Player Matchup

Baron Samedi
Baron Samedi
ChiliastVisual
Baron Samedi
Level 81
God Stats
4W - 2L
1,500 SR
Queue Stats
105W - 106L
1,501 Elo+
Solo
Bakasura
Bakasura
RagnarFHN
Bakasura
Level 83
God Stats
1W - 4L
1,102 SR
Queue Stats
167W - 185L
1,294 Elo+
Party 1
Shiva
Shiva
fatdustywood
Shiva
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
96W - 103L
1,354 Elo+
Party 1
Skadi
Skadi
kakashyezio
Skadi
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,411 Elo+
Solo
Chiron
Chiron
s0kkerfreek
Chiron
Level 58
God Stats
30W - 20L
1,566 SR
Queue Stats
107W - 90L
1,434 Elo+
Solo
Team Averages
Level 66
1,434 SR
1,399 Elo+

VS

Team Averages
Level 65
1,593 SR
1,370 Elo+
Bellona
Bellona
FAMM1509
Bellona
Level 108
God Stats
19W - 14L
1,819 SR
Queue Stats
152W - 148L
1,464 Elo+
Solo
Olorun
Olorun
IamAcidRain5852
Olorun
Level 48
God Stats
4W - 5L
1,606 SR
Queue Stats
213W - 251L
1,397 Elo+
Solo
Poseidon
Poseidon
JungleFiend
Poseidon
Level 47
God Stats
8W - 13L
1,342 SR
Queue Stats
476W - 529L
1,338 Elo+
Party 2
Zeus
Zeus
LookBehindYou750
Zeus
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 216L
1,316 Elo+
Party 2
Cliodhna
Cliodhna
Seven5iveWrld
Cliodhna
Level 79
God Stats
1W - 3L
1,700 SR
Queue Stats
36W - 48L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChiliastVisual
Baron Samedi
16
5 / 4 / 2
10,219
511
11,698
14,007
4,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
RagnarFHN
Bakasura
16
4 / 6 / 4
9,770
489
6,413
16,220
5,928
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 1 / 8
10,266
513
10,419
23,975
16,268
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
16 / 1 / 5
13,254
663
17,261
11,663
3,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
17
6 / 3 / 8
10,998
550
7,826
13,910
5,571
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FAMM1509
Bellona
16
4 / 5 / 1
10,158
508
16,906
17,755
18,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 9 / 2
9,497
475
10,900
17,382
5,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
JungleFiend
Poseidon
15
2 / 8 / 3
8,818
441
8,419
12,291
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 7 / 4
10,124
506
11,960
12,797
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Seven5iveWrld
Cliodhna
16
2 / 3 / 3
9,341
467
7,209
11,956
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
32
Kills
15
15
Deaths
32
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ChiliastVisual
Baron Samedi
5
4
2
1.5
L
Bellona
FAMM1509
Bellona
4
5
1
0.9
L
3
9
2
0.44
L
Poseidon
JungleFiend
Poseidon
2
8
3
0.44
L
4
7
4
0.86
W
Bakasura
RagnarFHN
Bakasura
4
6
4
1
L
Cliodhna
Seven5iveWrld
Cliodhna
2
3
3
1.17
W
1
1
8
5
W
16
1
5
18.5
W
Chiron
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,617
Damage
55,394
79,775
Taken
72,181
36,250
Mitigated
33,350
25,040
Healing
17,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ChiliastVisual
Baron Samedi
11,698
47
1,040
5,010
14,007
4,856
493
7,486
6,051
60,356
0
L
Bellona
FAMM1509
Bellona
16,906
4,254
0
3,809
17,755
18,363
273
3,802
13,424
12,170
62,207
L
10,900
6,438
163
3,569
17,382
5,154
0
3,277
14,105
51,635
0
L
Poseidon
JungleFiend
Poseidon
8,419
1,067
18
1,108
12,291
2,759
0
1,106
10,905
55,603
0
L
11,960
1,629
0
1,407
12,797
3,191
0
3,859
8,798
48,201
0
W
Bakasura
RagnarFHN
Bakasura
6,413
4,691
0
4,276
16,220
5,928
248
5,291
10,626
0
38,030
L
Cliodhna
Seven5iveWrld
Cliodhna
7,209
738
0
7,012
11,956
3,883
0
1,456
10,411
0
55,052
W
10,419
1,784
931
7,353
23,975
16,268
350
6,645
17,118
9,267
56,663
W
17,261
7,242
0
480
11,663
3,627
3,800
6,500
4,808
0
99,911
W
Chiron
7,826
3,447
1,538
4,412
13,910
5,571
1,776
7,547
6,151
0
53,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,507
Gold Earned
47,938
534
Minions Killed
494
0
Camps Cleared
0
1,978,087
Distance Traveled
1,811,841
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,219
511
90
5
0
383,806
3
L
Bellona
10,158
508
128
6
0
347,813
4
L
Olorun
9,497
475
86
4
0
351,722
0
L
Poseidon
8,818
441
84
4
0
389,187
4
L
Zeus
10,124
506
101
5
0
321,381
4
W
Bakasura
9,770
489
83
4
0
422,067
5
L
Cliodhna
9,341
467
95
5
0
401,738
4
W
Shiva
10,266
513
109
5
0
390,997
2
W
Skadi
13,254
663
152
8
0
398,843
4
W
Chiron
10,998
550
100
5
0
382,374
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role