Player Matchup

Shiva
Shiva
Joacollazo21
Shiva
Level 49
God Stats
1W - 2L
1,149 SR
Queue Stats
89W - 95L
1,368 Elo+
Solo
Cerberus
Cerberus
Kitto1011
Cerberus
Level 84
God Stats
0W - 2L
1,375 SR
Queue Stats
55W - 55L
1,384 Elo+
Solo
Anubis
Anubis
RodrigoDLR99
Anubis
Level 60
God Stats
9W - 8L
1,345 SR
Queue Stats
137W - 135L
1,397 Elo+
Solo
Medusa
Medusa
TheSirHattington
Medusa
Level 86
God Stats
3W - 9L
1,391 SR
Queue Stats
188W - 197L
1,436 Elo+
Solo
Loki
Loki
jabberwocky_game
Loki
Level 108
God Stats
9W - 19L
1,389 SR
Queue Stats
41W - 43L
1,377 Elo+
Solo
Team Averages
Level 77
1,330 SR
1,392 Elo+

VS

Team Averages
Level 80
1,573 SR
1,418 Elo+
Hera
Hera
AbsoluteFox7127
Hera
Level 63
God Stats
24W - 25L
1,471 SR
Queue Stats
495W - 486L
1,407 Elo+
Solo
Fenrir
Fenrir
BUTLERZOO2
Fenrir
Level 101
God Stats
11W - 7L
1,812 SR
Queue Stats
268W - 305L
1,387 Elo+
Party 1
Poseidon
Poseidon
FatherLando
Poseidon
Level 41
God Stats
1W - 0L
1,670 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
LTxMr Li9htsOut
King Arthur
Level 78
God Stats
134W - 164L
1,412 SR
Queue Stats
334W - 361L
1,380 Elo+
Party 1
Xbalanque
Xbalanque
WorldMedic
Xbalanque
Level 117
God Stats
4W - 3L
1,500 SR
Queue Stats
135W - 153L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
7,847
436
7,063
14,720
15,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Kitto1011
Cerberus
15
6 / 5 / 1
9,590
533
12,194
23,804
12,848
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
15
5 / 8 / 1
9,238
513
7,949
11,246
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 1 / 2
8,042
447
8,583
10,757
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 1 / 2
8,280
460
5,365
9,445
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 2
9,844
547
8,707
9,517
2,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
BUTLERZOO2
Fenrir
16
5 / 2 / 1
9,734
541
7,425
12,314
4,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
FatherLando
Poseidon
16
4 / 5 / 3
10,426
579
14,885
13,795
3,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
LTxMr Li9htsOut
King Arthur
14
1 / 1 / 1
7,662
426
7,645
14,642
15,902
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
WorldMedic
Xbalanque
13
0 / 3 / 2
7,896
439
9,120
11,086
4,296
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
16
Kills
16
16
Deaths
16
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
5
2
1.4
W
Fenrir
BUTLERZOO2
Fenrir
5
2
1
2.75
W
Poseidon
FatherLando
Poseidon
4
5
3
1.1
L
0
1
5
2.5
L
Cerberus
Kitto1011
Cerberus
6
5
1
1.3
W
King Arthur
LTxMr Li9htsOut
King Arthur
1
1
1
1.5
L
Anubis
5
8
1
0.69
L
3
1
2
4
W
Xbalanque
WorldMedic
Xbalanque
0
3
2
0.33
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,154
Damage
47,782
69,972
Taken
61,354
39,792
Mitigated
30,367
28,139
Healing
19,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,707
1,953
0
1,953
9,517
2,333
654
5,558
3,959
49,381
0
W
Fenrir
BUTLERZOO2
Fenrir
7,425
1,348
0
5,819
12,314
4,729
815
3,081
9,233
0
58,481
W
Poseidon
FatherLando
Poseidon
14,885
3,907
0
5,138
13,795
3,107
1,755
9,490
4,305
66,190
0
L
7,063
1,088
370
4,542
14,720
15,712
262
1,310
13,328
0
28,383
L
Cerberus
Kitto1011
Cerberus
12,194
803
0
11,519
23,804
12,848
1,040
12,315
11,489
69,325
0
W
King Arthur
LTxMr Li9htsOut
King Arthur
7,645
856
345
3,321
14,642
15,902
102
1,123
13,519
0
43,050
L
Anubis
7,949
741
0
2,643
11,246
4,420
1,553
5,723
5,157
45,237
0
L
8,583
2,673
0
3,363
10,757
3,951
1,113
1,406
9,275
0
45,661
W
Xbalanque
WorldMedic
Xbalanque
9,120
4,541
0
3,284
11,086
4,296
834
891
10,195
0
53,881
L
5,365
1,578
0
5,702
9,445
2,861
0
2,244
7,131
0
45,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,997
Gold Earned
45,562
444
Minions Killed
467
0
Camps Cleared
0
1,640,660
Distance Traveled
1,580,317
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,844
547
97
5
0
291,818
0
W
Fenrir
9,734
541
95
5
0
309,692
0
W
Poseidon
10,426
579
111
6
0
326,296
3
L
Shiva
7,847
436
43
2
0
346,351
2
L
Cerberus
9,590
533
170
9
0
310,361
3
W
King Arthur
7,662
426
66
4
0
334,409
4
L
Anubis
9,238
513
74
4
0
267,733
0
L
Medusa
8,042
447
79
4
0
359,224
2
W
Xbalanque
7,896
439
98
5
0
318,102
2
L
Loki
8,280
460
78
4
0
356,991
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role