Player Matchup

Medusa
Medusa
GogmaZeus
Medusa
Level 44
God Stats
8W - 3L
1,535 SR
Queue Stats
206W - 191L
1,488 Elo+
Party 2
Sol
Sol
PrinceB2-03
Sol
Level 66
God Stats
13W - 7L
1,484 SR
Queue Stats
160W - 190L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
Valgirt
Gilgamesh
Level 76
God Stats
64W - 34L
1,484 SR
Queue Stats
253W - 252L
1,479 Elo+
Party 2
Team Averages
Level 62
1,501 SR
1,470 Elo+

VS

Team Averages
Level 106
1,500 SR
1,432 Elo+
Susano
Susano
Grizzy777
Susano
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,330 Elo+
Solo
Khepri
Khepri
ggsr200
Khepri
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,329 Elo+
Party 1
Hera
Hera
raton4657
Hera
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 130L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GogmaZeus
Medusa
17
5 / 3 / 4
12,645
703
19,458
15,033
7,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 4 / 8
12,483
694
16,872
16,938
7,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
Valgirt
Gilgamesh
17
3 / 0 / 6
12,318
684
8,140
22,289
30,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Grizzy777
Susano
15
5 / 4 / 0
11,041
613
14,651
16,215
8,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
ggsr200
Khepri
16
0 / 3 / 6
10,710
595
7,366
18,468
25,115
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
16
2 / 3 / 5
11,610
645
22,980
15,580
7,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
10
Kills
7
7
Deaths
10
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
GogmaZeus
Medusa
5
3
4
2.33
L
Susano
Grizzy777
Susano
5
4
0
1.25
W
2
4
8
1.5
W
Gilgamesh
Valgirt
Gilgamesh
3
0
6
6
L
Khepri
ggsr200
Khepri
0
3
6
1
L
Hera
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,470
Damage
44,997
54,260
Taken
50,263
46,011
Mitigated
41,083
21,642
Healing
5,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
GogmaZeus
Medusa
19,458
8,511
0
4,098
15,033
7,340
2,454
9,472
5,197
0
71,860
L
Susano
Grizzy777
Susano
14,651
1,639
0
614
16,215
8,553
0
4,740
11,475
0
38,552
W
16,872
4,762
0
9,161
16,938
7,984
516
9,179
7,433
64,451
4,932
W
Gilgamesh
Valgirt
Gilgamesh
8,140
1,630
647
7,736
22,289
30,687
30
10,766
11,101
0
29,216
L
Khepri
ggsr200
Khepri
7,366
303
219
2,136
18,468
25,115
0
6,379
12,089
27,134
0
L
Hera
22,980
4,280
0
2,906
15,580
7,415
0
5,396
10,184
62,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,446
Gold Earned
33,361
225
Minions Killed
165
9
Camps Cleared
5
1,068,029
Distance Traveled
1,037,318
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,645
703
98
5
5
336,335
2
L
Susano
11,041
613
37
2
3
349,723
2
W
Sol
12,483
694
95
5
3
349,378
2
W
Gilgamesh
12,318
684
32
2
1
382,316
5
L
Khepri
10,710
595
22
1
0
351,957
1
L
Hera
11,610
645
106
6
2
335,638
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role