Player Matchup

Artio
Artio
Gold V
Sega General
Artio
Gold V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,354 MMR
Party 1
Ne Zha
Ne Zha
Gold III
faceeblue
Ne Zha
Gold III
Level 87
God Stats
2W - 7L
1,415 SR
Queue Stats
76W - 73L
1,554 MMR
Party 1
Sol
Sol
Gold V
titomelian
Sol
Gold V
Level 146
God Stats
28W - 39L
1,562 SR
Queue Stats
292W - 355L
1,443 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,492 SR
1,450 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 78
1,435 SR
1,154 MMR
Neith
Neith
Silver III
HappyPup6577905
Neith
Silver III
Level 78
God Stats
21W - 23L
1,540 SR
Queue Stats
88W - 87L
1,233 MMR
Party 2
Geb
Geb
Silver IV
WorthyLocket378
Geb
Silver IV
Level 68
God Stats
16W - 18L
1,283 SR
Queue Stats
82W - 72L
1,173 MMR
Party 2
Poseidon
Poseidon
Silver III
fromance
Poseidon
Silver III
Level 89
God Stats
40W - 35L
1,481 SR
Queue Stats
114W - 111L
1,056 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 3
12,247
645
6,335
22,236
24,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ne Zha
faceeblue
Ne Zha
16
1 / 8 / 5
11,585
610
6,418
18,034
7,531
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 1 / 2
12,699
668
13,199
11,774
3,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ZeusAphroditeNoxAchilles

VS

Bans
ChaacYmirBacchusAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 8
13,554
713
23,033
10,025
4,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 5 / 10
11,518
606
4,665
23,088
28,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
fromance
Poseidon
18
7 / 3 / 8
13,159
693
14,027
10,731
4,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
10
Kills
15
15
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
L
4
6
3
0.92
W
2
5
10
1.4
L
Ne Zha
faceeblue
Ne Zha
1
8
5
0.44
W
Poseidon
fromance
Poseidon
7
3
8
3.67
L
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,952
Damage
41,725
52,044
Taken
43,844
35,923
Mitigated
36,701
11,447
Healing
6,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,033
5,361
0
3,611
10,025
4,092
1,637
6,233
3,792
0
67,876
L
6,335
614
234
2,565
22,236
24,774
0
8,333
13,903
21,807
0
W
4,665
266
471
1,097
23,088
28,066
133
7,347
14,777
11,881
0
L
Ne Zha
faceeblue
Ne Zha
6,418
1,956
130
4,005
18,034
7,531
0
5,503
12,531
0
29,719
W
Poseidon
fromance
Poseidon
14,027
1,095
185
1,198
10,731
4,543
895
6,145
4,586
61,920
1,176
L
13,199
2,155
0
4,513
11,774
3,618
67
5,245
6,529
70,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,531
Gold Earned
38,231
182
Minions Killed
200
7
Camps Cleared
10
956,722
Distance Traveled
1,023,118
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,554
713
100
5
5
328,518
4
L
Artio
12,247
645
25
1
2
312,432
1
W
Geb
11,518
606
7
0
0
339,227
7
L
Ne Zha
11,585
610
43
2
1
291,815
0
W
Poseidon
13,159
693
93
5
5
355,373
3
L
Sol
12,699
668
114
6
4
352,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role