Player Matchup

Vamana
Vamana
Gold II
BakinoShiba
Vamana
Gold II
Level 155
God Stats
17W - 15L
1,695 SR
Queue Stats
250W - 286L
1,618 MMR
Party 1
Raijin
Raijin
Gold I
CasserolChef
Raijin
Gold I
Level 129
God Stats
6W - 4L
1,227 SR
Queue Stats
263W - 302L
1,661 MMR
Party 1
Cthulhu
Cthulhu
Gold III
MrKFCsauceux
Cthulhu
Gold III
Level 84
God Stats
12W - 6L
1,765 SR
Queue Stats
27W - 31L
1,388 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,562 SR
1,555 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,609 SR
1,453 MMR
Jing Wei
Jing Wei
Gold V
Kroneki
Jing Wei
Gold V
Level 150
God Stats
5W - 5L
1,615 SR
Queue Stats
207W - 227L
1,471 MMR
Party 2
Zhong Kui
Zhong Kui
Gold II
NonmiumSY
Zhong Kui
Gold II
Level 146
God Stats
0W - 1L
1,712 SR
Queue Stats
102W - 104L
1,538 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver I
Veiider007
Cu Chulainn
Silver I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
4 / 0 / 7
11,236
702
12,905
19,382
22,372
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
18
6 / 1 / 5
11,761
735
13,813
10,838
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
MrKFCsauceux
Cthulhu
15
2 / 0 / 9
11,584
724
8,271
13,841
16,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
BastetPersephoneThothAphroditeAtlas

VS

Bans
Ah Muzen CabKhepriMedusaAresAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kroneki
Jing Wei
16
1 / 1 / 0
10,315
645
12,327
10,277
3,732
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
NonmiumSY
Zhong Kui
14
0 / 5 / 1
9,054
566
15,754
15,043
9,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Veiider007
Cu Chulainn
10
0 / 6 / 1
8,303
519
4,778
18,698
10,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
1
1
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
4
0
7
7.5
W
Raijin
6
1
5
8.5
L
Jing Wei
Kroneki
Jing Wei
1
1
0
1
W
Cthulhu
MrKFCsauceux
Cthulhu
2
0
9
6.5
L
Zhong Kui
NonmiumSY
Zhong Kui
0
5
1
0.1
L
Cu Chulainn
Veiider007
Cu Chulainn
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,989
Damage
32,859
44,061
Taken
44,018
43,628
Mitigated
23,977
13,303
Healing
11,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
12,905
6,038
0
8,240
19,382
22,372
1,171
8,965
10,208
723
48,946
W
Raijin
13,813
992
0
2,010
10,838
4,673
1,360
4,102
6,573
66,470
0
L
Jing Wei
Kroneki
Jing Wei
12,327
9,895
0
2,325
10,277
3,732
810
6,137
4,140
0
54,858
W
Cthulhu
MrKFCsauceux
Cthulhu
8,271
66
598
2,455
13,841
16,583
374
4,587
9,023
25,396
0
L
Zhong Kui
NonmiumSY
Zhong Kui
15,754
1,160
0
4,935
15,043
9,704
220
6,657
8,386
40,950
0
L
Cu Chulainn
Veiider007
Cu Chulainn
4,778
388
0
3,974
18,698
10,541
0
10,039
8,659
932
10,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,581
Gold Earned
27,672
190
Minions Killed
175
9
Camps Cleared
5
935,995
Distance Traveled
795,978
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,236
702
59
4
4
349,383
1
W
Raijin
11,761
735
97
6
5
288,864
2
L
Jing Wei
10,315
645
101
6
4
280,731
2
W
Cthulhu
11,584
724
34
2
0
297,748
4
L
Zhong Kui
9,054
566
59
4
1
286,587
9
L
Cu Chulainn
8,303
519
15
1
0
228,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role