Player Matchup

Izanami
Izanami
Clamslammmin
Izanami
Level 117
God Stats
8W - 11L
1,566 SR
Queue Stats
31W - 25L
1,606 Elo+
Party 3
Shiva
Shiva
Delrocho
Shiva
Level 154
God Stats
5W - 6L
1,532 SR
Queue Stats
64W - 68L
1,546 Elo+
Party 3
Kukulkan
Kukulkan
L1VEtoDRIFT
Kukulkan
Level 134
God Stats
5W - 2L
1,764 SR
Queue Stats
153W - 146L
1,446 Elo+
Solo
Ullr
Ullr
ced404
Ullr
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,151 Elo+
Party 2
Ganesha
Ganesha
iFacty
Ganesha
Level 109
God Stats
0W - 1L
1,151 SR
Queue Stats
6W - 13L
1,258 Elo+
Party 2
Team Averages
Level 123
1,503 SR
1,402 Elo+

VS

Team Averages
Level 132
1,501 SR
1,498 Elo+
Izanami
Izanami
CruncleSam
Izanami
Level 149
God Stats
2W - 3L
1,424 SR
Queue Stats
52W - 61L
1,467 Elo+
Party 1
Awilix
Awilix
JPRAckley
Awilix
Level 147
God Stats
6W - 5L
1,409 SR
Queue Stats
131W - 159L
1,486 Elo+
Party 1
Ah Puch
Ah Puch
Rick_Dude187
Ah Puch
Level 105
God Stats
4W - 2L
1,387 SR
Queue Stats
89W - 97L
1,521 Elo+
Party 1
Osiris
Osiris
blarg64
Osiris
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 92L
1,505 Elo+
Party 1
Ganesha
Ganesha
murl9O7t
Ganesha
Level 109
God Stats
33W - 21L
1,786 SR
Queue Stats
156W - 170L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Clamslammmin
Izanami
17
1 / 4 / 4
9,967
664
8,243
13,121
5,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
Delrocho
Shiva
18
5 / 2 / 1
10,958
731
13,174
19,750
20,680
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
L1VEtoDRIFT
Kukulkan
18
3 / 1 / 4
10,701
713
9,957
10,754
3,549
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
ced404
Ullr
19
5 / 2 / 2
11,057
737
13,239
10,357
4,242
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
iFacty
Ganesha
18
1 / 3 / 9
11,036
736
9,437
20,854
24,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CruncleSam
Izanami
18
2 / 0 / 5
11,176
745
8,853
11,679
5,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
JPRAckley
Awilix
18
1 / 5 / 8
10,951
730
15,033
15,153
7,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Rick_Dude187
Ah Puch
19
6 / 4 / 5
12,141
809
19,920
13,801
5,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
blarg64
Osiris
17
3 / 3 / 4
10,428
695
10,849
15,911
22,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
murl9O7t
Ganesha
17
0 / 3 / 10
11,296
753
8,016
17,459
21,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
15
Kills
12
12
Deaths
15
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Izanami
Clamslammmin
Izanami
1
4
4
0.75
W
Izanami
CruncleSam
Izanami
2
0
5
4.5
L
Shiva
Delrocho
Shiva
5
2
1
2.75
W
Awilix
JPRAckley
Awilix
1
5
8
1
L
Kukulkan
L1VEtoDRIFT
Kukulkan
3
1
4
5
W
Ah Puch
Rick_Dude187
Ah Puch
6
4
5
2.13
W
Osiris
blarg64
Osiris
3
3
4
1.67
L
Ullr
ced404
Ullr
5
2
2
3
L
Ganesha
iFacty
Ganesha
1
3
9
1.83
W
Ganesha
murl9O7t
Ganesha
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,050
Damage
62,671
74,836
Taken
74,003
58,598
Mitigated
61,923
10,400
Healing
22,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Clamslammmin
Izanami
8,243
5,344
0
2,478
13,121
5,536
0
2,976
9,578
0
44,321
W
Izanami
CruncleSam
Izanami
8,853
5,076
0
2,446
11,679
5,246
3,236
1,706
9,973
0
63,918
L
Shiva
Delrocho
Shiva
13,174
772
1,772
2,595
19,750
20,680
0
6,907
12,016
0
37,241
W
Awilix
JPRAckley
Awilix
15,033
5,089
945
3,053
15,153
7,214
2,214
3,523
11,630
0
38,345
L
Kukulkan
L1VEtoDRIFT
Kukulkan
9,957
538
63
1,284
10,754
3,549
1,048
6,270
4,089
42,215
0
W
Ah Puch
Rick_Dude187
Ah Puch
19,920
476
0
5,881
13,801
5,142
633
5,850
7,951
57,624
0
W
Osiris
blarg64
Osiris
10,849
1,451
549
3,463
15,911
22,818
941
2,751
13,160
588
23,657
L
Ullr
ced404
Ullr
13,239
4,419
0
117
10,357
4,242
0
5,563
4,428
0
46,476
L
Ganesha
iFacty
Ganesha
9,437
593
377
1,714
20,854
24,591
0
5,879
12,866
27,689
0
W
Ganesha
murl9O7t
Ganesha
8,016
102
905
5,417
17,459
21,503
363
5,564
11,895
24,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,719
Gold Earned
55,992
324
Minions Killed
298
0
Camps Cleared
0
1,513,815
Distance Traveled
1,640,955
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,967
664
77
5
0
284,242
1
W
Izanami
11,176
745
97
6
0
334,840
0
L
Shiva
10,958
731
57
4
0
346,545
3
W
Awilix
10,951
730
74
5
0
325,806
3
L
Kukulkan
10,701
713
87
6
0
297,467
4
W
Ah Puch
12,141
809
98
7
0
293,937
0
W
Osiris
10,428
695
23
2
0
340,044
1
L
Ullr
11,057
737
85
6
0
312,986
1
L
Ganesha
11,036
736
18
1
0
272,575
0
W
Ganesha
11,296
753
6
0
0
346,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role