Player Matchup

Neith
Neith
BobbySossa1312
Neith
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 132L
1,498 Elo+
Party 1
Ares
Ares
MCB da killa
Ares
Level 69
God Stats
13W - 10L
1,465 SR
Queue Stats
866W - 854L
1,474 Elo+
Solo
Agni
Agni
Pässpäss
Agni
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 48L
1,540 Elo+
Solo
Zhong Kui
Zhong Kui
TheLegendxx96
Zhong Kui
Level 109
God Stats
5W - 2L
1,473 SR
Queue Stats
149W - 173L
1,562 Elo+
Solo
Mulan
Mulan
i am PhaThoLoGy
Mulan
Level 146
God Stats
2W - 0L
1,542 SR
Queue Stats
50W - 42L
1,671 Elo+
Party 1
Team Averages
Level 104
1,496 SR
1,549 Elo+

VS

Team Averages
Level 120
1,500 SR
1,470 Elo+
Fafnir
Fafnir
 
Fafnir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DARKLORDKAI14
Sol
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 139L
1,536 Elo+
Solo
Ymir
Ymir
Ellierosen
Ymir
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
161W - 170L
1,552 Elo+
Solo
Da Ji
Da Ji
jhaison
Da Ji
Level 156
God Stats
1W - 3L
1,500 SR
Queue Stats
410W - 457L
1,440 Elo+
Solo
Rama
Rama
zombix_94
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 20
8,481
942
9,333
3,648
1,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

14
2 / 4 / 16
8,327
925
4,452
10,938
8,315
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
8 / 1 / 12
9,782
1,087
13,962
5,333
2,234
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
TheLegendxx96
Zhong Kui
15
5 / 2 / 16
9,072
1,008
10,660
10,985
8,502
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 2 / 14
8,789
977
12,536
14,800
10,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 6 / 5
7,012
779
2,379
13,382
14,485
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 3 / 6
8,355
928
12,371
8,579
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 4 / 6
8,213
913
6,979
15,108
12,672
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
jhaison
Da Ji
11
3 / 5 / 6
7,138
793
3,648
8,272
3,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rama
10
0 / 7 / 7
6,530
726
3,900
10,045
3,598
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
40
24
Kills
10
10
Deaths
25
78
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
6
5
0.58
W
2
1
20
12
L
3
3
6
2
L
3
4
6
1.5
W
2
4
16
2.5
W
8
1
12
14
W
Zhong Kui
TheLegendxx96
Zhong Kui
5
2
16
6.5
W
7
2
14
7
L
Da Ji
jhaison
Da Ji
3
5
6
1.2
L
Rama
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,943
Damage
29,277
45,704
Taken
55,386
31,301
Mitigated
37,893
15,280
Healing
9,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,379
578
233
1,133
13,382
14,485
0
6,384
6,675
5,090
0
W
9,333
3,526
1,211
994
3,648
1,589
1,636
2,420
1,228
0
20,193
L
12,371
2,057
0
1,296
8,579
3,259
835
4,187
4,227
33,897
0
L
6,979
746
1,172
2,955
15,108
12,672
180
9,576
5,195
12,935
0
W
4,452
228
0
750
10,938
8,315
423
5,690
5,248
6,799
0
W
13,962
1,443
647
471
5,333
2,234
1,026
2,642
2,691
25,907
0
W
Zhong Kui
TheLegendxx96
Zhong Kui
10,660
525
2,175
4,350
10,985
8,502
1,547
5,259
5,726
23,353
0
W
12,536
2,124
745
3,937
14,800
10,661
373
5,718
9,082
0
22,485
L
Da Ji
jhaison
Da Ji
3,648
252
445
1,051
8,272
3,879
0
3,430
4,523
0
5,009
L
Rama
3,900
3,267
44
726
10,045
3,598
213
4,879
4,873
0
5,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,451
Gold Earned
37,248
109
Minions Killed
70
0
Camps Cleared
0
909,046
Distance Traveled
721,257
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,012
779
2
0
0
127,266
3
W
Neith
8,481
942
18
2
0
190,707
0
L
Sol
8,355
928
40
4
0
177,595
0
L
Ymir
8,213
913
21
2
0
142,112
0
W
Ares
8,327
925
12
1
0
174,917
0
W
Agni
9,782
1,087
37
4
0
189,234
0
W
Zhong Kui
9,072
1,008
25
3
0
169,812
2
W
Mulan
8,789
977
17
2
0
184,376
1
L
Da Ji
7,138
793
2
0
0
133,069
3
L
Rama
6,530
726
5
1
0
141,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role