Player Matchup

Medusa
Medusa
CheetoSlayer14
Medusa
Level 67
God Stats
3W - 10L
1,624 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2
Poseidon
Poseidon
DaddyWinter
Poseidon
Level 24
God Stats
1W - 4L
1,489 SR
Queue Stats
5W - 12L
1,481 Elo+
Party 2
Ao Kuang
Ao Kuang
Neithmakesmecome
Ao Kuang
Level 26
God Stats
0W - 4L
1,583 SR
Queue Stats
5W - 12L
1,481 Elo+
Party 2
Artio
Artio
RIFF_BENIGN
Artio
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 2
Hercules
Hercules
Smitema
Hercules
Level 18
God Stats
3W - 6L
1,474 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Team Averages
Level 40
1,534 SR
1,493 Elo+

VS

Team Averages
Level 102
1,420 SR
1,429 Elo+
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ARASBellona
Cthulhu
Level 138
God Stats
4W - 8L
1,241 SR
Queue Stats
149W - 177L
1,371 Elo+
Party 1
Thanatos
Thanatos
DaserVeliz
Thanatos
Level 107
God Stats
81W - 64L
1,546 SR
Queue Stats
118W - 110L
1,490 Elo+
Solo
Nemesis
Nemesis
LuciJuice
Nemesis
Level 38
God Stats
12W - 13L
1,390 SR
Queue Stats
54W - 71L
1,390 Elo+
Party 3
Merlin
Merlin
Skacid16
Merlin
Level 101
God Stats
7W - 9L
1,424 SR
Queue Stats
33W - 40L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,278
428
3,870
5,096
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
DaddyWinter
Poseidon
9
2 / 2 / 0
5,177
518
2,616
3,673
397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 2 / 0
4,100
410
409
5,402
981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 3 / 0
4,353
435
1,399
5,804
3,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
Smitema
Hercules
7
0 / 4 / 0
3,997
400
1,610
7,551
2,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
3 / 0 / 4
5,958
596
4,130
4,342
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
ARASBellona
Cthulhu
9
0 / 0 / 8
5,268
527
3,941
5,331
4,125
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
DaserVeliz
Thanatos
11
7 / 0 / 0
6,695
670
5,235
5,676
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nemesis
LuciJuice
Nemesis
13
4 / 0 / 0
7,203
720
4,410
3,846
1,919
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Skacid16
Merlin
11
0 / 2 / 0
6,033
603
681
3,118
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
2
Kills
14
14
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
4
5
W
Cthulhu
ARASBellona
Cthulhu
0
0
8
4
L
0
3
0
0
L
Poseidon
DaddyWinter
Poseidon
2
2
0
1
W
Thanatos
DaserVeliz
Thanatos
7
0
0
7
W
Nemesis
LuciJuice
Nemesis
4
0
0
4
L
0
2
0
0
L
0
3
0
0
W
Merlin
Skacid16
Merlin
0
2
0
0
L
Hercules
Smitema
Hercules
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,904
Damage
18,397
27,526
Taken
22,313
8,255
Mitigated
10,377
8,286
Healing
11,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,130
2,756
0
1,693
4,342
1,242
942
722
3,620
0
31,293
W
Cthulhu
ARASBellona
Cthulhu
3,941
873
294
1,420
5,331
4,125
118
992
4,233
10,939
0
L
3,870
1,055
129
1,750
5,096
1,267
60
1,621
3,475
0
24,716
L
Poseidon
DaddyWinter
Poseidon
2,616
619
0
954
3,673
397
0
477
3,196
21,430
0
W
Thanatos
DaserVeliz
Thanatos
5,235
1,081
0
6,681
5,676
2,158
0
1,043
4,602
0
40,975
W
Nemesis
LuciJuice
Nemesis
4,410
1,278
0
750
3,846
1,919
0
272
3,483
0
43,732
L
409
130
0
919
5,402
981
0
329
5,073
14,078
0
L
1,399
67
112
2,078
5,804
3,005
0
1,684
4,120
7,606
0
W
Merlin
Skacid16
Merlin
681
74
0
295
3,118
933
235
1,395
1,723
34,349
0
L
Hercules
Smitema
Hercules
1,610
435
0
2,344
7,551
2,605
0
511
7,040
0
8,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,905
Gold Earned
31,157
158
Minions Killed
338
0
Camps Cleared
0
961,753
Distance Traveled
1,006,020
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,958
596
69
7
0
181,863
4
W
Cthulhu
5,268
527
12
1
0
191,649
2
L
Medusa
4,278
428
43
4
0
186,991
5
L
Poseidon
5,177
518
45
5
0
190,565
4
W
Thanatos
6,695
670
72
7
0
229,417
0
W
Nemesis
7,203
720
118
12
0
237,171
2
L
Ao Kuang
4,100
410
33
3
0
191,825
3
L
Artio
4,353
435
23
2
0
201,015
3
W
Merlin
6,033
603
67
7
0
165,920
4
L
Hercules
3,997
400
14
1
0
191,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role