Player Matchup

Medusa
Medusa
Crippn
Medusa
Level 85
God Stats
3W - 4L
1,680 SR
Queue Stats
136W - 166L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
Low Fatigue
Cthulhu
Level 27
God Stats
3W - 4L
1,503 SR
Queue Stats
109W - 146L
1,342 Elo+
Party 1
Vulcan
Vulcan
WhereIsUFrom
Vulcan
Level 112
God Stats
5W - 6L
1,869 SR
Queue Stats
143W - 198L
1,364 Elo+
Party 1
Team Averages
Level 75
1,684 SR
1,368 Elo+

VS

Team Averages
Level 101
1,560 SR
1,566 Elo+
Nu Wa
Nu Wa
MrsPhilodox
Nu Wa
Level 28
God Stats
68W - 46L
1,684 SR
Queue Stats
83W - 72L
1,607 Elo+
Party 2
Ganesha
Ganesha
iAmPhilodox
Ganesha
Level 147
God Stats
1W - 1L
1,497 SR
Queue Stats
94W - 76L
1,703 Elo+
Party 2
Neith
Neith
shadowcreepn
Neith
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Crippn
Medusa
12
3 / 10 / 2
8,524
609
12,284
14,163
3,987
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Low Fatigue
Cthulhu
13
2 / 8 / 2
9,267
662
5,177
18,661
19,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vulcan
13
1 / 5 / 5
8,785
628
10,430
8,112
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 12
10,859
776
8,968
7,691
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
iAmPhilodox
Ganesha
16
2 / 1 / 21
11,098
793
11,136
16,602
19,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
15 / 2 / 6
12,181
870
14,801
13,532
5,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
6
Kills
23
23
Deaths
6
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Medusa
Crippn
Medusa
3
10
2
0.4
L
Cthulhu
Low Fatigue
Cthulhu
2
8
2
0.38
W
6
3
12
4
L
Vulcan
1
5
5
0.7
W
Ganesha
iAmPhilodox
Ganesha
2
1
21
12.5
W
15
2
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,891
Damage
34,905
40,936
Taken
37,825
25,405
Mitigated
27,668
1,943
Healing
10,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Crippn
Medusa
12,284
4,656
0
0
14,163
3,987
0
6,536
7,627
0
31,422
L
Cthulhu
Low Fatigue
Cthulhu
5,177
704
231
786
18,661
19,161
0
8,773
9,888
26,678
0
W
8,968
2,993
0
667
7,691
2,697
292
3,913
3,778
31,326
0
L
Vulcan
10,430
2,670
47
879
8,112
2,257
24
5,142
2,970
36,747
0
W
Ganesha
iAmPhilodox
Ganesha
11,136
619
0
3,316
16,602
19,312
136
6,265
10,337
30,121
0
W
14,801
8,667
0
6,897
13,532
5,659
2,680
5,949
7,583
0
43,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,576
Gold Earned
34,138
153
Minions Killed
133
6
Camps Cleared
4
660,429
Distance Traveled
694,437
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,524
609
44
3
3
196,351
2
L
Cthulhu
9,267
662
51
4
0
239,445
1
W
Nu Wa
10,859
776
66
5
3
214,974
0
L
Vulcan
8,785
628
58
4
3
224,633
2
W
Ganesha
11,098
793
8
1
1
246,829
2
W
Neith
12,181
870
59
4
0
232,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role