1,530 Elo+
Solo
Kuzenbo
Kuzenbo
Tumor l
Kuzenbo
Level 63
God Stats
0W - 1L
1,297 SR
Queue Stats
8W - 14L
1,319 Elo+
Party 2
Chernobog
Chernobog
W3_are_Ven0m315
Chernobog
Level 38
God Stats
0W - 1L
1,606 SR
Queue Stats
0W - 9L
1,155 Elo+
Solo
Susano
Susano
itzbasic527
Susano
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 102L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CRASHEM8000
Jing Wei
20
3 / 1 / 8
11,891
743
7,306
10,864
4,799
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Gemsear
Chaac
20
7 / 2 / 17
12,964
810
23,181
15,172
17,943
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
3 / 7 / 15
12,927
808
13,565
20,765
32,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Sboosh
Hachiman
20
9 / 4 / 11
12,567
785
16,688
12,367
5,652
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
alilcrazo
Olorun
20
8 / 6 / 9
13,155
822
16,531
19,236
9,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Blahix I
Fenrir
19
9 / 10 / 8
12,418
776
19,291
27,601
28,554
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 5 / 5
12,059
754
11,129
14,899
8,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
Tumor l
Kuzenbo
14
0 / 2 / 5
9,452
591
5,671
11,849
18,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
W3_are_Ven0m315
Chernobog
17
2 / 6 / 4
10,278
642
12,894
18,319
7,039
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
19
6 / 7 / 9
11,712
732
10,766
17,195
6,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
51
30
Kills
20
20
Deaths
30
60
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Blahix I
Fenrir
9
10
8
1.3
W
Jing Wei
CRASHEM8000
Jing Wei
3
1
8
7
L
3
5
5
1.1
W
Chaac
Gemsear
Chaac
7
2
17
7.75
W
3
7
15
1.5
W
Hachiman
Sboosh
Hachiman
9
4
11
3.63
L
Kuzenbo
Tumor l
Kuzenbo
0
2
5
1.25
L
Chernobog
W3_are_Ven0m315
Chernobog
2
6
4
0.67
W
Olorun
alilcrazo
Olorun
8
6
9
2.08
L
Susano
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,271
Damage
59,751
78,404
Taken
89,863
70,628
Mitigated
69,815
19,976
Healing
12,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Blahix I
Fenrir
19,291
2,998
579
5,460
27,601
28,554
0
10,058
17,271
0
53,997
W
Jing Wei
CRASHEM8000
Jing Wei
7,306
3,370
46
2,546
10,864
4,799
1,885
3,910
6,954
0
41,087
L
11,129
2,200
727
1,912
14,899
8,546
454
5,873
8,903
51,080
0
W
Chaac
Gemsear
Chaac
23,181
2,489
0
5,238
15,172
17,943
314
3,215
11,957
1,232
58,356
W
13,565
4,910
0
2,354
20,765
32,687
532
3,707
17,058
23,358
0
W
Hachiman
Sboosh
Hachiman
16,688
8,090
0
1,647
12,367
5,652
891
1,507
10,860
0
43,588
L
Kuzenbo
Tumor l
Kuzenbo
5,671
1,622
54
761
11,849
18,835
0
3,765
7,901
10,753
0
L
Chernobog
W3_are_Ven0m315
Chernobog
12,894
9,333
600
1,797
18,319
7,039
384
5,977
12,212
0
40,499
W
Olorun
alilcrazo
Olorun
16,531
8,715
1,020
7,125
19,236
9,547
2,270
4,461
14,775
67,428
0
L
Susano
10,766
1,505
0
276
17,195
6,841
116
5,043
12,080
0
23,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,504
Gold Earned
55,919
313
Minions Killed
275
0
Camps Cleared
0
1,655,630
Distance Traveled
1,324,151
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,418
776
81
5
0
286,622
0
W
Jing Wei
11,891
743
71
4
0
343,906
3
L
Eset
12,059
754
96
6
0
276,994
0
W
Chaac
12,964
810
82
5
0
410,888
1
W
Kuzenbo
12,927
808
23
1
0
291,883
0
W
Hachiman
12,567
785
61
4
0
298,557
0
L
Kuzenbo
9,452
591
9
1
0
166,934
0
L
Chernobog
10,278
642
59
4
0
257,110
0
W
Olorun
13,155
822
76
5
0
310,396
2
L
Susano
11,712
732
30
2
0
336,491
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role