Player Matchup

Fenrir
Fenrir
Dj-ToMaO_o
Fenrir
Level 157
God Stats
1W - 3L
1,334 SR
Queue Stats
122W - 129L
1,585 Elo+
Solo
Chaac
Chaac
Dope_Xena
Chaac
Level 46
God Stats
0W - 1L
1,796 SR
Queue Stats
6W - 14L
1,340 Elo+
Solo
Vulcan
Vulcan
SIRTURAN
Vulcan
Level 146
God Stats
0W - 2L
1,540 SR
Queue Stats
44W - 50L
1,256 Elo+
Solo
Neith
Neith
Xx__Moy__xX
Neith
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
kiwisec
Thor
Level 68
God Stats
9W - 14L
1,262 SR
Queue Stats
470W - 548L
1,355 Elo+
Solo
Team Averages
Level 101
1,486 SR
1,407 Elo+

VS

Team Averages
Level 117
1,633 SR
1,512 Elo+
Hou Yi
Hou Yi
DanRose_x
Hou Yi
Level 82
God Stats
13W - 8L
1,864 SR
Queue Stats
213W - 183L
1,550 Elo+
Party 1
Erlang Shen
Erlang Shen
ItzGullitzZ69
Erlang Shen
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 69L
1,462 Elo+
Solo
Nemesis
Nemesis
Spitfire2223_
Nemesis
Level 120
God Stats
3W - 2L
1,555 SR
Queue Stats
287W - 265L
1,554 Elo+
Party 1
Janus
Janus
jaluvisi
Janus
Level 160
God Stats
5W - 5L
1,627 SR
Queue Stats
523W - 601L
1,489 Elo+
Solo
Jormungandr
Jormungandr
mightyergo
Jormungandr
Level 122
God Stats
54W - 48L
1,620 SR
Queue Stats
832W - 846L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dj-ToMaO_o
Fenrir
9
1 / 2 / 1
5,383
538
3,953
7,687
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Dope_Xena
Chaac
9
0 / 3 / 0
5,121
512
1,523
7,144
3,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
SIRTURAN
Vulcan
11
2 / 2 / 0
6,080
608
3,890
5,011
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 1
5,511
551
3,222
6,393
1,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
kiwisec
Thor
7
1 / 3 / 0
4,458
446
2,662
8,037
3,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DanRose_x
Hou Yi
11
2 / 0 / 1
6,661
666
4,328
5,257
1,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
ItzGullitzZ69
Erlang Shen
12
6 / 0 / 2
7,127
713
7,829
5,939
4,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
12
4 / 1 / 3
6,745
675
3,645
5,907
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
jaluvisi
Janus
11
1 / 1 / 3
6,121
612
3,136
5,704
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
mightyergo
Jormungandr
8
0 / 2 / 5
5,238
524
2,376
5,370
3,503
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
13
13
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
DanRose_x
Hou Yi
2
0
1
2.5
L
Fenrir
Dj-ToMaO_o
Fenrir
1
2
1
0.75
L
Chaac
Dope_Xena
Chaac
0
3
0
0
W
Erlang Shen
ItzGullitzZ69
Erlang Shen
6
0
2
7
L
Vulcan
SIRTURAN
Vulcan
2
2
0
1
W
Nemesis
4
1
3
5.5
L
0
3
1
0.17
W
Janus
jaluvisi
Janus
1
1
3
2.5
L
Thor
kiwisec
Thor
1
3
0
0.33
W
Jormungandr
mightyergo
Jormungandr
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,250
Damage
21,314
34,272
Taken
28,177
12,196
Mitigated
12,808
8,122
Healing
12,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
DanRose_x
Hou Yi
4,328
2,510
0
2,461
5,257
1,530
0
0
5,130
0
41,814
L
Fenrir
Dj-ToMaO_o
Fenrir
3,953
937
0
2,894
7,687
2,323
0
1,378
6,199
0
24,870
L
Chaac
Dope_Xena
Chaac
1,523
390
22
1,673
7,144
3,625
79
0
7,144
0
21,121
W
Erlang Shen
ItzGullitzZ69
Erlang Shen
7,829
5,385
0
3,844
5,939
4,181
226
384
5,468
0
35,325
L
Vulcan
SIRTURAN
Vulcan
3,890
715
0
995
5,011
1,517
0
1,790
3,079
36,265
0
W
Nemesis
3,645
1,040
0
2,868
5,907
1,991
0
856
4,987
0
36,735
L
3,222
830
0
1,961
6,393
1,664
0
644
5,749
0
32,753
W
Janus
jaluvisi
Janus
3,136
256
0
2,219
5,704
1,603
593
1,372
4,163
34,584
0
L
Thor
kiwisec
Thor
2,662
594
0
577
8,037
3,067
0
1,388
6,589
0
12,396
W
Jormungandr
mightyergo
Jormungandr
2,376
735
48
855
5,370
3,503
4
1,020
4,231
13,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,553
Gold Earned
31,892
277
Minions Killed
332
0
Camps Cleared
0
986,975
Distance Traveled
1,058,615
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,661
666
79
8
0
183,584
0
L
Fenrir
5,383
538
44
4
0
210,533
2
L
Chaac
5,121
512
57
6
0
189,975
2
W
Erlang Shen
7,127
713
70
7
0
201,659
2
L
Vulcan
6,080
608
87
9
0
218,801
5
W
Nemesis
6,745
675
81
8
0
244,746
1
L
Neith
5,511
551
73
7
0
180,603
1
W
Janus
6,121
612
82
8
0
198,934
4
L
Thor
4,458
446
16
2
0
187,063
4
W
Jormungandr
5,238
524
20
2
0
229,692
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role