Player Matchup

He Bo
He Bo
FeelsDiarrheaMan
He Bo
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
143W - 137L
1,514 Elo+
Party 2
Heimdallr
Heimdallr
Ltsoihg
Heimdallr
Level 158
God Stats
3W - 2L
1,813 SR
Queue Stats
148W - 152L
1,595 Elo+
Solo
Fenrir
Fenrir
No LuV 801
Fenrir
Level 125
God Stats
4W - 0L
1,500 SR
Queue Stats
129W - 126L
1,529 Elo+
Solo
Eset
Eset
ThirstyTheMidget
Eset
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
146W - 158L
1,438 Elo+
Solo
Discordia
Discordia
kamikazemaple
Discordia
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Team Averages
Level 118
1,563 SR
1,515 Elo+

VS

Team Averages
Level 114
1,569 SR
1,514 Elo+
Gilgamesh
Gilgamesh
AiEmiko
Gilgamesh
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 112L
1,546 Elo+
Party 1
Achilles
Achilles
BrianG1
Achilles
Level 103
God Stats
11W - 8L
1,667 SR
Queue Stats
230W - 214L
1,495 Elo+
Solo
Cernunnos
Cernunnos
KALE7223
Cernunnos
Level 116
God Stats
2W - 1L
1,711 SR
Queue Stats
29W - 26L
1,467 Elo+
Solo
Ymir
Ymir
Skarlatax
Ymir
Level 137
God Stats
0W - 1L
1,335 SR
Queue Stats
70W - 73L
1,502 Elo+
Solo
Anhur
Anhur
TheTumbaCerro
Anhur
Level 145
God Stats
0W - 1L
1,630 SR
Queue Stats
81W - 73L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 13
12,981
811
19,663
16,272
6,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Ltsoihg
Heimdallr
18
6 / 4 / 19
11,652
728
14,231
15,310
9,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
No LuV 801
Fenrir
19
2 / 6 / 18
11,698
731
8,521
29,863
25,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
5 / 4 / 17
11,858
741
15,333
14,153
8,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
kamikazemaple
Discordia
20
9 / 4 / 22
12,983
811
24,552
12,506
4,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AiEmiko
Gilgamesh
20
6 / 4 / 11
11,801
738
10,036
14,779
14,392
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
BrianG1
Achilles
19
8 / 4 / 10
11,495
718
17,347
18,872
33,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
KALE7223
Cernunnos
16
0 / 11 / 12
9,836
615
12,676
20,696
9,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
17
6 / 7 / 13
10,599
662
15,922
19,818
10,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 8 / 15
11,191
699
16,175
18,209
8,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
86
34
Kills
25
25
Deaths
34
89
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AiEmiko
Gilgamesh
6
4
11
2.88
L
Achilles
BrianG1
Achilles
8
4
10
3.25
W
12
7
13
2.64
L
Cernunnos
KALE7223
Cernunnos
0
11
12
0.55
W
Heimdallr
Ltsoihg
Heimdallr
6
4
19
3.88
W
Fenrir
No LuV 801
Fenrir
2
6
18
1.83
L
Ymir
6
7
13
1.79
L
5
8
15
1.56
W
5
4
17
3.38
W
Discordia
kamikazemaple
Discordia
9
4
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,300
Damage
72,156
88,104
Taken
92,374
54,286
Mitigated
76,760
33,820
Healing
22,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AiEmiko
Gilgamesh
10,036
1,093
2,188
3,173
14,779
14,392
69
10,668
4,111
4,447
18,268
L
Achilles
BrianG1
Achilles
17,347
2,832
181
2,686
18,872
33,809
228
11,712
7,160
0
24,350
W
19,663
796
1,165
3,008
16,272
6,240
1,463
2,191
13,914
27,903
0
L
Cernunnos
KALE7223
Cernunnos
12,676
3,252
1,371
3,408
20,696
9,678
81
12,193
8,503
0
29,696
W
Heimdallr
Ltsoihg
Heimdallr
14,231
4,363
2,318
2,653
15,310
9,017
1,333
2,681
12,494
0
33,564
W
Fenrir
No LuV 801
Fenrir
8,521
1,777
1,658
11,139
29,863
25,852
473
7,938
21,402
0
16,800
L
Ymir
15,922
2,356
577
3,936
19,818
10,619
43
14,189
5,629
24,359
0
L
16,175
8,876
493
4,043
18,209
8,262
1,045
10,786
7,423
0
29,591
W
15,333
512
2,672
3,400
14,153
8,464
714
3,180
10,625
39,355
0
W
Discordia
kamikazemaple
Discordia
24,552
1,042
2,043
3,764
12,506
4,713
1,308
1,820
10,526
42,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,172
Gold Earned
54,922
154
Minions Killed
134
0
Camps Cleared
0
1,380,125
Distance Traveled
1,380,461
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,801
738
36
2
0
371,059
0
L
Achilles
11,495
718
14
1
0
315,893
1
W
He Bo
12,981
811
30
2
0
266,257
1
L
Cernunnos
9,836
615
39
2
0
232,123
0
W
Heimdallr
11,652
728
36
2
0
209,412
1
W
Fenrir
11,698
731
14
1
0
295,892
0
L
Ymir
10,599
662
17
1
0
234,298
0
L
Anhur
11,191
699
28
2
0
227,088
1
W
Eset
11,858
741
43
3
0
296,136
1
W
Discordia
12,983
811
31
2
0
312,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role