Player Matchup

Chaac
Chaac
Masters
ANiML
Chaac
Masters
Level 150
God Stats
55W - 8L
1,921 SR
Queue Stats
576W - 93L
2,920 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
Gaambino
Gilgamesh
Masters
Level 155
God Stats
65W - 7L
1,853 SR
Queue Stats
578W - 94L
2,920 MMR
Party 1
Agni
Agni
Masters
RamblingChild
Agni
Masters
Level 156
God Stats
11W - 4L
1,725 SR
Queue Stats
595W - 81L
2,675 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 154
1,833 SR
2,838 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,635 SR
1,664 MMR
Bastet
Bastet
Platinum I
 
Bastet
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze III
AdvancedFlow
Athena
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Thoth
Thoth
Diamond V
toxicparadise187
Thoth
Diamond V
Level 151
God Stats
24W - 11L
1,904 SR
Queue Stats
41W - 25L
1,991 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ANiML
Chaac
13
3 / 3 / 11
8,895
741
9,317
15,483
17,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
Gaambino
Gilgamesh
14
10 / 0 / 8
10,475
873
14,445
10,372
5,054
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 0 / 9
9,788
816
10,022
6,929
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
FenrirAchillesAh Muzen CabSolGeb

VS

Bans
PersephoneAresScyllaArtioChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 6 / 0
7,830
653
8,226
11,726
4,112
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
11
0 / 7 / 2
7,573
631
2,722
14,100
12,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 6 / 1
7,828
652
5,888
10,571
2,049
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
19
Kills
3
3
Deaths
19
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
6
0
0.33
W
Chaac
ANiML
Chaac
3
3
11
2.83
L
Athena
0
7
2
0.14
W
Gilgamesh
Gaambino
Gilgamesh
10
0
8
14
W
6
0
9
10.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,784
Damage
16,836
32,784
Taken
36,397
24,114
Mitigated
18,369
9,002
Healing
4,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,226
1,438
0
1,461
11,726
4,112
0
2,582
8,655
0
18,427
W
Chaac
ANiML
Chaac
9,317
1,771
423
4,447
15,483
17,080
761
2,745
12,738
0
34,816
L
Athena
2,722
831
0
1,743
14,100
12,208
0
4,186
9,285
7,403
0
W
Gilgamesh
Gaambino
Gilgamesh
14,445
5,669
479
2,566
10,372
5,054
639
3,432
6,940
0
36,099
W
10,022
826
0
1,087
6,929
1,980
1,067
2,780
4,149
33,420
0
L
5,888
77
0
935
10,571
2,049
0
2,917
7,402
38,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,158
Gold Earned
23,231
154
Minions Killed
95
8
Camps Cleared
2
716,894
Distance Traveled
661,302
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,830
653
21
2
1
242,442
3
W
Chaac
8,895
741
47
4
1
229,178
3
L
Athena
7,573
631
13
1
1
216,551
1
W
Gilgamesh
10,475
873
45
4
3
246,743
2
W
Agni
9,788
816
62
5
4
240,973
6
L
Thoth
7,828
652
61
5
0
202,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role